Alex Heat Posted November 28, 2012 Report Share Posted November 28, 2012 (edited) I JUST WON 60,900 CASINO TOKENS FROM A SLOT MACHINE IN DRAGON QUEST VI! These little places in JRPG's like casinos that house mini games, are fantastic. in DQ VI the first casino I'm at (there's 3 in the game I'm told) I can play the slot machines, which have charge more depending on which you pick, and I can play poker and try get more tokens that way, to buy powerful items. You pay 20 gold coins (the games currency) for 1 token. A little addictive distraction in a big world, I love it. Of course the best example of a JRPG going totally crazy and giving you practically a themepark load of different mini games to play was Final Fantasy VII and the amazing Golden Saucer. Snowboarding, Chocobo racing, Basketball throwing, Mog's house, crane games. Awesome. This trope should be in every JRPG. Casinos, card games like Tetra Triad from Final Fantasy VIII and Tetra Master from IX, glorious. I may have actually wanted to slog through XIII for more than 30 hours if they had an awesome little mini game like that to play. I didn't like Tetra Master (because at the time, the rules seemed really silly), but Tetra Triad was awesome and they should've stuck with that. Edit: Forgot to quote! Edited November 28, 2012 by Alex Heat Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted November 29, 2012 Report Share Posted November 29, 2012 Multiplayer games that reward working to complete objectives and generally being a team player more than your kill ratio. I've heard Black Ops 2 does something like this but I haven't gotten to play it yet so I don't know. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted May 3, 2013 Report Share Posted May 3, 2013 Recurve bows. Just in general. Even adding a bow to Bejeweled would somehow make it better. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 3, 2013 Report Share Posted May 3, 2013 (edited) I think people are getting the wrong idea about bows from video games. They tend to be these hyper powerful mid-range weapons primarily used for stealth. In reality any aspect of stealth would be lost once the guy starts screaming "SHIT who the fuck shot this arrow at me?! SAM FISHER?!" Edited May 3, 2013 by Waldorf And Statler Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 3, 2013 Report Share Posted May 3, 2013 Why recurve bows specifically? Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 3, 2013 Report Share Posted May 3, 2013 (edited) I think people are getting the wrong idea about bows from video games. They tend to be these hyper powerful mid-range weapons primarily used for stealth. In reality any aspect of stealth would be lost once the guy starts screaming "SHIT who the fuck shot this arrow at me?! SAM FISHER?!" That's true of pretty much any weapon. The idea is that, unlike firearms, a bow is completely silent. You still have to go for a kill shot... Edited May 3, 2013 by FLD Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 3, 2013 Report Share Posted May 3, 2013 Apparently irl recurve bows can actually be rather loud when fired. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted May 3, 2013 Report Share Posted May 3, 2013 Why recurve bows specifically? Well I guess compound bows work too. I'm not that picky. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 3, 2013 Report Share Posted May 3, 2013 I think people are getting the wrong idea about bows from video games. They tend to be these hyper powerful mid-range weapons primarily used for stealth. In reality any aspect of stealth would be lost once the guy starts screaming "SHIT who the fuck shot this arrow at me?! SAM FISHER?!" That's true of pretty much any weapon. The idea is that, unlike firearms, a bow is completely silent. You still have to go for a kill shot... But in so many of these games, like Far Cry 3 if I'm recalling correctly, you could shoot a guy with a strong enough pull in the chest area and he'd still die instantly. Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 3, 2013 Report Share Posted May 3, 2013 I second the motion for recurve bows. I'm going to be learning archery this year, too. Hopefully in the summer. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted May 4, 2013 Report Share Posted May 4, 2013 Borderless fullscreen windowed mode in pc games. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 4, 2013 Report Share Posted May 4, 2013 (edited) If that's related to my comment about Tomb Raider bluescreening that game actually does support it, I just wasn't using it because often it causes a framerate drop. *Edit* - Though upon running the benchmark just now I see that this particular game maintains a constant 60 fps even in borderless window, so that's the mode I'm using from now on. *Edit 2* - Also, I agree with your sentiment regardless. Edited May 4, 2013 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted May 4, 2013 Report Share Posted May 4, 2013 The PC port of Tomb Raider is just a bit dodgy, though Nixxes have been patching it, so I've seen a few of the bugs disappear (hopefully the same showstopping one I encountered is now gone). Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 4, 2013 Report Share Posted May 4, 2013 It's weird how the TressFX does not get along with Nvidia cards at all. I was running 60 fps, turned on TressFX just to try it and it immediately dropped to 5-10 fps. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 4, 2013 Report Share Posted May 4, 2013 Well isn't that an AMD tech? Kinda like how you can't buy a Radeon card and expect PhysX to work. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 4, 2013 Report Share Posted May 4, 2013 Yeah, I get that, but I feel like they would just disable the option. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted May 6, 2013 Report Share Posted May 6, 2013 Well isn't that an AMD tech? Kinda like how you can't buy a Radeon card and expect PhysX to work. PhysX in general doesn't require a Nvidia card. Only very specific PhysX stuff does. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 6, 2013 Report Share Posted May 6, 2013 PhysX requires an Nvidia card to run in hardware I thought. You can run it in software on any machine but it obviously doesn't work nearly as well. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 6, 2013 Report Share Posted May 6, 2013 Well isn't that an AMD tech? Kinda like how you can't buy a Radeon card and expect PhysX to work. PhysX in general doesn't require a Nvidia card. Only very specific PhysX stuff does. Now that you mention it, I remember reading that there are ways to kinda brute force it into working on AMD cards or something along those lines. Is that what you mean? Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted May 6, 2013 Report Share Posted May 6, 2013 No, PhysX works on AMD cards. There are just some PhysX specific things that you get locked out of if you're on AMD. It's a matter of software PhysX and hardware PhysX. From wikipedia: As one of the handful of major physics engines, it is used in many games, such as Bulletstorm, Need for Speed: Shift, Castlevania: Lords of Shadow, Mafia II, Alice: Madness Returns, Batman: Arkham City etc. Most of these games use the CPU to process the physics simulations. Video games with optional support for hardware-accelerated PhysXoften include additional effects such as tearable cloth, dynamic smokeor simulated particle debris.[23][24][25] 1 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 6, 2013 Report Share Posted May 6, 2013 Oh, I see. I didn't realize PhysX was more than just the fancy dynamic cloth, smoke, debris,etc effects. Thanks for the info. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 8, 2013 Report Share Posted May 8, 2013 Benchmark utilities/demos for PC games. It really ruins the intro to have to continually pause and screw with graphics settings. 3 Quote Link to comment Share on other sites More sharing options...
deanb Posted May 8, 2013 Author Report Share Posted May 8, 2013 I think more games should have the tutorials/mini-game(as in small game, not like..pipe hacking minigame minigame) from the first level like Half Life. Which means you can easily relearn stuff if you leave a save a bit too long, and also means you can benchmark to a degree without fucking up the main game opening. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 12, 2013 Report Share Posted May 12, 2013 The ability to skip the splash logos that appear before the main menu. Playing DXHR, that ability is SO nice. 1 Quote Link to comment Share on other sites More sharing options...
Mercurial Posted May 12, 2013 Report Share Posted May 12, 2013 You can always disable splash logos for most games. Quote Link to comment Share on other sites More sharing options...
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