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The Elder Scrolls V: Skyrim


AcidCrownie
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43 members have voted

  1. 1. Who is buying?

    • Definitely
    • When the GOTY is out
    • Depends if it's on sale
    • Maybe one day
    • Probably not.
  2. 2. What version?



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I voted for "maybe one day" because I don't feel the need to get it immediately and I feel like that kind of encompasses "once the price drops"

 

*Edit* - I'd say at a glance Red Dead looked better, but that's because 90% of the game was open desert. It's not that the engine was doing a better job, it's that the stuff it was rendering is easier to make look good.

 

*Edit 2* - Waiting for it to drop in price might not be such a good plan, as Oblivion is still $20 for the GOTY, and $25 for the mega-super-GOTY.

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Mine's preloading already. I wonder if a'll be able to play it a little early, because the 11th is 4,5 hours from now.

The main problem with Bethesda games in Russian steam is that... well, there are none. You can't see them on steam in my region, but they can be activated. And yes, the only way to acquire DLC for Fallout 3/NV is by pirating it.

Edited by Maritan
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Does the US just generally suck for launch day deals? Everywhere is a solid $60? Cos I'm getting it for equivalent of ~$35 and it's not the only place doing that price.

 

Wait, do you guys pretty much just have Wal-mart, Gamestop and Amazon? Cos that could be a big part of it I guess. We have supermarkets alone getting big titles and beating the shit out of each other with price cuts n rollbacks n double reward points n all sorts. Harry Potter Deathly Hallows was a huge one. It was news on how much cheaper each store was going each day.

 

Oh I mentioned this on Twitter but not in above post: The map is pretty damn nice, awesome texture.

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Double reward points, gift cards and all of those other "perks" mean zilch to me. I want to purchase the game for $35. No, I don't want to purchase it for $60 and get a $25 gift card. Those are just methods to get return shoppers and extra income since consumers statistically spend more than the amount on their gift cards. Good job getting it for so cheap, anyway. When I'm looking at discounts, I'm judging by the $50 should-have-been price. So $45, for example, isn't much of a discount.

Edited by Saturnine Tenshi
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The closest thing to a launch day deal I ever see is that sometimes Steam will give you 10% off for a preorder, or Amazon will give you a $10 or $20 Amazon credit (which admittedly for me is as good as just knocking the price down that much since I shop on Amazon all the time).

 

Of course, I live in a small town, so if I want to shop for games anywhere other than Walmart I have to drive an hour to Wichita. And even that isn't big (~300k people), so my only options there are Walmart, Best Buy, and Gamestop. I've never seen a mom and pop store that sells games.

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See we have:

*pulls mic from ceiling*

 

In the blue corner: Asda, Tesco, Sainsbury's, Morrisons, and a few others.

 

In the red corner: GAME, Gamestation, HMV, PC World & Co, Grainger Games, etc etc

 

And in the yellow corner: Amazon UK, Play, Zavvi, ShopTo, The Hut, etc etc

 

And in the green corner: (which you guys have too) Steam, D2D, Greenman Gaming, Impulse, etc etc.

 

Competition is pretty high. But if you guys have like only one main competitor n a ton of little guys it does kinda fuck up the balance of power.

 

We don't get the amazon voucher deals though.

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Can I laugh at the people on Kotaku who got really mad at me for saying the animations look pretty bad compared to most games? They started going on and on about how it was justified, or how I was just a hater, or how I... well, you get the idea.

 

Seems a bit silly to me. The animations still look clunky, the engine looks like a modded gamebryo... I don't see why people feel the need to praise things that aren't there. There's plenty of other things about the game that sound like they're worth liking.

 

I made a comment on Kotaku about how the scene where the dragon picks up and drops the giant was laughably bad. It's not going to stop me from playing the game, but it just goes limp when it falls. People said "Well given what is in the game its excusable" to which I have to agree, but it doesn't make it look less bad. I can forgive the game for not looking like Gears of War 3, or Uncharted 3, but that doesn't mean I have to ignore its flaws.

 

Honestly a little animation for falling goes a long way (Look at Read Dead Redemption and GTA) but I know its a lot of work for a game like this, so I can look past it. I'm going to enjoy this game so much, just as I did Oblivion, but I will also acknowledge the flaws in the game, just as I did Oblivion, and take the game for what it is: A place to escape to when I want to. To me the magic isn't in the graphics (but I still think they look very good), but in the world they crafted.

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Ah, I, for some reason, thought Euphoria was a physics engine as well. I guess I was wrong. The thing with Havok is its used in so many different games where I have a hard time figuring out how raw the engine is in Oblivion/Fallout3+/New Vegas/Skyrim. In fact just wikipedia has a HUGE list of games that use Havok

 

Like I said, the animations don't bother me all that much, but I do notice them.

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Skyrim is (from what I can tell):

 

Creation Engine, composed of:

Main game: Gamebryo

Physics & Animation: Havok

AI (and others): Radiant Story (Bethesdas own creation specifically for Skyrim, previously Radiant AI in Oblivion)

Rendering: Bethesdas tweaks to Gamebryo

In-Game Menus: Scaleform

Facial Animation: FaceFX

Face Creator: FaceGen

 

It uses Bink too, but I haven't a fucking clue where unless Skyrim has FMVs?

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I saw the GameTrailers review and can't help but feel a bit underwhelmed.

 

Within seconds I spotted blurry, ugly low-res textures, incredibly blocky shadows, low-poly rocks with equally low-res textures, the works. I know Todd Howard/Bethesda has a sexual fetish of overselling their games, but DAMN they definitely overdid it this time. There's still plenty of "quirks" from Oblivion in Skyrim, including "disappearing" NPCs as they move in and out of buildings, braindead enemy NPCs that act like savages (can't ever talk to them), wonky physics systems, inconsistent voice acting quality, etc.

 

The RPS Wot I Think was woefullyuninformative. I don't know what it is about Skyrim that compels people to just gush about anecdotes they had in the game rather than, you know, informing people of what the game is like. The GT review, surprisingly, was actually more restrained in this regard. Didn't sound like they were afraid at all of pointing out all the visual/gameplay shortcomings of the game and certainly didn't spend the better half of the review just writing a glorified journal of "dear diary: Here's what I did today!" (which was a problem I've spotted pretty much everywhere on the internetz that had previews of Skyrim). There was basically no info whatsoever from RPS as to what the PC version is like, which is very disappointing considering Bethesda has been actively avoiding giving that that information and I was relying on a site like RPS to spill the beans. Looks like that ain't happening right now as it looks like Alec is still 100% in the Honeymoon Period.

 

The GT Review definitely confirmed my decision to hold off on the game until further notice. I foresee plenty of balance issues, glitchiness, ugliness, etc. Like I said before, 60% of the reason I loved Oblivion was its moddability and shaping the game to be exactly like I want it. Vanilla Skyrim doesn't excite me nearly as much as I thought it would. :(

Edited by RockyRan
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People with the game unlocked have being taking a bunch of shots.

 

http://imgur.com/a/wlmLm

http://imgur.com/a/OuLq9

http://imgur.com/a/62SFc

 

Click the magnifying glass in corner to see in full screen, if you just click the image it only makes it a little bit bigger.

 

It looks like Oblivion(or at least my oblivion, as stated I use Qarl), just better faces. I'm hardly too bothered. Not like my current PC will churn out too much.

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@Rocky: the video from the GT review was the 360 version of the game, so of course there are low-res textures. :P

This is correct. The Let's Play I was watching had this plaguing the first 5 videos until someone pointed out to him that the 1.1 patch fixed that problem. From video 6 onwards, lo and behold, everything doesn't look like the quality of the lowest settings anymore.

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@Rocky: the video from the GT review was the 360 version of the game, so of course there are low-res textures. :P

This is correct. The Let's Play I was watching had this plaguing the first 5 videos until someone pointed out to him that the 1.1 patch fixed that problem. From video 6 onwards, lo and behold, everything doesn't look like the quality of the lowest settings anymore.

 

Does that also apply for the PC version? If so, anyone have any shots of the v1.1 PC version?

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