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Games You've Beat in 2014


TheMightyEthan
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Posting pretty pictures spices up the thread, but dean has requested that you also include the name of the game in text to make his year-end recap easier.  Also, only games that you haven't beat before count.  Including a brief overview of your thoughts on the game can also get discussion about it going, making this more than just a list of game titles.

 

Get to it!

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Uncharted 2, which has been on my backlog since I got a PS3 in 2012. Thought it was a pretty fun B-movie-like adventure game. It's jarring how Drake is a mass killer but makes light-hearted quips as if he were a man with very little on his conscience. I fucking hate using the bumpers to aim and shoot.

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Yeah, I don't really understand why they didn't want to use the triggers.  Supposedly people's fingers slip off, but I've never had a problem like that.

 

I thought in U2 you could change the setting to the triggers though?

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Re: mass murderer, I agree. I'm hoping Uncharted 4 takes a cue from The Last of Us and has more stealth. The traversal and exploration has always been my favorite part of Uncharted, and the massive hoards of enemies have always just seemed like a barrier to the fun parts. Though I'll admit the combat got better as the series went on.

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I felt like Uncharted 2 tried to address this, a little bit, with the sequence in the museum using stun guns, but then you shoot a guy and he falls into water fountain and it's not like Drake can pull him out and administer CPR...

In regards to the shooting, as a primarily PS3 gamer last gen, I can not stand shooting with L2/R2. On the DS4 I love it and it's amazing, but not on the DS3, the triggers slope down too much and they just feel too spongy for shooting. I like the DS3, and L2/R2 are good for a lot of things, but not for shooting. I tried playing the original Bioshock since it came free with Infinite and the controls were by default R2 shooting and it was nearly unplayable after years of L1/R1. 

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"only things you've not beaten before count"? Well there's a new rule. I'd say there's a few in last years counts were folks replaying old titles. Tenshi especially replayed a few iirc.

 

Last year I replayed Earthbound to celebrate it officially being released in Europe. I'm not sure if I denoted that in my list.

Edited by Sir Pepperoni
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Yeah you mentioned that it was a replay, and yeah I added it to the list. I don't add the stuff like "I played it for this ending, now to do the other three ending" type stuff (mainly cos I think with most of those it doesn't involve a complete playthrough), but if you're spending 20hrs to play and beat a game I'm not too fussed if it's the first time of the one hundredth.

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Re: mass murderer, I agree. I'm hoping Uncharted 4 takes a cue from The Last of Us and has more stealth. The traversal and exploration has always been my favorite part of Uncharted, and the massive hoards of enemies have always just seemed like a barrier to the fun parts. Though I'll admit the combat got better as the series went on.

Yeah, for me Uncharted has always been about the story, characters, set pieces and production values. The shooting is serviceable I guess, but more often than not it kinda feels like padding. Most of the time, I'll try to stealth as much as possible. I remember when I was doing my crushing run on U2, I had played the game so much by that point that I knew some areas like the back of my hand and was able to pretty much stealth them entirely.

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Metal Gear Rising: Revengeance.

 

As expected of Platinum Games, it was excellent. I'm actually surprised by how much the story felt like Metal Gear. I knew to expect crazy over the top action but, based on what I had read, I figured the story would be in the same spirit. It's obviously a bit sillier and less long-winded but it has the same kind of ideas behind it. I'm kinda tempted to retroactively add it to my 2013 GOTY list. It's not without issues, though. The camera loves to randomly start doing 180s in the middle of combat and combined with the enemies' annoying habit of backing you into corners and just ganging up on you, it made for some pretty damn frustrating deaths.

 

In a weird way, it kinda feels like an unofficial sequel or spiritual successor to Vanquish. The mechanics are different but the essence of the gameplay is very similar. Fast-paced, highly lethal and easy to learn but difficult to master combat. I know it's all the rage to compare hard games to Dark Souls these days but I think this is more akin to the old-school "Nintendo hard" kinda games, only well-designed instead of just artificially difficult to hide lack of content. Really glad I finally picked it up. Here's hoping for a sequel. Or really, any kind of similar game from Platinum. I just want them to stop making Wii U exclusives. :(

 

I kinda want to stick with it a bit more, do harder difficulties and VRs and such. But I don't think I have the necessary skills or sanity to go through that. Much like Vanquish, I think there's no way in hell I could ever platinum this one.

Edited by FLD
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Vanquish is easier to Platinum than Rising. I would have had the Gold trophy for beating it on the hardest difficulty, but turns out if you skipped around between Acts, say for getting other trophies, it voids the criteria. Had to be from the very beginning to the very end; no distractions. Never have felt motivated to go through the final boss again.

 

Rising on the other hand... the Silver trophies for not getting hit by the bosses on Hard, I only got half of. That's hard, but there's even harder. If you Platinum it, I bow to you.

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Gone Home.

 

I liked it.  The story was interesting, I liked the way they told it.  Exploration of an old house with secret rooms and passageways? Who didn't want to do that as a kid? The music was right up my alley-- Bratmobile, Heavens to Betsy, references to Bikini Kill, the Misfits, etc.

 

And like others, I was totally expecting to find something else when I unlocked the attic.

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Finally beat GTA V. I'm so fucking slow at beating games. 2013 was a slow year for beating games for me(was dealing with some depression issues. Didn't really game much at all)....here's to hoping I game a bit more this year as I'm already playing more in the last few days on average than I did in all of 2013 it feels like lol

 

 

Chose option C in GTA V....really didn't see the point in A/B unless you just HATED some certain people. 




Really enjoyed the game more than IV. Loved the setting more as well as the characters. Wasn't the best story ever written...but I had a hell of a time with Franklin, Mike, and crazy assed Trevor(God I loved Trevor. Insanity is so much more fun!) 

Some of the missions felt very repetitive at times(Run! Kill! Escape! Repeat)...but the heists more than made up for any repetition. 


Next on my list is Last of Us, Saints Row IV, and Persona 4 Golden in order to prepare myself for Persona Q and Persona 5. 

Of course...my list is a shit ton longer than the above 3....but they are the priority. Planning on playing P4G at least a little every night. 

Edited by Vecha
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Uncharted 3. Prettier than Uncharted 2, and better combat, but seemed significantly shorter. The boss fight at the end was not that interesting, either. Salim and Cutter seemed perfunctory and shallow, sadly. I really liked Cutter and wished the game had done more with him.

 

The art design of the France levels in UC3 really, really seemed like a test of the style used in most of The Last of Us.

 

I thought the overall goal of the villains was very stupid in UC3, worse than the supernatural stuff in UC2. 

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Saints Row IV.

 

Pretty much more of the goofiness of Saints Row the Third with some nice referencing to the older games. My only major complaints with the game would be the platforming sections weren't that great (the towers are best done early on otherwise you'll have too many super powers and end up flying past all the stages) and failed some missions due to awkward physics/issues like being rammed into a wall and unable to move out of the way of the tank or "The Key" flying sky high into the water where I can't telekinesis it. Last boss mission was a bit of a drag too devolving into the usual "lets throw everything at them". There's plenty of powers, couldn't they figure a way to make use of them?

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