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Games You've Beat in 2013


TheMightyEthan
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LEGO Batman 2

 

Had been near the end for quite some time, but it was too much fun being Superman and flying around Gotham (with the Superman theme playing). Possibly my favourite of the LEGO games I've played (the first Batman one being the best before that), though I'm yet to give the LOTR ones a try. I may have to try and 100% this but there is a lot to do, and it's all scattered around the city with a terrible interface for finding bits you've missed (think inFAMOUS 'scanning'...but you have to open a couple of menus to get to it and figure it out from there before going back in-game).

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Spec Ops: The Line.

 

Overall, it was pretty good. The multi-tiered turret bit was a particular highlight, I felt, and a lot of the combat was enjoyable and certainly about moving around the battlefield cleverly. Some of the firefights towards the end were a bit ridiculous even on normal difficulty but I soldiered through (LOL!). The story's certainly something to mull over but initially it doesn't feel quite like everything clicked. Really love the changing main menu though, that's a neat little touch.

 

 

Had to try out all the endings, except one where it appears you can survive the 'rescue' team. Only just found that out after looking it up, and there's no way I'm going to try and beat that load of grenade spammers, not with those crappy cover mechanics.

 

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Yeah, suicide one was my first instinct. Though, I think the 'rescued' one seems to fit better thematically, even if interpreted as a dream as well (apparently, some of the developers felt that way). I could probably lower the difficulty and kill those guys, but I'd rather move onto another game, I think.

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I finally finished ghost trick. I enjoyed it a fair bit - the story moved along in a decent fashion, but then in the last chapter it just went completely mental. it wasn't so much the reveal of your identity, though I have to say I never saw it coming, just that they shoved 95% of the plot in to the last 5% of the game.

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Beat DmC the other day. Going to be doing mainly Backlog games this year as I have to save all my paychecks to save up all the money I need to pay my car off in payments. Also saving because I'm leaving work for 6 months next year to walk the Pacific Crest Trail from San Diego to Canada. Going to have to live bi-curiously through others on second half of the year games.

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Well, feelings aside that it's not a continuation of the original Dante and DMC lore. It's a solid game, the level design oozes style. The soundtrack is pretty great too, a mix of industrial metal and Dubstep Electronica. The story is okay, not great. The writing is laughable and probably it's only downfall. The gameplay is there though, if you enjoy hack and slash it's up there. Only slide against the gameplay is the amount of combos and certain enemy's you can only use angel/demon weapons against. After getting used to it though it shouldn't hamper your gameplay if you're going in multiple times to beat everything.

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From Dust

 

It's very pretty, somewhat calming. Pretty damn short. My playtime is listed as 8 hours, though some of that'll be afk and some repeating missions all over again after it crashed (I say crashed, I've a feeling From Dust still has always-on DRM still and my wi-fi dongle is wobbly of late. One time on the crash definitely had a uPlay error on saying lost connection). But yeah on the shortness it's about 10-12 levels long, and for the most part it feels like tutorial, until the last level where you get given complete sandboxy power n just told to build to hearts content. Kinda feel it could have had tutorial stuff cramped up more in initial levels and had the latter half at least be slightly more puzzle solving/sandboxyness.

 

The AI is pretty dumb, which in an indirect-control game can be a killer (literally. they'll walk into lava and raging torrents and then be all "Help!".) OR not so much dumb as there's very little control can be done, you can tell them to go to pillars a, b or c. But you can't do too much to shape their path (so while you can literally carve them a nice path, they'll likely still pick the path with a lava flow in the middle). 

 

Oh and I played it on PC, as far as that stuff goes basic settings, it forgot my control settings every time though so I'd have to go in and swap over to control pad again I loaded up the game.

 

I'd say good, and for under £3 I paid for it a fun game and good purchase, but could have been superb in some many little ways.

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Kinda feel it could have had tutorial stuff cramped up more in initial levels and had the latter half at least be slightly more puzzle solving/sandboxyness.

 

I'd say good, and for under £3 I paid for it a fun game and good purchase, but could have been superb in some many little ways.

 

Agree with these 100%. As far as the DRM, I'm pretty sure it's the connect-at-launch kind, not the always-on, so it shouldn't be crashing just because you lose connection.

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Fire_Emblem_DS2J.jpg

 

Fucking RNG stat gains are my bane.  Still, it was nice to play the sequel to the original FE.  I hope Awakening ramps up the character customization some more.

 

DeadlightBox.jpg

 

The story was pretty enjoyable, if not predictable.  The gameplay was solid and the collectibles actually had me looking up things (in so much as reading about serial killers can be called a positive thing).

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The trick to this game, as sad as it is to say it, is to grind and upgrade. Do a lot of skirmishes and level your squad up. That particular mission is a pain since you only have two people with you but trust me beating the game is worth it. It's asian XCOM. aka Fire Emblem.

 

Which reminds me I really want to play the new Fire Emblem but don't want to buy a 3DS.

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Yeah, the tank mission is when I was finally forced to realize you could save mid-mission. I abused the hell outta that and even then it was quite the challenge. Once you get past it, though, the rest of the game is incredibly worth it.

 

Also, if you're stuck and need to grind, a high level scout will turn most skirmishes into a fucking joke. On some maps, you can literally make it to the flag on the first turn.

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^that pretty much. Has anybody played the PSP sequel? It's only like 20 bucks so I might go to buy it and then borrow my friends' psp

Yes, but I didn't finish it because I get easily distracted from playing handheld games. I did get near to the end, very near. Still, I think this generation has taught me I'm just not into handhelds anymore.

 

There's a lot to it, but the maps are tiny compared to the console game. Mainly, you get the opportunity to do a lot of character side missions that will improve said character and develop their story. It is an academy setting, with your shonen type protagonist, genius by-the-book rival classmate, and the sweet and sensitive female to round it out.

 

As for the first game, I absolutely love it and everyone should finish it. Everyone has trouble with the tank mission, but once you get through it, it's never like you're starring down a brick wall. Basically, take a look in our Valkyria Chronicles thread from yore, you might also see how Scouts can give you the highest rank.

 

(Only downside to it was that # of turns = Higher Rank)

Edited by Atomsk88
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