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The Elder Scrolls V: Skyrim


AcidCrownie
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43 members have voted

  1. 1. Who is buying?

    • Definitely
    • When the GOTY is out
    • Depends if it's on sale
    • Maybe one day
    • Probably not.
  2. 2. What version?



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untitled-431pgn.gif

 

 

btw what are we counting as spoilers? Like some quests are procedurally generated so would that matter too much? Will talking about the towns spoil much? Obviously story elements = spoiler, but other stuff I'm unsure.

 

My measuring stick is skewed by the fact I hang out with ben who counts anything more than this as epic spoilers.

 

Oh and in other news the 360 version (which I'm pretty sure is the version given out for reviews) is now leaked and on the webs.

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I thought that you may end up with a quest that is identical as someone else, but given by a different NPC. Maybe they are procedurally generated though. I would say that, by chance someone gets a near identical quest, you wouldn't want to spoil the ending.

 

I guess to play it safe, just spoiler tag all of your quests, just incase someone some how ends up with the same quest as you. Plus being that not all quests are procedurally generated, some side quests are specific to NPCs and play out a specific way that I wouldn't know what was exclusive to my game, or some standard side quest

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I would say actual details of quests are spoilers. But map locations [including quest, armor, dragon shout and weapon locations] and anything else that can help you get an advantage for your character is cool, It's the same as sharing information.

 

 

"If you go to this spot there's a dungeon that has a really sick sword" should be ok. But

 

"You're actually a dragon, what a twist ending!" is not cool.

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The music has been ripped:

http://forums.ffshri...-gamerip-97779/

MP3 n FLAC

Downloading right now.

 

As far as the quests go I have a feeling the procedural ones ("Radiant Story" I think is the name of their system) will stand out a bit from the normal pre-made quests. I think they're more gonna be like the blue quests you get in RDR while walking along (the "convicts have escaped/my wife is kidnapped/stole my horse" types). I was thinking more along the lines of sharing them as the fun and weird ones that may crop up for us.

 

 

edit: hmm so I'll add this to a spoiler regarding the music:

 

the music isn't set. A lot of it is "palette". so "palette tundra b 02", "palette forest night c 01", "palette mountain day b 04". And they're like 30*40 second long clips. I think there's much more than the quests that are procedural. Seems this will have remixed tunes, make them up on the fly. There's still a bunch of proper 5 minute long clips mind. Mainly in the "town" and "explore" series.

 

 

For those not wanting the full 600megs worth here's the two I think you want:

http://dl.dropbox.com/u/2066351/Random%20Files/mus_intro.mp3

http://dl.dropbox.co...s/mus_intro.mp3

http://dl.dropbox.com/u/2066351/Random%20Files/mus_maintheme.mp3

http://dl.dropbox.co...s_maintheme.mp3

 

I have no effin idea how to let you download them. It turns it into a media player every time I put in the URL.

 

edit2: I disabled the auto media-embedding. I'll sort out getting a button put on the main bar. Right click the links and "save as"

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At least in the US on Steam it's only 45 cents more expensive than Amazon.

Yeah the "It's expensive on Steam" argument doesn't usually apply here in the United States. Sucks that Steam in Europe is so expensive. :(

 

Didn't they eventually get OBSE working with the Steam version? If not, there goes the best mods out there.

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I've only played Oblivion, so not too huge on the lore n such. But being dragonborn, wouldn't that make you a Septim descendent/heir to the throne?

 

Anyway fairly huge spoiler, but an awesome one. I'd suggest not looking if you want to find out stuff on your own. It's not main quest related though:

 

You can become a werewolf. :D

 

 

And image to go with that:

 

 

w8bVO.jpg

 

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http://gamingeveryth...is-in/?pid=7039 - a review, gave it 95%

 

And the racial bonuses in handy graph form:

 

SlB1C.png

 

 

I'll probably be Breton or Dunmer. Might do Argonian maybe. I'm on a Breton with my current Oblivion playthrough. I could be my great-great-great-grandson. Love magic/battlemage type, so probably be sticking with that.

 

If folks want I can also source the skills you get for each race. Such as water breathing, fire immunity etc. It's pretty much the same as Oblivion though.

 

edit: Bonus and skills in handy list form:

 

 

Imperial

+10 Restoration, +5 Destruction, Enchanting, Heavy Armor, Block, One-Handed

Voice of the Emperor : Calms nearby people for 60 seconds.

Imperial Luck : Anywhere gold coins might be found, Imperials always seem to find a few more.

 

 

Redguard

+10 One-Handed, +5 Destruction, Alteration, Smithing, Block, Archery

Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds.

Resist Poison : Your Redguard blood gives you 50% resistance to poison.

 

 

Orsimer (Orc)

+10 Heavy Armor, +5 Enchanting, Smithing, Block, Two-Handed, One-Handed

Berserker Rage : You take half damage and do double damage for 60 seconds.

 

 

Nord

+10 Two-Handed, +5 Smithing, Block, One-Handed, Light Armor, Speech

Battle Cry : Target flees for 30 seconds.

Resist Frost: Your Nord blood gives you 50% resistance to frost.

 

 

Khajiit

+10 Sneak, +5 Alchemy, One-Handed, Archery, Lockpicking, Pickpocket

Night Eye : Improved night vision for 60 seconds.

Claws : Khajiit claws do 15 points of damage.

 

Bosmer (Wood Elf)

+10 Archery, +5 Alchemy, Light Armor, Sneak, Lockpicking, Pickpocket

Command Animal : Make an animal an ally for 60 seconds.

Resist Disease and Poison : Your Bosmer blood gives you 50% resistance to poison and disease.

 

Argonian

+10 Lockpicking, +5 Restoration, Alteration, Light Armor, Sneak, Pickpocket

Histskin : Invoke the power of the Hist to recover health ten times faster for 60 seconds.

Resist Disease : Your Argonian blood is 50% resistant to disease.

Water Breathing : Your Argonian Lungs can breath underwater.

 

 

Dunmer (Dark Elf)

+10 Destruction, +5 Alchemy, Illusion, Alteration, Light Armor, Sneak

Ancestor’s Wrath : For 60 seconds, opponents that get too close take 8 points per second of fire damage.

Resist Fire – Your Dunmer blood gives you 50% resistance to fire.

 

Breton

+10 Conjuration, +5 Alchemy, Illusion, Restoration, Alteration, Speech

Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds.

Magic Resistance : Breton blood grants a 25% resistance to magic.

 

Altmer (High Elf)

+10 Illusion, +5 Conjuration, Destruction, Restoration, Alteration, Enchanting

Highborn : Regenerate magicka faster for 60 seconds.

Highborn : High Elves are born with 50 extra magicka.

 

 

Every character starts with these two spells:

Flames : A gout of fire that does 8 points per second. Targets on fire take extra damage.

Healing : Heals the caster 10 points per second.

 

Breton's also start with...

Conjure Familiar : Summons a Familiar for 60 seconds wherever the caster is pointing.

 

Dunmer also start with...

Sparks : Lightning that does 8 points of shock damage to health and magicka per second.

 

Altmer also start with...

Fury : Creatures and people up to level 6 will attack anything nearby for 30 seconds.

 

 

Yep I'm using a Breton.

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I've only played Oblivion, so not too huge on the lore n such. But being dragonborn, wouldn't that make you a Septim descendent/heir to the throne?

 

Anyway fairly huge spoiler, but an awesome one. I'd suggest not looking if you want to find out stuff on your own. It's not main quest related though:

 

You can become a werewolf. :D

 

 

And image to go with that:

 

 

w8bVO.jpg

 

Wow, that's pretty cool.

http://gamingeveryth...is-in/?pid=7039 - a review, gave it 95%

 

And the racial bonuses in handy graph form:

 

SlB1C.png

 

 

I'll probably be Breton or Dunmer. Might do Argonian maybe. I'm on a Breton with my current Oblivion playthrough. I could be my great-great-great-grandson. Love magic/battlemage type, so probably be sticking with that.

 

If folks want I can also source the skills you get for each race. Such as water breathing, fire immunity etc. It's pretty much the same as Oblivion though.

 

edit: Bonus and skills in handy list form:

 

 

Imperial

+10 Restoration, +5 Destruction, Enchanting, Heavy Armor, Block, One-Handed

Voice of the Emperor : Calms nearby people for 60 seconds.

Imperial Luck : Anywhere gold coins might be found, Imperials always seem to find a few more.

 

 

Redguard

+10 One-Handed, +5 Destruction, Alteration, Smithing, Block, Archery

Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds.

Resist Poison : Your Redguard blood gives you 50% resistance to poison.

 

 

Orsimer (Orc)

+10 Heavy Armor, +5 Enchanting, Smithing, Block, Two-Handed, One-Handed

Berserker Rage : You take half damage and do double damage for 60 seconds.

 

 

Nord

+10 Two-Handed, +5 Smithing, Block, One-Handed, Light Armor, Speech

Battle Cry : Target flees for 30 seconds.

Resist Frost: Your Nord blood gives you 50% resistance to frost.

 

 

Khajiit

+10 Sneak, +5 Alchemy, One-Handed, Archery, Lockpicking, Pickpocket

Night Eye : Improved night vision for 60 seconds.

Claws : Khajiit claws do 15 points of damage.

 

Bosmer (Wood Elf)

+10 Archery, +5 Alchemy, Light Armor, Sneak, Lockpicking, Pickpocket

Command Animal : Make an animal an ally for 60 seconds.

Resist Disease and Poison : Your Bosmer blood gives you 50% resistance to poison and disease.

 

Argonian

+10 Lockpicking, +5 Restoration, Alteration, Light Armor, Sneak, Pickpocket

Histskin : Invoke the power of the Hist to recover health ten times faster for 60 seconds.

Resist Disease : Your Argonian blood is 50% resistant to disease.

Water Breathing : Your Argonian Lungs can breath underwater.

 

 

Dunmer (Dark Elf)

+10 Destruction, +5 Alchemy, Illusion, Alteration, Light Armor, Sneak

Ancestor’s Wrath : For 60 seconds, opponents that get too close take 8 points per second of fire damage.

Resist Fire – Your Dunmer blood gives you 50% resistance to fire.

 

Breton

+10 Conjuration, +5 Alchemy, Illusion, Restoration, Alteration, Speech

Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds.

Magic Resistance : Breton blood grants a 25% resistance to magic.

 

Altmer (High Elf)

+10 Illusion, +5 Conjuration, Destruction, Restoration, Alteration, Enchanting

Highborn : Regenerate magicka faster for 60 seconds.

Highborn : High Elves are born with 50 extra magicka.

 

 

Every character starts with these two spells:

Flames : A gout of fire that does 8 points per second. Targets on fire take extra damage.

Healing : Heals the caster 10 points per second.

 

Breton's also start with...

Conjure Familiar : Summons a Familiar for 60 seconds wherever the caster is pointing.

 

Dunmer also start with...

Sparks : Lightning that does 8 points of shock damage to health and magicka per second.

 

Altmer also start with...

Fury : Creatures and people up to level 6 will attack anything nearby for 30 seconds.

 

 

Yep I'm using a Breton.

Probably gonna be ninja bosmer, although I don't like elves.

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Fuck yeah this is spoilers. Mostly just panning around various villages n areas. Few spots of talking.

Oh and a skill picker thingy http://www.anuconsul...perkpicker.html It's pretty crude though.

Oh and a non-confirmed, but heavily speculated due to certain parts of Skyrim:

Your character, well at the very least "The champion of Cyrodil" from TESIV is in the game. It's just they're not directly called that, it's another name you can pick up in the TESIV. A name you gain from someone else, along with the ability to be near immortal (and thus able to be in Skyrim 200 years later). And while 2+2 does equal 4, there's still the possibility it's someone else.

Sheogarth

 

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Well this is an in-game shot.

 

 

Sheogorath-Skyrim.jpg

 

 

 

As I said it's not implied (afaik) that it's "hero of Kvatch" n all that, but given within the course of Oblivion(more correctly Shivering Isles) you become Sheogarth, and that means part demi-god/immortal, it's not too much of a leap to figure that this is what has become of Champion of Cyrodil in the meantime, unless in the preceding 200 years the title has been passed on.

 

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I'm having such a hard time deciding between an Imperial and a Breton for my first character! ARRRRRRGH

 

I enjoy how Bretons are probably better in magic and have resistance to magic attacks....

 

But I am making a spell sword and an imperial has decent magic and is handy with heavy armor!

 

 

ARRRRRRRRRGH

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