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The Elder Scrolls V: Skyrim


AcidCrownie
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43 members have voted

  1. 1. Who is buying?

    • Definitely
    • When the GOTY is out
    • Depends if it's on sale
    • Maybe one day
    • Probably not.
  2. 2. What version?



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A lot of the new promised stuff sounds like what they said about Oblivion (why did Fable just come to mind...). I also hope that stupid persuasion minigame is done with. I know Admire/Bribe/Taunt from Morrowind was simple and broken with high Speechcraft and Personality, but going through the same wheel of fortune thing every time was pretty boring.

Edited by Cyber Rat
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A lot of the new promised stuff sounds like what they said about Oblivion (why did Fable just come to mind...). I also hope that stupid persuasion minigame is done with. I know Admire/Bribe/Taunt from Morrowind was simple and broken with high Speechcraft and Personality, but going through the same wheel of fortune thing every time was pretty boring.

 

 

I never understood how was that thing supposed to work :P I just used bribes or spells :P

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http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/24/skyrim-building-better-combat.aspx

 

A look at the combat. Also can I say how fucking retarded it is that Bethseda have seemingly signed up an exclusive deal on skyrim related stuff with Game Informer.

For one it's a fucking US only publication. For 2 it's pointless. This is all adverts for a game, why can't it be put out in PR packs n trailers n such?

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http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/24/skyrim-building-better-combat.aspx

 

A look at the combat. Also can I say how fucking retarded it is that Bethseda have seemingly signed up an exclusive deal on skyrim related stuff with Game Informer.

For one it's a fucking US only publication. For 2 it's pointless. This is all adverts for a game, why can't it be put out in PR packs n trailers n such?

 

I imagine the marketing/press people at Bethesda have their reasons.

 

For now I like it. I've been defending GI a lot lately from my friends who for one reason or another are on a crusade against it. Their coverage of Skyrim and TES in general has been phenomenal. And I can't get enough of Todd Howard interviews. He's so down-to-Earth, I love the guy.

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Too bad that's all it is upto now. Game was announced over a month ago now and apart from a pre-rendered trailer and a couple of screenshots, all we've got to go on are GI's articles on how awesome it is.

I wouldn't mind a handful of gameplay videos by now tbh, can only stand reading just text for so long.

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Too bad that's all it is upto now. Game was announced over a month ago now and apart from a pre-rendered trailer and a couple of screenshots, all we've got to go on are GI's articles on how awesome it is.

I wouldn't mind a handful of gameplay videos by now tbh, can only stand reading just text for so long.

 

 

I love it. It reminds me of the old days, and I like to imagine the game before I actually see it. Like Bioshock. Game Informer broke the story on that game and it turned out even crazier than I had imagined.

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So much of what I'm reading sounds like very weird design decisions.

"Characters now transition more realistically between walking, jogging, and running, and the increased nuance between animations has allowed Bethesda to better balance the combat in both first- and third-person perspective by adjusting the timing values for swings and blocks depending on your perspective. “We definitely have made a significant jump in how it plays [in third person perspective],” Howard proclaims."

That second part just makes me go... Why?

Why would you balance first and third person combat differently?

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At this point, I think expecting gameplay trailers is a tall order unless you'd rather it be early-testing gameplay trailers that are in no way representative of the final product.

 

The game has been in development for roughly 3 years. At this point I have a feeling it's wrapping up a few quests, squashing bugs and tweaking a handful of things. I'd expect enough to be complete they'd be able to show us some combat, or a conversation, walk us through the menu system (which is sounding more consolefied than even Oblivions)

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The game has been in development for roughly 3 years. At this point I have a feeling it's wrapping up a few quests, squashing bugs and tweaking a handful of things. I'd expect enough to be complete they'd be able to show us some combat, or a conversation, walk us through the menu system (which is sounding more consolefied than even Oblivions)

3 years is quite a long time, so, yes, then I can agree with that statement.

 

I'm perfectly fine with whatever they do to the HUD. I just wish they kept the inventory/HUD/text SMALL for PC gamers and allowed us to see more things at once while scrolling (in comes the UI mods).

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I feel like a fucking PR rep for Bethesda because I'm the only one to say it, but most of you need to have a little faith.

 

Todd Howard and his team knows what they're doing. If they felt the need to adjust timing based on the perspective, then it likely was the right thing to do.

 

Which takes me to the trailer thing. It's been my experience that the big players in the industry don't show gameplay until six months or less before the game's release.

 

Likewise, Bethesda games have always struggled to make good trailers. IMO, their games have to be experienced, and they're not appropriately conveyed in brief trailers. For example, I thought Fallout 3 looked like crap when I saw it prior to release. But actually playing the game -- getting out of that vault after an hour, having my character's eyes adjust to the sunlight and then seeing the ruins of DC in the distance -- I don't think a trailer can capture that.

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I lost faith in Todd Howard after Oblivion was released. Fallout 3 only made matters worse.

 

Look, I know that I'm just a lame-ass newb because I never played Morrowind, but myself and millions of others think Fallout 3 and Oblivion are fantastic games. Perfect? Of course not. But those games should increase one's confidence in Bethesda, not detract from it.

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Not really. I think Morrowind had a far more richer world than Oblivion ever did. If you ever see a map size comparison Tamriel in Oblivion is actually SMALLER than the world of Morrowind, in terms of walking distance. I find that particularly insulting considering that the game Morrowind didn't even take place in Morrowind proper (except for Tribunal, I think... but that was just the capital), it took place on Vvardenfell... an island, of all things.

 

I sure hope they make the world bigger. Exploring the wilderness in Oblivion was more of a chore than anything else because there wasn't really anything to look for. And I kinda miss birds attacking me from above! :U

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I lost faith in Todd Howard after Oblivion was released. Fallout 3 only made matters worse.

 

Look, I know that I'm just a lame-ass newb because I never played Morrowind, but myself and millions of others think Fallout 3 and Oblivion are fantastic games. Perfect? Of course not. But those games should increase one's confidence in Bethesda, not detract from it.

 

I'm sorry, but just because millions of others liked Oblivion and Fallout 3 doesn't mean I'll magically not get bored of either of those games when playing them. It's not that I despise either of those games. Oblivion had some good stuff like the feeling of throwing fireballs at opponents and Fallout 3 had one of the best openings right there with Bioshock. But I got bored of Oblivion and while I did make it to the end of Fallout 3, the ending (vanilla one which I played) was the worst case of railroading nutkicking I have ever witnessed in a game (next to Throne of Darkness).

 

I bloody hell want Skyrim to not be awful and boring, but after those two games, I'm really not getting my hopes up. It's the same reason I'm extremely wary of RAGE because id's recent track record (Doom 3 and Quake 4) hasn't been reassuring.

 

Also, I didn't call you a lame-ass newb or judge you for getting hyped for Skyrim, so relax. I'm just saying Todd Howard and Bethesda in general aren't worth my faith or trust.

 

Oh, and trust me, I've played Morrowind 1.0. "Not perfect" is the least of my complaints about Oblivion.

 

Morrorwind is quantity over quality.

 

And didn't have 50 copies of 5 dungeon layouts.

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