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Cyber Rat
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Trailer comments: how come they show new toys for EVERYONE but Hakumen? Sad face. Even freakin' LITCHI has new moves, and she already had like a MILLION. And Hazama gets a curb stomp DD, and... =(

 

Show some love for the white void, Arcsys!

 

Also, amateur translation of Bullet's little rant: "I've got some things to ask you... and I'll beat the answers out of you if I have to!" Sounds like my kinda lady.

Edited by SixTwoSixFour
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Trailer comments: how come they show new toys for EVERYONE but Hakumen? Sad face. Even freakin' LITCHI has new moves, and she already had like a MILLION. And Hazama gets a curb stomp DD, and... =(

 

Show some love for the white void, Arcsys!

 

Also, amateur translation of Bullet's little rant: "I've got some things to ask you... and I'll beat the answers out of you if I have to!" Sounds like my kinda lady.

 

Hakumen notes:

 

Buffs - new move, no idea what it does.

Nerfs - a crappier Japanese voice than CS :(

 

Seems everyone is missing Astrals? http://shoryuken.com/2012/08/05/blazblue-chrono-phantasma-system-changes-and-move-lists/

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  • 3 weeks later...

I think they're a little too prolific, personally... I'd still call BB the best fighting game series I've played in many years, but I have 4 of them now, and every time I buy one, it seems like in a week a new one comes out and makes it obsolete. I just can't justify getting any more; I feel like a sucker for getting so many already.

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Arc System Works is way better about it than most (at least with BlazBlue), but this is one of the reasons why I feel like fighting game devs need to make them like they're actually games people are going to buy and play at home as opposed to a mere arcade game. Part of the reason I liked BB and GG is the fact that story mode gave a reason to play (inb4 dumb bullshit about hurf blurf fighting games don't need store) since I only played against friends otherwise due to the nature of online communities. Meanwhile, Capcom is especially guilty of the design mentality of 'make it like a quarter muncher who cares about anything else'.

 

Seems to me it would be easier and far more worthwhile to make a fighter then save your revisions and balance patches for when you release an inevitable Super/Extend (just go the SSF4AE method and have a retail release AND a DLC version for people with the original game). Unless you've let an ridiculous infinite or something gamebreaking slip through the cracks, I think it would be fine.

 

But since it is a reasonable idea, it will never happen.

 

Edit: Forgot to clarify that ASW has been good about this shit with BB. They were terrible about it with Guilty Gear.

Edited by Alex Heat
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When I got the game I was really surprised with how sexualized the game was. Makoto aside of course.

For some reason, I thought ASW was above panty shots and weird lesbian suggestive stuff. Id say 9 out of 10 times theres a still illustration of a girl in story mode, itll be an unnecessary panty/ass shot.

I dont have a problem with it, but the pandering is in full force here. Its definitely a Japanese game.

Edited by Strangelove
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CS2 was just a patch on home consoles.

 

Yes and no. It also had all the DLC characters from CS, so with their crazy high DLC prices, you could look at it as $40 - $8 - $8 - $8 = $16 base cost to get it on a new platform, plus the cost of the characters. Personally for me, a new character is worth way more than a system version update since it gives whole new ways to experience the game, while the latter is kind of a hypothetical thing for high level play that doesn't really change the look, sound, or for the most part, the feel of it.

 

...it's also not clear at all, whatsoever that CS2 would play like CS patched, looking at it in a store. In fact, I think they gave it that name to give the exact opposite impression.

Edited by fuchikoma
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When I got the game I was really surprised with how sexualized the game was. Makoto aside of course.

For some reason, I thought ASW was above panty shots and weird lesbian suggestive stuff. Id say 9 out of 10 times theres a still illustration of a girl in story mode, itll be an unnecessary panty/ass shot.

I dont have a problem with it, but the pandering is in full force here. Its definitely a Japanese game.

 

All ASW games are chalk-full of fetishes and sexualization. When you read too much into it, GG is actually worse than BB in that regard, but BB is much more straightforward in its presentation.

Edited by Cyber Rat
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