toxicitizen Posted October 21, 2016 Report Share Posted October 21, 2016 Couple of announcements from XSEED First, Xanadu Next finally has a release date for Steam! November 3rd and price will be 19.99$. Really stoked for this one. It's an older PC game but more Falcom on Steam is always a good thing and this one sounds pretty damn good. I was sold the moment Tom from XSEED described it as Diablo meets metroidvania. Next, Senran Kagura: Bon Appetit is also releasing on Steam on November 10th. This is that weird cooking rhythm game that was released digital-only on Vita. 29.99$ and it includes all the DLC. I skipped this one on Vita, so I was really hoping they would port it next and not skip straight to Estival Versus. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted October 23, 2016 Report Share Posted October 23, 2016 SAG-AFTRA voice actors have gone on strike: http://www.ign.com/articles/2016/10/21/video-game-voice-actor-strike-begins 1 Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted October 23, 2016 Report Share Posted October 23, 2016 I can't say I feel too sympathetic. Voice actors already get paid a lot better than I do for work that is a hell of a lot easier. Also, some of the demands are just ridiculous. Overtime pay for two hours? Get the fuck out of here. Sent from my SAMSUNG-SM-G920A using Tapatalk Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted October 23, 2016 Author Report Share Posted October 23, 2016 Guess Link may not be the only character people complain isn't voiced soon. Most games I wouldn't care if they used a sat nav style voice synthesiser, tbh. I just want to know what I have to do next and it wouldn't be worse than half the acting jobs out there. Quote Link to comment Share on other sites More sharing options...
deanb Posted October 23, 2016 Report Share Posted October 23, 2016 eh, voice acting isn't exactly easy in the long run, and if they fuck up their voice they're just as out of work as if you're a labourer and unnecessary strain fucks up your back. Given what we know of the video game industry and the fact that it's purely video game VA going on strike and not other VAs I'd guess the strike is deserved. Given the slowly encroaching cinematics of games it's not really a case of recording "finish him" and "godlike" anymore. video game guys likely wanting similar rates as hollywood pays, which given quite a few games out-gross even top hollywood releases it makes sense. 2 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted October 23, 2016 Report Share Posted October 23, 2016 Pretty much, yeah. Dismissing their position on the grounds that voice acting is "easy work" just shows a complete ignorance of what that work actually entails, to the point where maybe that person shouldn't be commenting on the situation at all. Much like localization is more complex than just "rewrite the text in a different language", voice acting is more demanding than just "read the lines into the microphone once". 2 Quote Link to comment Share on other sites More sharing options...
deanb Posted October 23, 2016 Report Share Posted October 23, 2016 https://www.sagaftra.org/files/struck_video_game_productions_list.pdf A neat thing to come from it is a neat list of all the upcoming games that are being err striked(?). Wooh, Blood Dragon! Also "Crash Bandicoot Remaster Project". Though there's sooo many code names . Best is EA making "Timbits" Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted October 24, 2016 Report Share Posted October 24, 2016 Nope. Not getting my hopes up for a new Blood Dragon. There are a bunch of already released games on the list (TF2, Shadowrun: HK, etc.), so it could easily be the old one. Then again, it would be kinda weird to do that Trials crossover if they don't have something else planned for the IP. Damn it... Quote Link to comment Share on other sites More sharing options...
deanb Posted October 29, 2016 Report Share Posted October 29, 2016 I've been binging Graham Norton stuff and figured this'd be relevant on the whole VA thing. Quote Link to comment Share on other sites More sharing options...
TCP Posted October 29, 2016 Report Share Posted October 29, 2016 https://www.sagaftra.org/files/struck_video_game_productions_list.pdf A neat thing to come from it is a neat list of all the upcoming games that are being err striked(?). Wooh, Blood Dragon! Also "Crash Bandicoot Remaster Project". Though there's sooo many code names . Best is EA making "Timbits" Maybe a new Bioware RPG? Going off the Timbits name. Though I'm not sure what else EA has for Canadian studios these days. I know EA Burnaby is mostly sports titles.... Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 1, 2016 Report Share Posted November 1, 2016 Despite the weird name, that's 9 Hours, 9 Persons, 9 Doors and Virtue's Last Reward (Zero Escape Vol. 1 and 2) finally confirmed for Steam release, coming in 2017. Looks like it'll be one app for both games like FFX/X-2, which is a little annoying but whatever. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted November 1, 2016 Report Share Posted November 1, 2016 Not that weird of a name, since the games all have "9" in the title. It's a little bit pretentious, maybe. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 1, 2016 Report Share Posted November 1, 2016 Only the first one has a 9 in the title but both feature something called "The Nonary Game", so it's not like it's completely irrelevant or anything. It's just kind of a shit name for the product, imho. The games' actual titles sound much better to me. 1 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted November 1, 2016 Report Share Posted November 1, 2016 Duh, you're right. That first game's name is like 3 regular games' names and it confused me. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 19, 2016 Report Share Posted November 19, 2016 (edited) Danganronpa Another Episode, that weird third-person shooter spin-off, is coming to Steam in 2017. They announced a PS4 port earlier today so I figured we'd get a Steam announcement in the evening. Same thing happened with the Zero Escape games. Likely due to Spike Chunsoft self-publishing on Steam, so NISA just announce the console version and we have to wait for Japan to wake up and confirm PC as well. I imagine they'll be confirming New Danganronpa V3 as well before long. With Zero Escape, Danganronpa and even fucking Conception II being either announced or released on Steam all within a single year, I think that officially makes Spike Chunsoft the fastest Japanese company to go all-in on Steam. Even Square-Enix took like 4 years to release most of the Final Fantasy games. It's kind of hilarious (and sad) that a huge company like SEGA can't even manage a single port a year but smaller companies like Spike Chunsoft, Idea Factory/Compile Heart and Nippon Ichi can manage to release a port every few months. Edited November 19, 2016 by FLD Quote Link to comment Share on other sites More sharing options...
Mal Posted November 29, 2016 Report Share Posted November 29, 2016 Stardew Valley console version will release in mid December. PS4 and Xbone. Wii U version (RIP) is cancelled but development is moving to the Switch. Not word on handhelds. I also believe controller support on PC will improve as well. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 1, 2016 Report Share Posted December 1, 2016 On that same site as Dean's boardgame motivations survey is one for videogames, here are my results: https://goo.gl/gPz2Dd I'm Action-Oriented, Analytical, Gregarious, and Deeply Immersed. At first I was confused why it said I'm gregarious, because I don't like multiplayer, and then I realized it's because I told it I like working with other players (which I do), I just don't like playing against other players. I think that's why Destiny kept me hooked for so long, there was so much cooperative multiplayer stuff available. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted December 1, 2016 Report Share Posted December 1, 2016 (edited) Here's mine: https://goo.gl/OPd6WO It says I'm Action-Oriented, Proficient, Independent, Deeply Immersed, and Creative. I guess that's because I like just about every variation of general game style and play except MP, including cooperative MP. I also don't like or dislike cheevos or becoming the best at a given game and the survey didn't capture the fact that I don't have time to master a lot of gameplay types that focus on muscle memory and repetition. Edited December 1, 2016 by Mr. GOH! Quote Link to comment Share on other sites More sharing options...
danielpholt Posted December 1, 2016 Report Share Posted December 1, 2016 (edited) MINE Spontaneous, Relaxed, Independent, Deeply Immersed, and Expressive A real shame my 'challenge' level is in the gutter. I'm just not remotely interested in having to work hard for something in a video game, this is likely why I bounce off of Destiny when the going gets grindy. Edited December 1, 2016 by danielpholt Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 1, 2016 Report Share Posted December 1, 2016 Grind and challenge aren't the same thing. Challenge is a thing requiring skill to do. Grind is having to do the same thing over and over. My ideal level of challenge is being /just barely/ able to do a thing on my first or second try, so it doesn't feel too easy but I also don't have to keep retrying over and over. 1 Quote Link to comment Share on other sites More sharing options...
Eleven Posted December 1, 2016 Report Share Posted December 1, 2016 That's pretty cool. And pretty accurate for me. I don't like planning and thinking too much at all! My strategy when I used to play strategy games was always amass huge number of close combat units, some long range units, attack. Pretty much works all the time anyway. I don't care about mastering games, but I do like achievements though, and as the description says, even if I have to grind for it. I just did that with AC Syndicate's "Without a grudge" trophy. It was the dumbest achievement trophy ever. A grind for absolutely no reason. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted December 2, 2016 Report Share Posted December 2, 2016 Mine: https://goo.gl/XYGEUN Pretty accurate I'd say. Quote Link to comment Share on other sites More sharing options...
Mal Posted December 2, 2016 Report Share Posted December 2, 2016 (edited) Action-Oriented, Proficient, Relaxed, Grounded, and Practical Explosions are relaxing. I like to get straight to the point but when I do experiment like when I get bored of my gameplay loop, I experiment. Edited December 2, 2016 by Mal Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted December 2, 2016 Report Share Posted December 2, 2016 https://apps.quanticfoundry.com/gamerprofile/4749b23e65c040b2a4feea13077577f1/ Action-Oriented, Spontaneous, Relaxed, Deeply Immersed, and Creative Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted December 2, 2016 Author Report Share Posted December 2, 2016 (edited) I'm Calm, Spontaneous, Relaxed, Independent, and Grounded. I feel like spontaneous seems a little out of place there and I'm surprised it doesn't say creative since that's basically the only point on the graph. Edited December 2, 2016 by TheFestiveGerbil 1 Quote Link to comment Share on other sites More sharing options...
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