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  • 1 month later...

When you all talk about the ending you went for in a game (e.g. Fallout, mass effect) do you look up the ending options beforehand and head for a particular one? Doesn't that spoil it for you as most people seem to want to avoid story spoilers

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I sometimes do, especially since I know the context is Fallout 4 (spoilers: I saw you post this question in the other thread first) and New Vegas I got shafted cos certain questlines kinda cancelled each other out.

 

But my thoughts on spoilers seem to differ to most (tbh I think most people hate on spoilers out of group think without actually realising what they're saying. Pretty sure most folks who hate spoilers didn't avoid ever watching Hobbit/Harry Potter/etc despite knowing the plot)

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Hmm. I don't look up the endings and choose what I want on the first playthrough of games with multiple endings. I may look up some things like all the different factions like in Fallout to avoid getting stuck on an ending path just because I happen to see and help one faction first. I want to know if something will lock me out or if I'm still free to choose another path.

 

After that, if I feel the need to replay the game, I look up the other endings and choose my preferred path. I don't really play a game blind for the 2nd time.

 

In JRPGs, I usually look up what sidequests I need to do to get the "best" ending.

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@Dean:  Wanting to avoid spoilers and still enjoying something you already know the plot of aren't mutually exclusive.  The surprise factor of experiencing something unspoiled has value, as does experiencing something when already knowing what's going to happen.  The problem is once you know the plot you can't ever un-know it, so you can't ever have that unspoiled experience again (or at all if you get spoiled before the first time).  If you're unspoiled the first time though you can always go back as many times as you want and re-experience it with that knowledge.  Basically if you're spoiled you lose something that you can never get back, but if you go in unspoiled you don't miss out on anything.

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  • 2 weeks later...

So if you're an Amazon Prime member, you get 20% off Pre-orders and Newly Released physical video games. Newly released being defined as two weeks after release.

 

Considering I use Prime for anything on Amazon, not just games, this beats all those pre-order programs from other retailers.

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I meant that more in the sense that any console is inherently destined to become obsolete after a few years, not as a comment on the Vita's current state. It still has a few games I'm really looking forward to over the next couple years.
 
That being said, it's clearly on its last legs at this point. There was a surprising amount of high quality releases in the second half of 2015 but I can't really think of too many that could be coming in 2016.  Off the top of my head, there's Trails of Cold Steel II, Odin Sphere Leifthrasir, Zero Escape Vol. 3 and maybe Tokyo Xanadu if XSEED end up picking it up. There's also Ys VIII but that's most likely not coming West until 2017. That's about it...
 
edit: Looks like Spike Chunsoft went ahead and already confirmed that DR2 is coming as well. They also hint at further plans for Steam releases. The Zero Escape series seems like a solid candidate to be up next. I'd definitely double dip!

Edited by FLD
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  • 4 weeks later...

Frozen Synapse 2 is a thing that exists and is coming in 2016. Website mentions "Open World Tactics", which I'm not sure what to make of considering the one screenshot looks very similar to the original. Also, they're apparently dropping the more realistic look of Frozen Cortex and going back to Synapse's more abstract visual style.

 

The first one was fucking amazing so this is great news as far as I'm concerned. I never did finish the campaign, so it looks like I should get around to doing that soonish.

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I ended up watching Firewatch on youtube because I suspected another walking simulator, which turned out to be the case.  I was rather disappointed to find that out, because I originally had a much different impression of the game.  I thought you would be playing as part of an actual firewatch team, going around in an open world (without a bunch of invisible walls) and trying to find fire hazards before they can burn down the forest in some kind of tower defense/sim game sort of deal.  I thought maybe you'd also be interacting with animals and running from bears or something like that.  That concept still sounds interesting to me.  If anyone ever decides to make that game, I'd be on board.

Edited by Mister Jack
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In fairness to the game, you literally pulled all of that stuff out of your ass. Everything they've shown never so much as implied it would be anything other than what it turned out to be.

 

Out of curiosity, why did you even think the game would be like that? I mean, it's not just you. I keep seeing the same thing happen with other games. This is why I'm sure No Man's Sky is going to get a pretty negative reaction at launch. They've shown it numerous times and it's pretty clear what the game is at this point. But you still constantly see people asking "But what do you do???" and pretty much assuming the existence of gameplay that was never even suggested to exist. I mean, the game is only 4 months from release now, do people seriously think they're just not showing some game-changing content for some reason?

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I never said there was any false advertising going on, just that when I heard about a game where you play as a fire lookout I thought that would mean actually looking out for fires.

 

As for No Man's Sky, I don't know what people are saying now but for a long time the developers really didn't do much to explain how the game works. What they did say just sounded like marketing fluff.

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I never said there was any false advertising going on, just that when I heard about a game where you play as a fire lookout I thought that would mean actually looking out for fires.

Sorry, I wasn't suggesting that's what you were doing. I just honestly have no idea how anyone could've expected that kind of gameplay if they followed the game's marketing even just a little bit.

 

As for No Man's Sky, I don't know what people are saying now but for a long time the developers really didn't do much to explain how the game works. What they did say just sounded like marketing fluff.

The initial reveal was kinda vague, yeah, but we've known what the game is for well over a year now. Yet, I still occasionally see people acting as if that's not the case. Expectations have seriously been out of control from the very start here. Hello Games is a small team, there's just no way they can make a game that can live up to that kind of hype.

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The initial reveal was kinda vague, yeah, but we've known what the game is for well over a year now. Yet, I still occasionally see people acting as if that's not the case. Expectations have seriously been out of control from the very start here. Hello Games is a small team, there's just no way they can make a game that can live up to that kind of hype.

 

 

Yeah people don't seem to understand that this is going to be very similar to Minecraft without building huge structures or any of that. You'll be exploring, mining materials, and upgrading your equipment/weapons/ship/etc. No (or very minimal) story, no giant set pieces. Where as Minecraft had that whole building mechanic with a limited world (I mean that in the sense that it didn't have that many types of Biomes/creatures/structures in it's heyday) NMS galaxy will have near infinite things to discover. To me, that sounds like my ideal game but if you need arcady action, scripted stories, or multiplayer action, this won't be the game for you.

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I do agree that No Man's Sky is setting itself up for a ton of backlash when it finally releases.  They've been writing checks that their little indie game cannot possibly hope to cash.  It's expected for you to promote your game and build up hype for it, but they're making statements that make me recall memories of Peter Molyneux's Fable or Will Wright's Spore.  They're building up all these unreasonable expectations and things are going to get ugly when the game doesn't live up to them.

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