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Gaming Tropes There Should Be More Of


deanb
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  • 3 weeks later...

Business mechanics; especially in open world games and RPGs. The whole sell for half price mechanic is getting a little tired. We should be able to do things like buy wholesale or take items long distances and sell them at higher prices in areas where there is more demand. Remember how awesome it was slinging coke in Chinatown wars?

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Problem with stuff like Fable is that it's utterly redundant when compared to the myriad other easy ways of playing other parts of the game. (Actually I think it's the games strong suit)

 

I second adjustable markets though. Not sure how much of a PITA it is to code into a game though. We played Freelancer over LAN back in first year, and it kinda fell apart once optimum trade routes were established. Changing markets would have added much more replayability to the game (There's likely a mod, but would be 6 years too late)

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  • 1 month later...

Not sure if this has been said, but dammit, I'm saying it anyway!

 

This is more of something I haven't seen done than a trope I wish would be would be more widespread. If you can think of a game that does this, though, shut me up!

 

I was having a conversation with a friend some time ago over romance mechanics in games and my gripes with them(topic for another time), and casually mentioned how you woo all the guys/ladies and no one else did. He jokingly asked if I wanted a Wingman: The Game.

 

...that's not a bad idea.

 

Maybe not a game designed around that, but as an alternate romance mechanic. Maybe you're just not interested in said guy/lady, but hey, MAYBE your best bud needs a little help in that department. So, why not? Hook your friends up!

Edited by UnstableArk
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I obviously don't have a problem with the option, but it always seems weird to me because my brain can't stop thinking "they're in combat, they should really be wearing a helmet."  Really distracting for me in ME2/3 where several of the female characters didn't have proper helmets, just face masks.

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This might be long winded but hear me out. I was surfing TV tropes out of boredom the other day and came across something called the NES Godzilla creepypasta. A rather talented sprite artist made a little horror story where he plays Godzilla on the nes and over time the game starts acting very wrong and disturbing and personally threatens him. He illustrated the story with "screenshots" to show how fucked up the game was and while I read it I thought to myself "Why don't more horror games try to directly involve the player on their couch?"

 

For example, someone on kickstarter could make a cute little platformer called Hoppy Bunny's Rainbow Adventure or something like that, and for the first couple of levels it plays like a normal platform game. But over time the game slowly starts to act a little "off." Little graphical glitches here and there. The occasional sound bug. But as you get further along, the game starts to get very dark and creepy to a level where it seems impossible that Hoppy Bunny was supposed to be like this. Then the game starts insulting you, threatening you for playing, telling you to leave. It all continues to escalate until the final level where you finally confront the entity inside the game, one way or another. Would something like that not be cool as shit?

 

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Yeah, I also feel like that's similar to what Eternal Darkness was going for. There's probably some obscure indie titles that are a lot like that, too. But yeah, it's a very interesting idea. I just think you have to strike a good balance where being weird isn't the only thing the game has going for it. Otherwise, I think it might get old pretty fast. So it might be a bit of a challenge to design an entire game around the idea. Could be why it's mostly relegated to being a single level or section. Like the ending of MGS2 or that Scarecrow bit in Arkham Asylum where the game makes you think it just glitched.

 

MGS2 was almost like that. It actually tricked my brother into thinking something was wrong. I had to yell at him to keep going and to not shut down the PS2.

Lol. That's awesome.

Edited by FLD
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