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The Wonderful 101


danielpholt
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Has anyone had a chance to take a look at the demo?

 

 

Just spent 30 or so minutes on it myself, and whilst I still plan on picking it up, the demo has me a little worried. Granted, that might be because its a bad demo, but I spent the entire 30 minutes confused and a little daunted by what was going on on screen. Again, its only the demo, but if i wasn't already planning on picking it up, i doubt the demo would do it any favours.

 

So yeah, anyone?

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I plan on getting it at some point. The fact that I've not remembered to even have a go of the demo can't be a good omen.

 

I couldn't put my finger on why I'm not that excited by it as on paper it sounds like a lot of fun, but non of the videos I've seen of it have really drawn me in.

Edited by TheFlyingGerbil
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I saw this video at GS last week and I thought it looked insanely fun.  A couple of reviews call it fun, but the controls have some issues.  It's the first game I saw that made me even think about getting a WiiU.

 

I see what they say about the controls. At certain points you'll have to draw on the Wii U Gamepad screen, and the only way to do this effectively is to remove at least one hand from the controller. Its not really that practically. It works, but i can certainly see why someone might have trouble with it.

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I saw this video at GS last week and I thought it looked insanely fun.  A couple of reviews call it fun, but the controls have some issues.  It's the first game I saw that made me even think about getting a WiiU.

 

I see what they say about the controls. At certain points you'll have to draw on the Wii U Gamepad screen, and the only way to do this effectively is to remove at least one hand from the controller. Its not really that practically. It works, but i can certainly see why someone might have trouble with it.

 

 

You can use the right analog stick.

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  • 3 weeks later...

Of course this is gonna be a flop.  It's a Japanese action game (niche), it's a new IP (never a good idea), it's from Platinum games (the most acclaimed flop maker in the industry), and it's exclusive to a console with a tiny install base.

 

I mean, did anyone ever entertain the possibility of this NOT being a flop?  I didn't.

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Not AS niche, but it's still not so large that many publishers are feeling the need to get in on that action.  I mean, Capcom rebooted DmC for the West and it didn't do great in Japan, Wonderful 101 is a flop, and SEGA wouldn't fund Bayonetta 2 even for Xbox/Playstation.  It wouldn't have been made at all except that Nintendo was feeling pressure to waste money for some hardcore gamer cred (pro tip: don't even bother).  The only other recent genre entry I can think of is El Shaddai, and that was ALSO a flop.

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Negative.  Platinum is still free to make any game with any publisher.  Nintendo picked them for Wonderful 101, and at around the same time SEGA dropped Bayonetta 2 and since they were already working on something together Platinum ran it by Nintendo and they picked it up.  And once both those games flop Platinum will be back to self publishing or whoring themselves out to other publishers.  Because both games WILL be flops, and Nintendo will wisely move on just like every other publisher that's worked with Platinum.

 

We know SEGA passed on Bayonetta 2 because they had exclusive first dibs on the IP.  That it was originally pitched for competing hardware is pure speculation on my part... but I feel like that's a pretty safe bet.

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  • 6 months later...

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