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Games You've Beat in 2013


TheMightyEthan
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Question:  Throughout Bioshock 1 it seems that society in Rapture has completely collapsed, there's nothing even remotely resembling civilization.  Is it explained in Bioshock 2 how the fuck anyone survived down there for 10 years, and why it's not just a complete ghost town?  It's not like a land-based post-apocalyptic wasteland where people could conceivably hunt/scavenge/whatever for the stuff they need to survive, Rapture by design requires a society to maintain it.

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I think we're supposed to suspend our disbelief a bit and assume that some 'sane' people still exist and miraculously they haven't ran out of food. Bioshock 2 just moves on to the next baddie and her lackies and explains the backstory of the Big Daddies/Rapture a bit more.

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I guess the oxygen production area in the first one was pretty much intact, so maybe that crazy cult group is defending/maintaining it, and I can accept that maybe I only saw the really fucked up districts in the first game, and that there are still some areas where people are living more or less normal lives.

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Well, I guess I could put the Jetstream Sam DLC here.

 

As an immense fan of Rising, I could justify the $10 I spent (not to mention it was free credit). Thing is, it really should have stayed at $7 because, again, unless you're into collectibles, VR Missions, and difficulty, it's over pretty quickly. Sam is a cool character, and I mostly love the way he plays and can take on the more difficult enemies. There's really no stealth to the DLC, though at times you can sneak past a few enemies.

 

Now I patiently await the LQ-84i, a.k.a. Blade Wolf, DLC because you know that stuff is going to be a definite game changer.

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Bioshock Infintie.  It was great, easily the best of the series IMO.  Now to go read through all those spoilers in the Bioshock thread, and all those articles I've thought sounded interesting for the last month.

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Dead Island (original). I bought it a while back and never finished it. I'm bored stiff without internet right now so I figured I'd work on the ol backlog.

 

The whole prison section was tedious bullshit and the final boss fight was awful. They obviously didn't rebalance this game for single players.

 

Oh well. Now I can delete it and free up some space on my ever shrinking hard drive.

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Assassin's Creed 3: The Tyranny of King Washington.  I really enjoyed it, though for whatever reason (whether it was execution or my mood, I don't know) I didn't feel compelled to do any of the side stuff this time, I just went straight from story mission to story mission.  I think a big part of that was that doing the side stuff in this DLC didn't have any effect beyond restocking your supplies.

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Tomb Raider.  Actually 100%'d it.  Fantastic game, I actually liked it quite a bit better than Uncharted, what with it never devolving into wave after wave after wave of bullet sponges.  There were a few times when it seemed like it might do that, but it was never more than 3 or so waves and there were only a handful of enemies that I would call bullet sponges through the whole game.

 

I will say the whole

"A Survivor is Born" thing right before the credits really destroyed the mood they'd built, making me actually laugh out loud.

 

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