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No Man's Sky


deanb
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The highly-anticipated new chapter in the "No Man's Sky Fans Are Fucking Retards" saga has arrived at last! Jim Sterling's website was hit by a DDoS attack shortly after he published a less than glowing review of No Man's Sky. As he points out, everything on his website is ad-free. It had absolutely zero financial impact on him, which adds yet another layer of stupidity on this one. 

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It's not even that bad of a review. He pretty much says "there's not a lot more to do than explore a fairly desolate galaxy at a pretty slowish pace". I would completely agree with that but with the caveat that it was exactly what I wanted from the game. I love exploring these new planets, the crafting, the mining, the discovering and I love that it goes at it's own pace.

 

Why can't people just accept that not everyone likes the same things?

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Blog post went up today (the int'l launch and PC launch):

- They're bringing on a QA team

- They're setting up a ticketed support system and hired someone for that starting Monday.

 

Also yeah seems the main issue is the pre-order ship (which has also changed name between announce and launch too for some reason).

 

http://www.no-mans-sky.com/2016/08/issues/

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Is the Jimquisition review fair? Because he makes it sound like a game I wouldn't spend $20 on, let alone $60. 

 

I wonder if the pop-in is any better on PC. It was ugly and jarring even on the post-patch streams I've watched.

 

Goh, stop and ask yourself, do you like a game where the biggest rewards are exploring beautiful planets, taking in incredible vistas, searching caves, caverns, lake beds? If yes, then this is the game for you. If you require new things to constantly be doing to hold your attention, then probably not.

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This might have to do with more with my computer but game hangs more and chugs more than any games I've played recently. I suspect it is due to the procedural generation. That might not be playing well with my 6 GB of RAM (surprised that that is below the minimum) and my older i7 950 (I suspect this is mostly the culprit). Maybe putting the game on my SD will help?

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It's not even that bad of a review. He pretty much says "there's not a lot more to do than explore a fairly desolate galaxy at a pretty slowish pace". I would completely agree with that but with the caveat that it was exactly what I wanted from the game. I love exploring these new planets, the crafting, the mining, the discovering and I love that it goes at it's own pace.

 

Why can't people just accept that not everyone likes the same things?

 

Truly one of the greatest enigmas of our time! My (probably dickish) take on it is that these are huge fucking nerds with so little going on in their lives that their entire identities revolve around their precious video games. So, any and all perceived "attack" on them is met with the fieriest of nerd rage. I'm assuming it's the same moronic lot that constantly complains about other asinine stuff such as:

  • reviewers not being objective enough
  • CEEENNNSORSHIPP!1!!11 (also trying to silence dissenting voices with the irony being completely lost on them)
  • why is Rotten Tomatoes so mean to DC movies?!?

The censorship one in particular is going pretty strong lately. I mean, it's one thing to complain when a game has content cut during localization. Calling that censorship is at least accurate on some level. But I remember one time during Jim Sterling's podcast they mentioned that they actually edit the podcast (no shit) and apparently that caused a shitstorm of people accusing them of censorship. Like, fucking wat.

 

Is the Jimquisition review fair? Because he makes it sound like a game I wouldn't spend $20 on, let alone $60. 

 

I wonder if the pop-in is any better on PC. It was ugly and jarring even on the post-patch streams I've watched.

I haven't read it but Jim's one of those reviewers where you kinda need to be familiar with his personal tastes as well as his scoring method to really get his reviews. He doesn't do the whole "only use the upper end of the scale" gaming media thing. A 5 from him (as he gave No Man's Sky) can still be fairly positive, it just means the game had issues. I remember he gave The Order 1886 a fairly low score but the actual review ended up reading kinda positive and even mentioned looking forward to a potential sequel. You really can't just look at the score with him.

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FLD: Your take on how to approach Jim's reviews is good. I've been reading his reviews for years and have found them to be mostly fair. I understand his subjective approach. But I also realize NMS is a big game and that there have been a few times when Jim's reviews have not at all matched up to the game I ended up playing. But he focuses his negative attention on elements that I feel would make me abandon the game. 

 

The Eurogamer review is good, too, but I'm not sure I have the time to give NMS to let it percolate and get enjoyable; I'd probably give up after a dozen or so same-y alien worlds with same-y minimally interactive life forms.

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I will admit the game at times is tempting with its visuals. My true concern is just how time consuming these types of games can be when all you're doing is collecting resources. It's why I left Minecraft back in its heyday even when friends would play it. I even remember getting Rust two years ago and one night realizing I just spent 10 minutes just running nowhere without gaining anything.

 

That's why this game is so polarizing. Are you comfortable with material gathering and minimalist objectives, or do you prefer more complex mechanics with a set goal to reach a definite end?

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Apparently it's an issue with CPU instructions, the game uses SSE 4.1 and doesn't include alternate instructions for CPUs that don't support it, which includes any Phenom CPUs as well as older Intel CPUs.  Phantom Pain and EDF had the same issue at launch.

 

*Edit - Want to credit FLD for pointing me to this info.

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Once I got in the spaceship started my rather rapid decline in liking this game. Considering it's a space game it is clunky as hell for controlling the spaceship. Feels realllyyy slow and floaty like too. Inventory is caked in your upgrades taking up slots too, so if you get a better suit/ship/gun then you're left with less slots to collect the resources needed to power said tool. Sure you can buy a gun with more inventory slots, but usually that's taken up with more upgrads kinda negating the increased slots.

 

It has some polish over your regular survival-sim but otherwise it's not really my cup of tea. I imagine it'd be a decent game to throw £10 on or something but it's not a £40 title. 

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