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Assassin's Creed


rainetemplar
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What Era will AC23 be?  

23 members have voted

  1. 1. What Era will AC23 be?

    • Future New York
    • Cold War Afghanistan
    • Post-impressionist Mars
    • Neo-Tokyo
    • Pre-Historic Europe
    • Ever so slight past (2012)
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I hated that sequence. I remember playing through it a lot to get 100% sync. I'm hoping when it's part of the gameplay rather than a mini game it will be better implemented, e.g. you couldn't stop if I remember correctly and it was going through very narrow areas. They'd have to be mental to have it life that again

Edited by TheFlyingGerbil
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It was just a baffling sequence because the carriage did not control the way any sane person would expect it to. It was like my inputs had a very attenuated relationship to whatever was going on on-screen and it fucking infuriated me. I must have, in total, spent three hours on that sequence and I never even passed it so fuck carriages in AC games and the horses they, uh, were pulled into town behind.

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From what I understood most missions are the brother (~75%), a few are the sister (~25%), and you can play as either in the open world.  Basically how Arkham City worked with Batman/Catwoman.

 

This Eurogamer article has the stuff about most of the missions being Jacob.  I can't remember where I saw the percentages.

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Combat looks promising. Reminds me of the quick strikes Batman does in the Arkham games. Hope it combos well. And I expect that launcher to be used in combat as well. It's basically a rope dart. Another playable character, I guess it can keep free-roaming fresh by switching. They should also add a character creator for online.

 

I wonder if the girl dies at the end. Or or maybe it's going to be the guy dying! That'll be shocking! I predict he'll die in heroic fashion to save his sister!

Edited by Eleven
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Yeah, I'll definitely miss the co-op, especially seeing as this game looks like it's bringing in more systems which lend themselves to it.

 

However, I think it's very important that they're, for the first time in years, putting all their eggs in one basket. Like the amount of work it must have taken to get co-op into Unity... If the co-op didn't exist, and all those resources were focused on the singleplayer game, it probably would have been a greatly improved experience. I also really liked the ole 'who's who' competitive multiplayer, but it never quite had legs. I'll miss co-op, but I think they made the right choice here.

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  • 3 months later...
  • 1 month later...

A couple thoughts on Syndicate... a follow up, if you will, to my post in What are you currently playing. 

 

I'm kind of thinking this might be the best Assassin's Creed game. Yes, 6 years after AC2, there's still issues this series hasn't worked out, but this game fixes literally every wrong I can think of from Unity, while also taking the series a few steps forward. Though that doesn't mean there isn't annoying/frustrating things.

 

First, the side stuff. Unity's map was infamously cluttered but most of it was just collectables, chests, etc, very little actual side content outside of the murder mysteries. This game has some of that but also a ton of side missions that feel more like actual missions, complete with stories, side objectives, and cut scenes. This is when the game is at it's best, as you get to chose which character you want to play as, unlike the main missions which force you to be either Jacob or Evie (usually Jacob).

 

I have the sneaking suspicion that up until a year ago Jacob was the only playable protagonist, and after the backlash about Unity not having a playable female character, especially with Elise being way better than whatever the main character was called, they switched it to make Evie playable as well. But unlike GTA5 which used multiple protagonists to do some really cool missions where your perspective would switch and you had to make decisions to use each characters strengths, this game does nothing like that. You start a mission and the game makes you one of the characters and you're stuck as that character for the rest of the mission. This sucks, for instance, last night I infiltrated some giant mostly impenetrable bank in a main mission as Jacob. But there was some locked doors and chests that I couldn't open because that is a stealth skill the Evie excels in, the game encourages you to develop Jacob as a fighter. Wouldn't it be cooler if you had to go in, unlock and set things up stealthily as Evie while Jacob fought off guards? Just a missed opportunity. Most of the main missions still centre around Jacob which is a pity because Evie is 10000000x better. Evie plays how an assassin should, stealthy, quiet, throwing knives, all that stuff. Personality wise she's better, she's cute, smiley, bubbly and nice. Jacob seems very much like Edward Kenway from AC4, without any of the charm.

 

Yesterday the game did what could maybe be one of the coolest things in an Assassin's Creed game. It's not a major thing, and in fact I think it's possibly to entirely miss it. But it is very cool!

 

You jump through a portal and visit a different time period in London. Unity had something like this, but this is much more fleshed out. You visit 1916, that's right, WW1. And you play as Lydia Frye, Jacob's granddaughter. You meet an important 20th century British figure, I don't want to spoil who but it's pretty cool. It's got a full mission and some side stuff, and you can repeatedly go back. 

 

 

The game does what Unity tried to do with being more open, letting players approach missions from different ways for different results, especially for major assassination missions. But the game just spells everything out for you. In the bank mission, it gives you a bunch of options to do, but the side objective is just "use the secret path" once you discover that, you don't need to do anything else, the secret path leads you right to the person you want to kill. That would have been way better if it was up to chance to discover that secret path.

 

It's weird that this is maybe the best game in the series and nobody is playing it, but I don't think Ubisoft have anyone to blame but themselves for that. 

Edited by The Cowboy Poet
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  • 3 weeks later...

Jacob seems very much like Edward Kenway from AC4, without any of the charm.

 

 

Oh? He seems like he does based on what I've seen on trailers and previews... And he actually looks really cool in that coat and hat (is that what he actually wears in the game? A top hat?). Hmm... 

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  • 1 month later...

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