Faiblesse Des Sens Posted September 9, 2015 Report Share Posted September 9, 2015 Natural? Wrong series. 2 Quote Link to comment Share on other sites More sharing options...
danielpholt Posted September 9, 2015 Report Share Posted September 9, 2015 Arkham Knight (incomplete) So, I'd place this as my 3rd favourite game in the series (including Origins), which says more about the quality of the series than this game as it's really damn good. It's got some problems though, and I think it get's in its own way at times. The Tank battles were tedious to say the least, I must have destroyed upwards of 700 tanks in my playthrough. Riddler trophies are as annoying as they've ever been, only this time however story is hidden behind them. There's no way I'm going to spend the time collecting them all (I just don't find it that worthwhile), so I googled the 'true' ending and it looks like I made the correct call. So yeah, a good game that ultimately shoots itself in the foot by trying to go bigger and badder than before. It's over-long and loses sight of what Batman is too. Remind if of a certain recent Batman film? 1 Quote Link to comment Share on other sites More sharing options...
Strangelove Posted September 12, 2015 Report Share Posted September 12, 2015 MGS5. I havent played anything this straight up fun in a really long time. Its a great. 1 Quote Link to comment Share on other sites More sharing options...
TCP Posted September 15, 2015 Report Share Posted September 15, 2015 MGSV, I got the true ending. Man, what a fucking game. Kojima needs some sort of award for perfecting open world gameplay. Story was top notch, well, as top notch as Metal Gear can get. TSad to see Kojima leave just when Metal Gear reaches such heights. But now that the ground work is laid, maybe someone else can keep extrapolate on it. I JUST WANT MORE METAL GEAR!! Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted September 15, 2015 Report Share Posted September 15, 2015 I thought there wasn't supposed to be much of an ending at all? Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted September 15, 2015 Report Share Posted September 15, 2015 More like a major plot thread is left completely unresolved. Also the true ending is a complete joke. And so is the so-called main plot of the game. Basically, Cowboy was probably dropped on his head as a child! Quote Link to comment Share on other sites More sharing options...
TCP Posted September 15, 2015 Report Share Posted September 15, 2015 (edited) The fact that my mom dropped me down a flight of stairs has NOTHING to do with my accurate appraisal of Metal Gear. The only thing really left dangling is the Eli plot line, but you can see a video online of mission 51, which tied it up perfectly. You're kidding yourself if you think it won't get released as DLC or patched it. The only possibility of this NOT being released in the near future is if the reason they removed it was to set up MGSVI. HUGE FUCKING SPOILERS DON'T CLICK THIS UNLESS YOU'VE FINISHED MISSION 46: The real game ends at the end of chapter 1. Chapter 2 is all bonus missions and some extra story stuff to tie MGSV into MG, MG2, and MGS. This game explains why Snake killed Big Boss twice, there was two Big Bosses. The first Big Boss that Snake killed was Venom Snake, hence why he came back in Metal Gear 2. I do believe that Kojima's plan was to have Metal Gear Solid 6 to cover that story, since the 8 bit games don't really due such a vital story justice. Ok, now, I know you think Venom Snake not being the "real" Big Boss was stupid, and yes, it totally is stupid. But is it any more stupid than Liquid Ocelot? Or any of the other stupid fucking shit this series has pulled? Actually Liquid Ocelot kind of legitimizes Venom Snake, in a weird way. I feel once you let it sink in, once you accept it, you'll be fine with it. I mean, he is, for all intents and purposes, Big Boss. There's some symmetry there or something with Big Boss making Venom Snake and Zero making Liquid and Solid. The Venom Snake = helicopter pilot is the thing that got spoiler for me thanks to IGN comment section, so maybe it had something to do with me knowing about it before hand, but in a series of dumb, goofy shit, this works. It just fucking works. IT WORKS FLD, SEARCH YOUR SOUL YOU KNOW IT TO BE TRUE! Edited September 15, 2015 by The Cowboy Poet Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted September 15, 2015 Report Share Posted September 15, 2015 (edited) The fact that my mom dropped me down a flight of stairs has NOTHING to do with my accurate appraisal of Metal Gear. The only thing really left dangling is the Eli plot line, but you can see a video online of mission 51, which tied it up perfectly. You're kidding yourself if you think it won't get released as DLC or patched it. The only possibility of this NOT being released in the near future is if the reason they removed it was to set up MGSVI. HUGE FUCKING SPOILERS DON'T CLICK THIS UNLESS YOU'VE FINISHED MISSION 46: The real game ends at the end of chapter 1. Chapter 2 is all bonus missions and some extra story stuff to tie MGSV into MG, MG2, and MGS. This game explains why Snake killed Big Boss twice, there was two Big Bosses. The first Big Boss that Snake killed was Venom Snake, hence why he came back in Metal Gear 2. I do believe that Kojima's plan was to have Metal Gear Solid 6 to cover that story, since the 8 bit games don't really due such a vital story justice. Ok, now, I know you think Venom Snake not being the "real" Big Boss was stupid, and yes, it totally is stupid. But is it any more stupid than Liquid Ocelot? Or any of the other stupid fucking shit this series has pulled? Actually Liquid Ocelot kind of legitimizes Venom Snake, in a weird way. I feel once you let it sink in, once you accept it, you'll be fine with it. I mean, he is, for all intents and purposes, Big Boss. There's some symmetry there or something with Big Boss making Venom Snake and Zero making Liquid and Solid. The Venom Snake = helicopter pilot is the thing that got spoiler for me thanks to IGN comment section, so maybe it had something to do with me knowing about it before hand, but in a series of dumb, goofy shit, this works. It just fucking works. IT WORKS FLD, SEARCH YOUR SOUL YOU KNOW IT TO BE TRUE! The "real" game doesn't end at chapter 1. Chapter 2 was clearly intended to be way meatier than it was, it was meant to be half the story. Also, you're the medic, not the pilot. Which is kind of hilarious because people pretty much zero'd in on why his face was kept hidden in GZ right off the fucking bat. Another funny thing is that I made my avatar a bald dude, which the medic is blatantly not in GZ, so that kind of added to the whole "Are you fucking kidding me?!" effect when mission 46 flashbacked to the helicopter crash. Even without getting into how stupid the twist actually is, the logistics alone were handled incredibly poorly. But really, my main problem with the twist is that it undermines the entire point of the game. This was supposed to finally show us how/why Big Boss made his heel turn. Kojima himself said as much, talked about "closing the loop" on the saga, etc. And his trailers sure as hell heavily hinted at it (incredibly misleadingly so). A few missions in Chapter 2 even seem to be heading in that direction. But then the rug is pulled from under your feet with that retarded twist. The ending of mission 46 seems to imply that finding out he's not the real Big Boss is what sent Venom over the edge and that he's the one that turned evil. Sure, whatever. Massive fucking cop out on Kojima's part but I could've accepted that. That could've made for a somewhat satisfying explanation. But then the credits timeline rolls in and makes it clear that Solid Snake indeed kills Venom in MG1 but that it was the real BB in MG2. So what was the fucking point then?! BB turned evil anyway, we just didn't see any of it. It's basically Kojima going "Psych! You thought you were playing as Big Boss but really you were this other asshole all along. Big Boss was off doing fuck knows what and you don't get to see it! Did you rike it???" Instead of explaining how Big Boss turned evil, Kojima explained how he came back in MG2. He ignored the question everyone was looking forward to finally seeing answered and instead focused on a question literally no one was asking. Edited September 15, 2015 by FLD Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted September 15, 2015 Report Share Posted September 15, 2015 Rented Until Dawn from redbox and beat it. I don't think I did too bad for my first time. Six survivors and only two deaths. I might pick it up after a price drop and play it again, see if I can't get a perfect 8/8. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted September 15, 2015 Author Report Share Posted September 15, 2015 Assassin's Creed: Rogue. I enjoyed it, but I think I'm done with Assassin's Creed for a while. Sincerely doubt I'll get Victory, unless they show some amazing new thing about it that rekindles my interest. Quote Link to comment Share on other sites More sharing options...
TCP Posted September 16, 2015 Report Share Posted September 16, 2015 The fact that my mom dropped me down a flight of stairs has NOTHING to do with my accurate appraisal of Metal Gear. The only thing really left dangling is the Eli plot line, but you can see a video online of mission 51, which tied it up perfectly. You're kidding yourself if you think it won't get released as DLC or patched it. The only possibility of this NOT being released in the near future is if the reason they removed it was to set up MGSVI. HUGE FUCKING SPOILERS DON'T CLICK THIS UNLESS YOU'VE FINISHED MISSION 46: The real game ends at the end of chapter 1. Chapter 2 is all bonus missions and some extra story stuff to tie MGSV into MG, MG2, and MGS. This game explains why Snake killed Big Boss twice, there was two Big Bosses. The first Big Boss that Snake killed was Venom Snake, hence why he came back in Metal Gear 2. I do believe that Kojima's plan was to have Metal Gear Solid 6 to cover that story, since the 8 bit games don't really due such a vital story justice. Ok, now, I know you think Venom Snake not being the "real" Big Boss was stupid, and yes, it totally is stupid. But is it any more stupid than Liquid Ocelot? Or any of the other stupid fucking shit this series has pulled? Actually Liquid Ocelot kind of legitimizes Venom Snake, in a weird way. I feel once you let it sink in, once you accept it, you'll be fine with it. I mean, he is, for all intents and purposes, Big Boss. There's some symmetry there or something with Big Boss making Venom Snake and Zero making Liquid and Solid. The Venom Snake = helicopter pilot is the thing that got spoiler for me thanks to IGN comment section, so maybe it had something to do with me knowing about it before hand, but in a series of dumb, goofy shit, this works. It just fucking works. IT WORKS FLD, SEARCH YOUR SOUL YOU KNOW IT TO BE TRUE! The "real" game doesn't end at chapter 1. Chapter 2 was clearly intended to be way meatier than it was, it was meant to be half the story. Also, you're the medic, not the pilot. Which is kind of hilarious because people pretty much zero'd in on why his face was kept hidden in GZ right off the fucking bat. Another funny thing is that I made my avatar a bald dude, which the medic is blatantly not in GZ, so that kind of added to the whole "Are you fucking kidding me?!" effect when mission 46 flashbacked to the helicopter crash. Even without getting into how stupid the twist actually is, the logistics alone were handled incredibly poorly. But really, my main problem with the twist is that it undermines the entire point of the game. This was supposed to finally show us how/why Big Boss made his heel turn. Kojima himself said as much, talked about "closing the loop" on the saga, etc. And his trailers sure as hell heavily hinted at it (incredibly misleadingly so). A few missions in Chapter 2 even seem to be heading in that direction. But then the rug is pulled from under your feet with that retarded twist. The ending of mission 46 seems to imply that finding out he's not the real Big Boss is what sent Venom over the edge and that he's the one that turned evil. Sure, whatever. Massive fucking cop out on Kojima's part but I could've accepted that. That could've made for a somewhat satisfying explanation. But then the credits timeline rolls in and makes it clear that Solid Snake indeed kills Venom in MG1 but that it was the real BB in MG2. So what was the fucking point then?! BB turned evil anyway, we just didn't see any of it. It's basically Kojima going "Psych! You thought you were playing as Big Boss but really you were this other asshole all along. Big Boss was off doing fuck knows what and you don't get to see it! Did you rike it???" Instead of explaining how Big Boss turned evil, Kojima explained how he came back in MG2. He ignored the question everyone was looking forward to finally seeing answered and instead focused on a question literally no one was asking. I meant medic, you know I meant medic, DON'T MAKE ME COME OVER TO QUEBEC, EAT SOME BAGELS, AND JUMP KICK YOU IN THE FACE!!! Did Kojima ever say this was suppose to be the story of Big Boss turning evil? Or was that just your expectations for it?? Also can we just admit Kiefer Sutherland > David Hayter?? The only problem with Kiefer is clearly they cheaped out on hiring him too much since he's silent much more than he should be. But when he does speak, he's great. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted September 16, 2015 Report Share Posted September 16, 2015 I listened to Peace Walker tapes after I started playing MGS5 (so I could get some details while at work and away from the game) and Hayter comes off as downright cheesy in comparison. I think overall Kiefer Sutherland does fit better for what I've seen of the tone of this game. 1 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted September 16, 2015 Report Share Posted September 16, 2015 I meant medic, you know I meant medic, DON'T MAKE ME COME OVER TO QUEBEC, EAT SOME BAGELS, AND JUMP KICK YOU IN THE FACE!!! Did Kojima ever say this was suppose to be the story of Big Boss turning evil? Or was that just your expectations for it?? Also can we just admit Kiefer Sutherland > David Hayter?? The only problem with Kiefer is clearly they cheaped out on hiring him too much since he's silent much more than he should be. But when he does speak, he's great. You totally should, bagels are delicious! Also, come on! The entire marketing campaign for the game has been hinting heavily at it. "Not for justice. Only for revenge." and all that stuff. And I honestly can't quite see what else "closing the loop" could possibly mean. Tying into MG1 inevitably means finally showing that heel turn. He's been throwing shit at the character since the end of MGS3 but it always felt like Kojima was hesitant to make that final leap. Big Boss always came out still looking like a hero. Honestly, I expected some kind of "Big Boss wasn't really evil, he was just misunderstood!" cop out but side-stepping the issue entirely is even worse. What makes it odd for me is that Kaz sometimes comes across as downright psychotic and bloodthirsty in TPP but Snake remains level-headed the entire time. I really don't think that was just my expectations here. I honestly think Kojima just pussied out of turning his "hero" into a villain. As for Kiefer, I still think casting him was a mistake but that's on Kojima, not Kiefer. The actual performance was fine. Although it's kind of ridiculous that even after like 9 seasons of 24 the guy still seems to struggle with the pronunciation of the word nuclear. I think the biggest issue for me was that I'm a huge fan of both MGS and 24. So it was actually worse than in Splinter Cell Blacklist where I simply didn't buy for one second that it was Sam Fisher. This time, all I could hear was Jack Bauer whenever Snake talked (especially whenever "nucular" happened). Hayter may sound cheesy but he IS Snake. For better and for worse. Quote Link to comment Share on other sites More sharing options...
TCP Posted September 16, 2015 Report Share Posted September 16, 2015 This is how I would have done it: Keep Hayter in Ground Zeroes as Big Boss, have Sutherland as the medic in the end (maybe shift his lines up or down in pitch). When you wake up, the Doctor says "yo, brah, your vocal chords got damaged in the explosion so you sound different now", hence why his pitch has changed but you as the player will at think he's talking about the difference from Hayter to Sutherland. Meanwhile Hayter voices Ishmael. It just doesn't make sense that they have the same voice. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted September 18, 2015 Author Report Share Posted September 18, 2015 The Taken King. Finished the main story yesterday, though awesomely there are a whole bunch of quests that unlock after the main story is finished. This is made almost entirely of excellent addition/changes to Destiny. My only real complaint so far is that there doesn't appear to be a good PvE way to get Legendary Marks until you're already a high enough light level that you don't really need them. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted September 21, 2015 Report Share Posted September 21, 2015 I beat Undertale with the pacifist ending. For an RPG it's fairly short, but I cannot recommend it highly enough. I can't really explain why without spoiling the hell out of it, so all I can really say is that it's an absolute must-play for anyone who enjoys turn-based RPGs. Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted September 25, 2015 Report Share Posted September 25, 2015 GTAV. Brilliant. Quote Link to comment Share on other sites More sharing options...
deanb Posted September 26, 2015 Report Share Posted September 26, 2015 AC: Unity T'was alright, though shit tons of filler stuff. Quote Link to comment Share on other sites More sharing options...
deanb Posted September 27, 2015 Report Share Posted September 27, 2015 Rebuild 3...sorta. I got the bad ending (well, one of the bad endings it is a zombie game). Vast improvement over the last game with an actual story of sorts. Get's a bit samey near the end but there's enough story to pull you through and mix it up a bit. If you're looking for a non-IAP city building game on your phone or tablet I'd recommend it. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted October 12, 2015 Report Share Posted October 12, 2015 Finished a game of Sid Meier's Civilization: Beyond Earth: Rising Tide on Normal over the weekend. Beyond Earth is much, much, much, much, much better with this expansion, even if you don't particularly care about building cities in the oceans. The completely revamped diplomacy system is the best in any Civ game so far and gives the player very clear and logical feedback regarding how the AI civs feel about the player and why. For the first time in Civ, the player can actually why another civ hates them and whether another civ is cooperative because it loves the player's civ or because it fears the player civ. If anyone relly wants to know more about how the new diplomacy works, ask about it in the civ thread and I'll go into details. The bottom line is that it's almost entirely different from vanilla Beyond Earth and is unlike the system in any Civ game I've ever played. The new hybrid affinities are pretty neat, too. I think some of the more powerful endgame units are the hybrid affinity versions rather than the single-affinity units, although ultimate units are just as powerful regardless of the upgrade path you choose. I played one of the new factions as Harmony, but my Supremacy and Purity levels were also pretty high, so I had a few hybrid affinity units near the end. Affinity level is also made much clearer, including how many affinity points you need to get the next level. The tech tree also actually tells you how many points a given technology will get you for a given affinity (or two!). In general, the UI, while not totally redone, is much better at telling the player what's going on and why. With this expansion, Beyond Earth finally feels like a complete entry into the Civilization line of games and I highly recommend it for fans of Civ. 2 Quote Link to comment Share on other sites More sharing options...
Baconrath Posted October 12, 2015 Report Share Posted October 12, 2015 (edited) Also if you go Harmony to like level 9 and get certain techs you can leash colossal aliens and create an army of space lobsters and that's pretty neat. EDIT: its neat until the late-game when your lobsters get killed by tier 3 hovertanks ;_;)7 Edited October 12, 2015 by Bacon goes to the DMV Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted October 12, 2015 Report Share Posted October 12, 2015 I love that one of the most powerful units in the game is essentially techno-knights mounted on weird alien monsters. It reminds me of this: Quote Link to comment Share on other sites More sharing options...
deanb Posted October 16, 2015 Report Share Posted October 16, 2015 Completed Lifeline. Pretty neat n compelling game. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted October 18, 2015 Report Share Posted October 18, 2015 (edited) Angry Video Game Nerd Adventures. So, yeah, as expected, it's a bit of a weird one. It's a decent platformer but not one I'd necessarily recommend to anyone that's not into AVGN. Pretty much everything is a direct reference to a joke or character from the show, so someone unfamiliar with it would get very little out of it. The "license" on its own isn't really enough to carry the entire game and the game itself isn't quite unique or special enough to recommend on its own merit either. But when you put the two together, it's actually kind of alright. For the most part, it was much easier than I expected. I blasted through almost all the levels in only a couple hours. I played on normal difficulty, which means 30 lives. So even though you inevitably die a lot, you can usually make it to the boss with enough lives left to figure out his pattern and beat him. And even if you don't, since the difficulty is all about bullshit patterns and beginner traps, you can usually beat the level again fairly easily and make it to the boss with almost all of your lives on a second run. There's a bit of a difficulty spike on the 8th level but it's nothing that can't be done after 2-3 runs. Then you unlock the final level and holy shit, it is one of the most frustrating bullshit experience I've played through in a long time. That's obviously what they were going for, so mission accomplished, I guess. On my first run, I lost almost all of my lives on the first fucking platforming bit. It took me a good 2-3 runs (as in burning through all 30 lives) to even get to a place where I could reliably make it to the boss (using about half of my lives in the process) and the boss itself somehow took the bullshit to another level entirely. For a while, I actually didn't think I had the skills to ever beat him. Just like everything else, he's all about bullshit patterns but he switches it up like 4 times, which leaves you very little room to adapt. The boss fight alone forced me to replay the final level so much that by the time I finally managed to beat him I could get through the level pretty easily and using less than 10 lives. If it wasn't for that final level, this would've been a 3 hours long game for me. Ultimately, it ended up taking me almost 8 hours to finally beat it. Overall, I kinda want to say I enjoyed it. I'll certainly check out the sequel when it comes out. But if you rage at games easily, you should probably skip it. If you like hard games and AVGN, though, it's worth a look. Edited October 18, 2015 by FHellD Quote Link to comment Share on other sites More sharing options...
Mal Posted October 21, 2015 Report Share Posted October 21, 2015 (edited) Completed Lifeline. Pretty neat n compelling game. I guess I completed it. It's pretty neat to keep track of over the course of a few days. Edited October 21, 2015 by MaliciousHarpy...? Quote Link to comment Share on other sites More sharing options...
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