balmut Posted February 12, 2011 Report Share Posted February 12, 2011 I'm sure the game itself will be great...but I really wish this game was being made for next gen consoles. Even if the PC version is going to be graphically superior, it'll still be the same basic game that was designed around the constraints of this generation's hardware. I know Move and Kinect are supposed to magically make us stop realizing that console games would benefit from more memory, better transfer speeds and all the other benefits a console made today would have...but for a game like this, I really feel like the current console hardware will hold back what the game world has to offer. granted, xbox, but i dont think they've maxed out any ps3 games yet. Granted some of the processing power and what not is constantly checking security. Also, im not sure next gen systems will have hardware, what with steaming taking off the way it is I dont want cloud gaming! Quote Link to comment Share on other sites More sharing options...
HotChops Posted February 12, 2011 Report Share Posted February 12, 2011 I'm sure the game itself will be great...but I really wish this game was being made for next gen consoles. Even if the PC version is going to be graphically superior, it'll still be the same basic game that was designed around the constraints of this generation's hardware. I know Move and Kinect are supposed to magically make us stop realizing that console games would benefit from more memory, better transfer speeds and all the other benefits a console made today would have...but for a game like this, I really feel like the current console hardware will hold back what the game world has to offer. I can't speak for all game consumers, but I know that myself and most game developers are satisfied with the current state of this generation's hardware. Many industry critics, developers and analysts have pointed out that this current generation is experiencing a longer, higher-quality life cycle that seems to please most parties -- especially hardware manufacturers and software developers. Despite their flaws, I'm still impressed by games like Oblivion and Mass Effect's graphics and sound. Their main weakness was gameplay and framerate. In the few years since these games released, we have seen significant improvements in those areas. I don't think screenshots of Skyrim do the game much justice because I suspect (and hope) that the animations, combat and framerate will be vastly superior to Oblivion and Fallout 3. Quote Link to comment Share on other sites More sharing options...
RockyRan Posted February 12, 2011 Report Share Posted February 12, 2011 (edited) i didn't like running in 3rd person, seemed like the world was moving not you.. I agree. Vanilla 3rd person was pretty much unusable, and modded still felt weird. Bethesda said they'd fix 3rd person for Skyrim to make the game perfectly playable through that. I prefer 1st person but if it works I might turn it on sometimes for variety's sake. There's not a huge difference imo. You're comparing vanilla pre-release screenshots of Skyrim with modded screens of Oblivion. Needless to say, I'm sure modded screens of Skyrim will be out of this world. Edited February 12, 2011 by RockyRan Quote Link to comment Share on other sites More sharing options...
deanb Posted February 12, 2011 Report Share Posted February 12, 2011 There's not a huge difference imo. You're comparing vanilla pre-release screenshots of Skyrim with modded screens of Oblivion. Needless to say, I'm sure modded screens of Skyrim will be out of this world. I'm comparing release quality models (What retard would release unfinished models as official screenshots?) with potentially a modded dude, but he's based on this guy at the very least: http://www.uesp.net/...r_Vanagaril.jpg only different is colour of skin n pendant. I just wanted a larger screenshot so hunted on google for Oblivion Lich Though yes Skyrim has huge potential for it's looks when modded. I'm till unsure how much a new engine will affect the modding community though. They're kinda used to Gamebryo. Also what Oblivion mostly missed was darnified and some extra grass splashed about: Quote Link to comment Share on other sites More sharing options...
Johnny Posted February 13, 2011 Report Share Posted February 13, 2011 Dean, actually, quite a fucking lot of studios release screenshots that aren't of release quality at all. Blizzard comes to mind. Also Valve. Quote Link to comment Share on other sites More sharing options...
RockyRan Posted February 13, 2011 Report Share Posted February 13, 2011 For pre-release, anything goes (as in, anything can be changed at any time). Devs don't release flat out unfinished models, but with a game releasing in November it's very possible that models can be retouched, optimized, or what have you. Another reason why it's unfair to compare modded screens with vanilla ones is that the particular screen you picked was one that had a variety of mods. Right off the bat I'm seeing the UI mod, what looks like the Darker Dungeons one, and Qarl's Texture pack. Honestly, there's no telling how modded this can be. Simple tricks like shaders, different lighting, retouched textures, etc. that reflect on the enemy model we're comparing can make a night-and-day difference, making the model in question look much better even if the model itself hasn't been changed all that much. The screen from the ES Wiki that you linked is a far fairer comparison (vanilla vs. vanilla). It also happens to show that the difference between Skyrim and Oblivion is enormous Quote Link to comment Share on other sites More sharing options...
deanb Posted February 13, 2011 Report Share Posted February 13, 2011 Wait what? It's the exact same model, just different colours. If it's jsut colours that make a night n day difference you might want to get your eyes checked, could be colour blind. The UI don't matter much since we've yet to see Skyrims. As I said, I just used that image cos I wanted a higher res screenshot which the wiki didn't have. Quote Link to comment Share on other sites More sharing options...
TheForgetfulBrain Posted February 13, 2011 Report Share Posted February 13, 2011 I'm sure the game itself will be great...but I really wish this game was being made for next gen consoles. Even if the PC version is going to be graphically superior, it'll still be the same basic game that was designed around the constraints of this generation's hardware. Wait - I'm confused. Next Gen Console? You mean... like after PS3 and 360? I don't think those are even on the horizon, are they? I'm thinking it's like at least two years before they even announce a new console generation. Quote Link to comment Share on other sites More sharing options...
RockyRan Posted February 13, 2011 Report Share Posted February 13, 2011 Wait what? It's the exact same model, just different colours. If it's jsut colours that make a night n day difference you might want to get your eyes checked, could be colour blind. The UI don't matter much since we've yet to see Skyrims. As I said, I just used that image cos I wanted a higher res screenshot which the wiki didn't have. Yes, proper lighting and shader changes can give the illusion of a better-looking model. Especially when you go from sub-par lighting like vanilla Oblivion's to above-average lighting with modded Oblivion. And yeah I know you just wanted a high res screenshot. I wasn't accusing you of cherrypicking screens or anything. I'm just saying, vanilla vs vanilla would make for better comparisons Quote Link to comment Share on other sites More sharing options...
peteer01 Posted February 13, 2011 Report Share Posted February 13, 2011 Next Gen Console? You mean... like after PS3 and 360? I don't think those are even on the horizon, are they? I'm thinking it's like at least two years before they even announce a new console generation. Yes, I am talking about next generation consoles, and yes, I know they aren't even announced yet. Look at Fallout New Vegas. How much of a change and improvement is it over Fallout 3? If the game is designed to run on the PS3 and 360, it's going to be designed with the same basic hardware constraints that Oblivion was. The state of the gaming market means there's no way you'll see Bethesda design this game for modern PCs, and then later find a way to get it on the 360/PS3 (as does happen with the Wii). How cool would a bustling downtown area of a city be? You kind of had this in Assassin's Creed II, but what if you didn't have to worry about hardware constraints when figuring out how many NPCs could be in a given area? (Oblivion towns always felt underpopulated to me. Maybe that was because of the lack of any children anywhere.) What if you didn't have to worry about the limit of the PS3's 256MB for textures? I understand that time constraints, money constraints and limited man-hours mean that we're not going to magically have towns with detailed and diverse buildings of various architectural designs and textures as soon as the additional system resources are available, but for whatever diversity or volume of textures, NPCs or other details that get dropped because of limited system resources on the consoles, yeah, that makes me wish it was being developed for a system with less hardware constraints. I would like the next as few constraints as possible in it's development, because I'm looking forward to something that's hopefully more impressive than Oblivion, if possible. granted, xbox, but i dont think they've maxed out any ps3 games yet.Please take a look at what I wrote above. The PS3 has 256MB for VRAM. Developers have been saying that's one of the biggest challenges in developing for the PS3 for a while now. It's why the PS3 ends up with lower quality textures in many multiplatform games. Please take off any rose colored lenses you might be wearing and realize that both the PS3 and 360 are pretty old systems, and that the vast majority of people reading this site are using a computer that was made after those two consoles both came out. The memory in the PS3 is maxed out all the time, and in multi-platform games it often leads to screenshots showing lower quality textures compared to 360 games. I don't care if you're talking about 512MB of shared RAM, or 256MB and 256MB of RAM and VRAM...the difference between the 360 and PS3 is so small that it shouldn't matter to anyone who just wants to play and enjoy games (assuming the ports are both competent) but the difference between those two systems and what a gaming PC today is capable of is pretty darn big at this point. This post was initially made before I was awake and had many grammatical errors and poor wording that made it hard to read, so I corrected the major ones and deleted the original post. If this post seems strangely familiar, that's why. Quote Link to comment Share on other sites More sharing options...
TheForgetfulBrain Posted February 13, 2011 Report Share Posted February 13, 2011 I dunno Peteer, I get that consoles could pack a lot more horsepower, but my concern is the limits of human artistry. I mean at some point, you just can't make things look that much better than they already do, no matter how much power you have at your disposal. Wasn't that the (admittedly, kind of lame) excuse the FFXIV devs made? That there were no towns because they would take too long to render, when the visuals needed that much detail? It makes sense though - the better games can look, the more money, talent, time and manpower they take to make. Even though technology can get exponentially better, it still takes humans with serious talent to render them - at least, for now, until we develop something that can help humans even further with the art side? Quote Link to comment Share on other sites More sharing options...
deanb Posted February 13, 2011 Report Share Posted February 13, 2011 If game studios had their way folks would still believe that they model 1980's style with vector maths. But truth is as the hardware and power output of consoles has improved so have the tools for making them. 3D Max not doing it for you anymore? Move on to Zbrush Havok not rocking your boat for AI? Move on to Massive etc etc As you increase the power and capacity of the hardware the more you can utilise these kinds of tool that simulate the world, automatically generate assets under various inputs, etc etc. Which for open world games like Skyrim n co they really benefit from. All the characters are able to be made using various sliders. No need to individually model everyone, they're all the same just that woman at the counter is 2001:0db8:85a3:0000:0000:8a2e:0370:7334, and the guy on the street is 3001:6ph8:93a3:0000:0000:5l1q:0779:7334. Now you've solved the effort of knocking out the people to fill the world, however you are still constrained to the hardware limitations on just how many people you have fill your world. I'd guesstimate that Oblivion has a couple thousand people in it, at absolute tops. Most towns will have like 10 folks milling about. More horsepower = more people at once, more immersive world. AI is going to be your main one with next gen. ATM they're all "ooh, shiny HD graphics" but yeah next gen is going to be the realm of the programmers, better physics & environment effects, more AI at once, better smarter AI. No more omniscient guards. They'd have to figure out you just stole something. And when they give chase, they could use shortcuts, call on more guards etc. With better physics you'd be able to have the spells better interact with the world. A fire spell will start a fire, water spell won't be a couple particle effects but will make things wet and act accordingly (Why madam your t-shirt looks in need of a water spell). If you go n run across someones shop counter knocking stuff off, they'll bat you out the way n start to put things back right. Still I'd much rather have Skyrim now and just wait for TESVI to have all of that realised. 1 Quote Link to comment Share on other sites More sharing options...
peteer01 Posted February 13, 2011 Report Share Posted February 13, 2011 (edited) ^^ This ^^ Seriously. That's what I was trying to say, only he said it better than I could have. As Dean says, "More horsepower = more people at once, more immersive world." Edited February 13, 2011 by peteer02 Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted February 13, 2011 Report Share Posted February 13, 2011 It is kind of sad thought that programming and animation wise, Bethesda seems to fall short, and the visuals are very awkward at times. It's sad because despite that, the immersion is always great, it's why people come back to their games and play them as much as they do. I swear, if they would just keep the strong and fix the bad, it would be an awesome experience. And the visuals are a real small step from Oblivion when looking at screenshots. But I'm not concerned by that as much as I'm concerned about the animation and NPC faces. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 23, 2011 Report Share Posted February 23, 2011 Here's Skyrim wallpaper in various sizes. Oh and a countdown clock http://www.bethsoft.com/elder_council_wallpaper/ Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted February 23, 2011 Report Share Posted February 23, 2011 "the first, in-game look at The Elder Scrolls V: Skyrim" \m/ \m/ Also: http://www.gameinformer.com/b/news/archive/2011/02/21/want-an-unknown-skyrim-reward-better-start-making-a-baby.aspx "Bethesda will be giving an "unknown reward" to anyone who gives birth to a child named Dovahkiin on the game's release date (11/11/11). UPDATE: Pete Hines has now tweeted specifics on the reward. If someone actually does this, they'll get free codes for every Bethesda game ever on Steam. This includes all of their games from the past and those that will come out in the future." Dovahkiin sounds cool for a metal band! But I'm not sure about it's use as a name for your child. Anyway, have they mentioned it's meaning? As in, what does Dovahkiin mean? Quote Link to comment Share on other sites More sharing options...
deanb Posted February 23, 2011 Report Share Posted February 23, 2011 It means Dragonborn. You not been following this? I assumed someone had put all that info up on here. I may of added it in on the News Feed? It seems very tacky mind*. I have a feeling no one is really going to follow through with it. (*which I don't mind tacky marketing. it's kind of sweet.) Quote Link to comment Share on other sites More sharing options...
Pirandello Posted February 23, 2011 Report Share Posted February 23, 2011 (edited) Skyrim gameplay footage to go live tomorrow. Yeah. Their site also shows it as well: The actual site. Edited February 23, 2011 by Pirandello Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted February 23, 2011 Report Share Posted February 23, 2011 It means Dragonborn. You not been following this? I assumed someone had put all that info up on here. I may of added it in on the News Feed? It seems very tacky mind*. I have a feeling no one is really going to follow through with it. (*which I don't mind tacky marketing. it's kind of sweet.) I forgot about it probably, not new, I can't remember what I had for breakfast and that was 4 hours ago. It will be interesting to see if anyone actually does that, and what will happen to their child when they enter school and stuff, I mean, Dovahkiin sounds really cool to me, but who knows what others will think of it. Quote Link to comment Share on other sites More sharing options...
HotChops Posted February 23, 2011 Report Share Posted February 23, 2011 Skyrim gameplay footage to go live tomorrow. Yeah. Their site also shows it as well: The actual site. OMGsssszz!1!! I live for this shit, man. Hype hype hype! Quote Link to comment Share on other sites More sharing options...
deanb Posted February 23, 2011 Report Share Posted February 23, 2011 Skyrim gameplay footage to go live tomorrow. Yeah. Their site also shows it as well: The actual site. That's what I just linked to Quote Link to comment Share on other sites More sharing options...
deanb Posted February 24, 2011 Report Share Posted February 24, 2011 5 minutes guys. Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted February 24, 2011 Report Share Posted February 24, 2011 OH MY GOD IT WON'T OPEN! THE SITE DOESN'T WORK! Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 24, 2011 Report Share Posted February 24, 2011 lol @ it not working over and over, finally getting into a "pick language" screen, and now it's back to not doing shit Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted February 24, 2011 Report Share Posted February 24, 2011 I got to the player, but it kept looping the parental advisory message and then the site died. EDIT: you can stealthkill people; the animation looks like it might not be shitty (from the walking around towns part); finishing moves that aren't stealth kills. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.