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There's a difference between "enjoying for what it is" and "taking seriously". Not sure why you guys can't seem to understand that distinction.

 

My issue with TPP's story isn't that "I can't take it seriously" or whatever the hell you guys are going on about (hell, MGS3 is probably my favorite and it's the campiest out of all of them), it's that I found there was very little to it to enjoy. It has its moments but there's no elaborate narrative like the previous games had. And I simply didn't enjoy what's there all that much.

 

Seriously, this has been a narrative-driven series since the PS1 gen. I'm not sure why I even have to explain or defend why many people were going into this one with the story as their main anticipated aspect...

Edited by FLD
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I'm still chugging through the game. Episode 23. At 56 hours in and having been a MGS fan since around the time it came out (MGS, not MG) I think I have a foot to stand on when it comes to the MGS story. I'm just missing out on Peace Walker.

 

How the story is presented does not feel like a MGS game at all. The tone is off. The character interactions are rare and when they do happen they seem off. The story itself should write itself due to its placement in the chronological order but it doesn't seem to be the case...

 

But yeah, my biggest gripe of the game is not the story and its presentation (it sort of makes sense why it is the way it is, it is quite a convoluted reasoning that deserves a separate, well edited post) but Mother Base.

 

asdf. I lack the words/mental power to convey my feels in depth but I think this is a bad game (there, I said it). Amazing fucking gameplay but bad game. If I have to compare this to anything, it would be Destiny.

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I'm still chugging through the game. Episode 23. At 56 hours in and having been a MGS fan since around the time it came out (MGS, not MG) I think I have a foot to stand on when it comes to the MGS story. I'm just missing out on Peace Walker.

 

How the story is presented does not feel like a MGS game at all. The tone is off. The character interactions are rare and when they do happen they seem off. The story itself should write itself due to its placement in the chronological order but it doesn't seem to be the case...

 

But yeah, my biggest gripe of the game is not the story and its presentation (it sort of makes sense why it is the way it is, it is quite a convoluted reasoning that deserves a separate, well edited post) but Mother Base.

 

asdf. I lack the words/mental power to convey my feels in depth but I think this is a bad game (there, I said it). Amazing fucking gameplay but bad game. If I have to compare this to anything, it would be Destiny.

The funny thing is that Peace Walker is probably the one game of the entire series that would've prepared you the most for MGSV. The Phantom Pain is really more Peace Walker 2 than it is Metal Gear Solid V, if that makes any sense. But yeah, don't play Peace Walker then, you're gonna hate it.

 

Calling it a straight up bad game seems harsh but I honestly can't disagree with the sentiment. Mother Base made sense for a PSP game but here not so much. You grind short missions over and over again to make stats go up to develop more stuff to make more stats go up, etc. Peace Walker was essentially Monster Hunter: Metal Gear Edition, which is a perfectly logical formula for a PSP game. That formula doesn't make as much sense for a proper console game, though.

Edited by FLD
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Well, if you wanna fully build up Mother Base you'll probably have to grind a lot. Shit takes forever. But I was describing Peace Walker's structure, that game is grindy as all fucking hell. You can play through TPP's sorry excuse for a story without grinding but Peace Walker was different. The boss fights were all balanced for co-op, so if you were playing solo their health would take fucking forever to go down. You basically had no choice but to grind for better weapons if you were to stand a chance against them.

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My thoughts on story aside. PSA: https://twitter.com/konamieu/status/641255499099439106 

 

@FLD. Felt like you were more on the offensive than GOH. He was just saying that the story is hokey as all hell. Not that you're not allowed to enjoy it. You were demanding up to date CV's before having opinions on camp stories. Sorry if you felt under attack. Wasn't my intent.

 

Caring about the plot of Metal Gear Solid is akin to caring about the plot of The Big Lebowski. It's not about the events. It's a great film despite the nonsensical plot just like MGS is generally considered great despite its nonsense plot.

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I agree with you, ThrusdayNext, especially on the Lebowski analogy. The Big Lebowski is my favorite movie, but the plot is bonkers nonsense and does not matter in the least except as an homage to classic noir films with similarly nonsense plots. 

 

For the record, I don't think less of anyone who enjoys the dumb MGS plots. Hell, I'm fond of the ridiculous backstories and zany cut scenes. But the MGS gameplay is so on point that I don't understand why folks get upset when the plot isn't as thick or is dead-ended. 

Edited by Mr. GOH!
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I can see how you can play the story without grinding but if you want better weapons, you have to grind to expand Mother Base so you can unlock weapon purchases and upgrades. How m If it was plain GMP it wouldn't be that bad since it would've been like MGS4 with Drebin. However, no, we got to have all the various resources to expand Mother Base and then of course everything nickles and dimes you of GMP. Even changing gear at Mother Base cost GMP. I argue that even if the story was awesome as FLD would've liked, this sort of system would've killed whatever sort of narrative there was. It kills the flow and tone of the story.

 

And thanks for the PSA. D-Dog, you'll be my dog now since I think I can FINALLY have you just stun people. Thank god for the solid gameplay.

 

Edit: And I see PW came out after MGS4 (tell you how much I followed the handheld games...). Mechanics iteration wise, now it makes some sense.

Edited by MaliciousH
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So hopefully FLD will give me permission to express an opinion on MGS story.

  

You were demanding up to date CV's before having opinions on camp stories.

Sorry if you felt under attack. Wasn't my intent.

Lol. Are you for real? I was initially only responding to Goh's usual weak-ass trolling attempts. You're the one who jumped in with the unnecessary snide remarks when all I did was point out that only having played a single MGS game didn't put him in the best position to criticize someone for being invested in the story. Which, I dunno, seems perfectly reasonable to me? Especially given that my disappointment with TPP's story was almost immediately met with "peepul carr bout MGS story?!? lOl!11!"

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I can't believe people are calling this a bad game. I've spent a lot of time in it, doing a ton of side-ops and I'm on mission 22 or 23..?? I just rescued White Mamba who I have a sneaking suspicion might be Liquid Snake.
From a story point of view, it's a pretty accessible game. I didn't play Peace Walker and haven't really been confused about anything in this game. So far, I'd wager to say you probably don't even need to play MGS3, just Ground Zeroes. I know for hardcore fans the lack of story is probably a bad thing but for the vast majority of people this is a good thing, a VERY good thing. 

From a gameplay perspective, this is simply the best Metal Gear has ever been. It takes a lot of cues out of open world games like Far Cry and Assassin's Creed but does it significantly better in every way. I haven't had to redo any missions, and there's a fair amount of variety to the side-ops, I honestly haven't felt any moment of the game has been grindy. Maybe if you want Mother Base to be maxed out constantly but I haven't found that's necessary to succeed in the game.
So basically... GAME OF THE YEAR!!

Just my two cents. 


EDIT: Goh? Trolling people? Come on now FLD, let's not say things we'll regret.  ;)

Edited by The Cowboy Poet
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Pretty sure it's not trolling when I point out that MGS is well-known for its bizarre and terrible writing and that taking it seriously or expecting anything other than bizarre unfulfilling bullshit from Hideo Kojima confuses me.  I mean, I also praise the game and its predecessor (MGS 3) as being fun and having great gameplay. 

 

Let me be clear: I am enjoying the hell out of TPP.

 

If you want to see me trolling, see my comments about how consoles are for little babies who are afraid of the awesome power of a homemade gaming rig. :P

 

In a different year, and if the game holds up as I play more, this would be a strong contender for my personal GOTY. But, alas, this is also the year Witcher 3 dropped, and that's in my top spot and I don't foresee that changing unless Fallout 4 way exceeds my expectations (and I'm expecting to enjoy the hell outta of that, too).

Edited by Mr. GOH!
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Stuff...

 

I only have an issue with people telling other people what they are and aren't allowed to have opinions on, which is how I interpreted your comment. I really am sorry if that was not what you meant. I'm not after a fight here, I just don't think you have to have played all the metal gears (or indeed any of them) to know the plots are hokey as hell, or to be surprised that people play them for the hokey plots (I don't, I play them for the gameplay, the story is nonsense, barely coherent fluff imho).

 

I accept my tone was a little snidey. Sorry.

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So yeah...

 

You guys ever walk in on a high level negotiation, knock out and extract one party, and then proceed to run in a hijacked Walker after and manage to shoot rockets to stop the other party from leaving the mission area just in time? Also did I mention that the other party bugged out so they were alive in the border region so I managed to fulton them out.

 

God damn this game. So many "This happened" moments. Now I think I'm going to have Quiet send a grenade towards the next sniper who surprise me... I wonder if she does flash bangs. Can I flash bang a helicopter?

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Pretty sure it's not trolling when I point out that MGS is well-known for its bizarre and terrible writing and that taking it seriously or expecting anything other than bizarre unfulfilling bullshit from Hideo Kojima confuses me.  I mean, I also praise the game and its predecessor (MGS 3) as being fun and having great gameplay. 

 

Let me be clear: I am enjoying the hell out of TPP.

 

If you want to see me trolling, see my comments about how consoles are for little babies who are afraid of the awesome power of a homemade gaming rig. :P

 

The tone of your initial reply came across pretty much the same way as those trolling posts you're describing, to be honest. 

 

It might be infamous for it but that doesn't mean some people don't enjoy it anyway. Nothing confusing about that. Ever heard of b-movies?

 

Besides, the only one that's truly nonsensical is MGS4 and that's mostly because Kojima was trying to wrap everything up and basically went "Fuck consistency!", even going so far as to retcon the entire metanarrative of MGS2.

 

MGS 1 through 3 all have perfectly fine and comprehensible cheesy sci-fi action movie stories. Certainly better than what most video games tend to have, even to this day. I mean, it's fine if you're not into it and they're convoluted for sure but they're hardly nonsensical. Were you one of those people who thought Inception was horribly confusing?

 

I only have an issue with people telling other people what they are and aren't allowed to have opinions on, which is how I interpreted your comment. I really am sorry if that was not what you meant. I'm not after a fight here, I just don't think you have to have played all the metal gears (or indeed any of them) to know the plots are hokey as hell, or to be surprised that people play them for the hokey plots (I don't, I play them for the gameplay, the story is nonsense, barely coherent fluff imho).

 

I accept my tone was a little snidey. Sorry.

Fair enough but I don't see how my original comment could've come across that way. I wasn't telling him he's not allowed to have an opinion. But if you're going to criticize something without having fully experienced it for yourself then you should be prepared to be told you have no idea what you're talking about.

 

It's fine if you play MGS only for the gameplay but don't act like everyone is the same. Most hardcore MGS fans are in it for the story as much (if not more) as anything else. And considering how story-focused the series is there's no ground to claim that's an unexpected or invalid way to be invested in the series.

 

Besides, it's not like the plot is the only thing to care about here. At this point it's as much about the characters as it is about the plot.

Edited by FLD
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