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Remember Me


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Figured I'd start a topic for this game.

 

 

It looks like it could be pretty cool. Some superficial similarity to Watch Dogs, but considering they first announced this last year I doubt there's any real reason for that, just coincidence. I'm hoping the memory alteration sequences are nonlinear, so you can have multiple solutions.

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The only problem I can see when watching the gameplay is that it looked like you only had one chance to alter the guy's memory.

 

Okay, so you knock down the bottle that he normally threw, but when it plays out you fail. You try "again" but this time the bottle is still down and then you get to alter another object. I wonder if there was a solution outside of those two items that would have done the job, like already breaking the mirror.

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So technical: "representative footage."

 

It's still a video that's suppose to be showing viewers the idea of "altering memories" and how you can accomplish your goal of locating a target through use of the terrain and enemies. While it's obviously all staged (knowing those guards would arrive) it's still displaying the mechanics of Remember Me just like the video for Watch Dogs.

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The gameplay? There wasn't any gameplay. It was footage representative of gameplay. Which makes me very skeptical considering how old this project is now.

 

I'm pretty sure that was gameplay. The line about it being footage representing gameplay is just a disclaimer.

 

It looks like it could be interesting but I think if games are going to offer choice, they really need to offer it properly. In this, it seems like you'll be shoehorned into doing what you're told, the only difference being how you do what you're told. I'd find it far more appealing if you could decide not to kill that guy and instead remix his memories so he doesn't do what your handler doesn't want him to do. The protagonist doesn't seem happy that she has to kill this guy, by her own hands or through a memory remix, so it doesn't make sense that she'd follow that course of action when the powers of a memory remix could, I assume, allow her to avoid it.

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I think she was more concerned about the possibility of having to kill someone with her own hands, but then the dude tells her to make the target kill himself. People have been thinking she's like an assassin, but she comes off more as a spy/agent who doesn't get involved and gets out.

 

Or it could be like Deus Ex where we do have a choice, but our character isn't the type who has actually had to kill someone before. Considering that her memories will soon be "gone," we could be able to mold her into what we want her to become. All speculation mind you, but it would be cool considering she becomes a blank slate.

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I hope they avoid the mistakes made in Assassin's Creed. The missions could be pretty repetitive if it is a case of getting to the target and "remixing" them over and over. Also agree with Ethan definitely want multiple solutions to the remixes. I quite liked the way this one built up. But it would be good if you could perform multiple actions at once. For example, knocking over the bottle and removing the safety. Without having to replay each time. Perhaps that will be an ability you unlock later in the game?

 

Also agree with Masterdex. It seemed a little off. "You want me to kill a guy! No way, that's against my morals." "Oh no no no. We just want you to trick him into killing himself." "Okey dokey!" I get from a narrative point of view that key people need to die. Perhaps there will be side missions where you can get people to rethink their lives rather than killing them?

 

Not sure how big the game is meant to be. 8 hours action adventure game or 30 hour action RPG game?

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According to an interview on Game Informer's site (ewww, I know...) the player will have control of fast-forwarding and rewinding in the game, so you won't have to watch the same scene play out over and over again only making one change each time. If you fail you can just rewind to the point you need to change and try again.
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  • 4 months later...

New video:

 

http://www.youtube.com/watch?v=qbOhc2Czcc4

 

I wish marketing departments would actually put the interesting parts of games in their trailers, rather than make everything look like a generic beat-em-up.

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  • 2 months later...
PC specs released:

 

Minimum

 

OS: Windows Vista®/XP, Windows 7, Windows 8

 

Processor: Intel® CoreTM2 Duo 2.4 Ghz or better, AMD AthlonTM X2 2.8 Ghz or better

 

Memory: 2 GB RAM

 

Hard Disk Space: 9 GB free hard drive space

 

Video Card: NVIDIA® GeForce® 8800GTS or better, ATI RadeonTM HD 3850 or better

 

DirectX®: 9.0c or greater

 

Sound: Standard audio device

 

Recommended

 

OS: Windows Vista®, Windows 7, Windows 8

 

Processor: Intel® CoreTM 2 Quad 2.7 Ghz or better, AMD PhenomTM II X4 3 Ghz or better

 

Memory: 4 GB RAM

 

Hard Disk Space: 9 GB free hard drive space

 

Video Card: NVIDIA® GeForce® GTX 560 or better
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  • 1 month later...

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