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The Next Gen Console Poll


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33 members have voted

  1. 1. At this point, which console are you most likely to buy first?

  2. 2. Will you buy a next gen console at launch?



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And I already said that it would be understandable if it was locked behind XBL to stream to Twitch n what not. But it's the actual recording functionality of the console, the functionality built into the chips of the Xbone itself, that's locked away by XBL.

 

I think you're misunderstanding what I'm saying. You're talking about what's technically possible and I'm not. If you were told that the console would be online-only then you might as well develop this function to be online only. For all we know they haven't bothered with any offline code at all for this feature.

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I don't know why you're being condescending over something you're clearly not understanding. You need software to interface with hardware. If they're not writing the software a certain way then it's not going to happen. That's the difference between technically possible and how they've developed the feature.

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You're the one suggesting that the software to run a game recording chip would require cloud capabilities when that's clearly not the case with literally every other game recording tool, software and hardware based, out there. If it was the case it would be the most overly complicated, ass backwards, lag inducing method of recording game footage out there all for the basis of being able to turn around and go "look see, this is why you need XBL for it, it's not built into the console you've already paid for!". They'd essentially need to have the calculations fired off over the web to their servers, to be computed and turned into images, then resent back as video back to your console while deleting anything older than 5 minutes. When in reality it's processing the video output directly from the GPU on your console, no web required unless you wish to be streaming to Twitch, which as I said would make sense given prior stances to require XBL for, but not for the local DVR functionality of recording the last 5 minutes of play.

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Well yeah it's no surprise they put online features behind a paywall at this point even if it's not their feature, their subscription, or it's their feature and free on other devices. But this is built into the hardware, it's literally something the console already does out of the box,m they've just put a little software switch on it that says "has the person paid up?". It's not even something like Blu-Ray player that they could argue is licensing costs (sorta, cos even on PS3 it's "free" to get WMA support).

 

@FDS: Then charge for access to Twitch, but the functionality to record footage is nothing to do with Twitch, that's the uploading. The recording is built into the console.

 

Not much of a point of recording it without sharing it. Plus perhaps there is some cloud computing shit going on with it such as always uploading what you're doing.

 

 

Ohhh! There is possibly "cloud computing shit" going on? Well that's fine then. Or you know people could just record the output like they do currently, and then share that stuff via youtube like they do currently.

 

This Xbone "Power of the Cloud" bollocks is the most emperor's new clothes thing I've ever witnessed. FDS is gaping at all the marvellous colours while Dean is shouting "He's fucking naked for Christ's sake!"

 

I honestly can't understand how someone who managed to navigate their way through life to this forum cannot see what a load of crap MS are peddling.

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You're the one suggesting that the software to run a game recording chip would require cloud capabilities when that's clearly not the case with literally every other game recording tool, software and hardware based, out there. If it was the case it would be the most overly complicated, ass backwards, lag inducing method of recording game footage out there all for the basis of being able to turn around and go "look see, this is why you need XBL for it, it's not built into the console you've already paid for!". They'd essentially need to have the calculations fired off over the web to their servers, to be computed and turned into images, then resent back as video back to your console while deleting anything older than 5 minutes. When in reality it's processing the video output directly from the GPU on your console, no web required unless you wish to be streaming to Twitch, which as I said would make sense given prior stances to require XBL for, but not for the local DVR functionality of recording the last 5 minutes of play.

 

Implying I said anything about running all of the software on the server. I meant "constantly uploading" and even referred to uploading and not recording earlier.

 

I honestly can't understand how someone who managed to navigate their way through life to this forum cannot see what a load of crap MS are peddling.

 

 

Wait, you think I support whatever they're doing? I'm pointing out another way in which this situation is completely retarded.

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He obviously meant "offline code" as in "code to do this offline", not "code that runs on the local hardware".  :P

 

Also, he obviously meant the recording is being uploaded, but was specifying he was not saying the recording would be taking place in the cloud.

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He hasn't "obviously" meant any anything of the sort, he specifically stated he suggestion it's ran on cloud computing, aka doing it on servers not your local hardware:

Plus perhaps there is some cloud computing shit going on with it such as always uploading what you're doing.

 
I'm the one stating it's running on the hardware.

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I think you seem to be caught up on the "computing" part when I just typed "cloud computing" out of habit when I probably just said "cloud." You even ignored what I said immediately after "cloud computing" even though you quoted it. Might want to read everything else in my posts besides the one word you wanted to.

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So cloud what if you didn't mean cloud computing? Even taking "computing" out you've still got:
 

Plus perhaps there is some cloud computing shit going on with it such as always uploading what you're doing.


Which doesn't really change much what you've said (apart from vague implications of just talking about stratocumulus), and still runs counter to your new claim of you saying you'd been saying  it runs on the hardware.

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Cloud computing is nonsense with the speed and latency of average household internet connection in the U.S.

 

What will likely happen, step by step, is:

 

1. Player hits 'record.'

 

2. Xbone begins records to the HDD.

 

3. Either while it's recording, or after the player hits 'stop,' it uploads the recording to cloud storage. It also deletes the data on the HDD when the upload is finished.

 

 

 

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So cloud what if you didn't mean cloud computing? Even taking "computing" out you've still got:

 

Plus perhaps there is some cloud computing shit going on with it such as always uploading what you're doing.

Which doesn't really change much what you've said (apart from vague implications of just talking about stratocumulus), and still runs counter to your new claim of you saying you'd been saying  it runs on the hardware.

 

That doesn't run counter to anything I've said you just refuse to see anything other than how your mind works so you're twisting my wording when at the basic level we agree. Hardware works to record what you're doing. Software automatically uploads it. You haven't talked about software at all in any of your responses. I don't get what's so hard to understand about this. You are familiar with "always online" software, right?

 

Take what Goh said, and make step 3 an automatic upload while you're recording.

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It does run counter to what you've said, if it's running locally on the hardware then it's not running on the cloud. You're contrarian, but you're not stupid and I fully expect you understand that "The Cloud" is just a fancy buzzword for "servers in a data centre". Running on the hardware, and running on a cloud platform are two different things, hundreds of miles apart from each other.
 

You haven't talked about software at all in any of your responses.

Errr..

But this is built into the hardware, it's literally something the console already does out of the box,m they've just put a little software switch on it that says "has the person paid up?".

 

Unless you're meaning as in talking about a software solution to process the GPU output into recorded footage, in which case I haven't talked about anything like that because as I assumed I'd made clear in both my first post, and later in the visual imagery, I'm of the opinion it's a hardware based solution either as a co-processor to the GPU or built directly into the GPU (well APU) itself. No clouds involved. Seriously, I mock the idea of "cloud computing" and it's supposed usefulness to the Xbox One, so no we're not agreeing on a basic level at all or you think I'm saying something very different. I've also mocked the "always online" component of the Xbone too, and lo and behold that all got reversed (Which served only to make thier cloud computing shtick even stupider).

 

As for the last bit. Goh is also agreeing on the stance of Cloud computing being bollocks, and "uploading while recording", would be "streaming", aka Twitch, which we'd covered very very early on in all this as being within MS's existing habit of charging for access to others services, but still wouldn't cover the fact the actual act of recording the footage is done on the console, no clouds, no twitch, no internet required, except only by MS's say so in restricting functionality of the hardware you have purchased and own fully.

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Is it proprietary?  It just looks like a micro USB with a weird plastic thing around it.  The 360's headset is the same way (though with 2.5mm instead of micro USB), and you can plug any old 2.5mm headset into it.  The extra stuff isn't necessary to make it work.

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YItms1n.png

 

Comparison of the included headsets.  Xbone clearly wins this one but it bothers me that they still seem to be using proprietary inputs.

 

I'm not sure if Microsoft wins. You don't need a fuck huge headset. The only advantage I'd give to MSFT on this one is the buttons for muting and volume. Big and easy to access.

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