deanb Posted June 1, 2015 Report Share Posted June 1, 2015 I brought up BE as that is Firaxis' last game, so if they didn't have multiple teams in the studio that'd be their quickest turn around possible on the game, with working straight from XCOM EU (3 years ago) being the longest turn around. It'd also be insane to think there's not some internal overlap in teams. Maybe it wasn't quick, but it was certainly developed after "XCOM" the shooter, I think folks forget how long that was in development, the game was pretty much completely scrapped, re-made n re-branded after its initial reveal. I carry on forgetting how terrible Polygon layout is. Can't just put shit in a row to read, have to throw shit all over the place n slap stupid bespoke design on articles. I ended up loading Wiki n jumping to the EG article given which makes it much clearer it started 3.5yrs prior March '12, which'd make it around 2009, a few years into "XCOM" development. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted June 1, 2015 Report Share Posted June 1, 2015 I brought up BE as that is Firaxis' last game, so if they didn't have multiple teams in the studio that'd be their quickest turn around possible on the game, with working straight from XCOM EU (3 years ago) being the longest turn around. It'd also be insane to think there's not some internal overlap in teams. Fair enough. And yeah, I'm sure some people transition between teams over the course of the projects . But I don't really see that as being a particularly relevant distinction given the context here. They're still two separate teams working on two separate projects. Transferring people between the two as the projects' needs change is preferable to layoffs. Maybe it wasn't quick, but it was certainly developed after "XCOM" the shooter, I think folks forget how long that was in development, the game was pretty much completely scrapped, re-made n re-branded after its initial reveal. I carry on forgetting how terrible Polygon layout is. Can't just put shit in a row to read, have to throw shit all over the place n slap stupid bespoke design on articles. I ended up loading Wiki n jumping to the EG article given which makes it much clearer it started 3.5yrs prior March '12, which'd make it around 2009, a few years into "XCOM" development. That shooter was announced in what, like 2008? That Polygon piece mentions that Solomon was trying to get his XCOM off the ground as far back as 2003. It's quite possible that the negative reception to the shooter is what prompted 2K to finally give the game the full greenlight, though. But the game itself was never made as a response to it, it's been a dream project of Solomon's for essentially his entire career as a game designer. I dunno, I just don't think it's fair to label it a quickly slapped together response to what I basically view as "Development Hell: The Videogame!". Quote Link to comment Share on other sites More sharing options...
deanb Posted June 1, 2015 Report Share Posted June 1, 2015 Not really sure I'd count "developer tried to get publisher to green light it" as the starting point, it's himself that gives the 3.5 year date to EG (rather than 9 years). And assuming 2K did greenlight it based on negative reaction to XCOM...that'd be EU being made as a reaction to XCOM 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted June 1, 2015 Report Share Posted June 1, 2015 Yeah, I think describing it as having been in development hell is kind of an overstatement, as it was just a game some guy wanted to make, not in actual development. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted June 1, 2015 Report Share Posted June 1, 2015 (edited) The point being that some aspects of this version actually predate the other game by quite a few years. I never said fully 9 years, though. Some of it was on and off and the game was "officially in development for five years" according to that Polygon piece. Beyond that, we're just arguing semantics so I'm going to take that as my cue to end this here. Yeah, I think describing it as having been in development hell is kind of an overstatement, I was talking about The Bureau when I mentioned development hell. as it was just a game some guy wanted to make, not in actual development. Actually, Solomon was given a team to make the first prototype back in 2003. That Polygon piece is actually a pretty good read, you guys should check it out. To be fair, he failed on that first attempt. But I think being given a team and six months to prototype his idea qualifies as being in development at least on some level. Edited June 1, 2015 by FLD 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted June 1, 2015 Report Share Posted June 1, 2015 Teaser trailer. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted June 1, 2015 Report Share Posted June 1, 2015 I really hope they're not going to wait until E3 to show some damn gameplay. Quote Link to comment Share on other sites More sharing options...
deanb Posted June 1, 2015 Report Share Posted June 1, 2015 That's like a fortnight away, I'm sure it can wait that long. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted June 8, 2015 Report Share Posted June 8, 2015 My XCOM experience. 4 Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 19, 2015 Report Share Posted June 19, 2015 2 Quote Link to comment Share on other sites More sharing options...
madbassman39 Posted June 19, 2015 Report Share Posted June 19, 2015 OK, and now I just re-downloaded enemy unknown. Quote Link to comment Share on other sites More sharing options...
deanb Posted June 26, 2015 Report Share Posted June 26, 2015 Gameplay trailer. I'll have to give a watch later. 2 Quote Link to comment Share on other sites More sharing options...
deanb Posted August 20, 2015 Report Share Posted August 20, 2015 Quote Link to comment Share on other sites More sharing options...
deanb Posted August 29, 2015 Report Share Posted August 29, 2015 XCOM 2 now coming out 5th February. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted August 31, 2015 Author Report Share Posted August 31, 2015 That suuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuucks. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted August 31, 2015 Report Share Posted August 31, 2015 That suuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuucks. "A delayed game is eventually good, a bad game is bad forever." -Adolf Hitler 2 Quote Link to comment Share on other sites More sharing options...
deanb Posted December 12, 2015 Report Share Posted December 12, 2015 New trailer and quite a bit of new info out Gameplay preview if you're interested: And a write-up on RPS if you'd prefer the written word: http://www.rockpapershotgun.com/2015/12/10/xcom-2-preview/ Quote Link to comment Share on other sites More sharing options...
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