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Grand Theft Auto


topekaguy
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I'm liking the random encounters. Drove a guy to the airport after his car broke down, he gave me a stock tip for something that went up thirty points. Wishing I'd invested all $500k instead of just $100k now. Then I ran across a No Country For Old Men-style drug deal gone tits-up and stole the cash only to find some guys on my tail after that. They were shooting the crap out of me on my bike, even when I rode halfway up a mountain and then flew back down the otherside. Eventually, found a decent location and smoked those fools. This was all during one 'journey' to go buy something. Fell in love with the bike I was riding.

 

And some other random thoughts:

- Only just discovered how to switch between different types of the same weapon class after I was wondering how the hell I get Trevor to use the Combat SMG I'd 'bought'.

- I was hoping this little piece of music would be more of the game's theme, or at least during character switches. Really dug it when I first heard it in the trailer.

- I'd heard about being able to insure your vehicles so they can always be recovered if destroyed (I think the impound is where you can buy back discarded/lost ones)

- As Trevor, I drove a drunk and horny couple back to their motel and they started having sex in the car. Could see it whenever you pressed to look behind. :(

- Accidentally skipped the tutorial for tennis (not sure if the coloured circles are tips for shots...) but I've won 2/3 matches so far...even though the game seems to think it is only 1/2. Never seen a stat buff from it yet though.

- The exercising demons side mission was funny.

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I agree, but to me it doesn't feel good unless I have some underlying reason. Without that it's boring. If you enjoy it though more power to you.

 

*Edit* - I suspect this is the same reason I don't care about multiplayer either: I need some kind of story-type justification for why I'm doing what I'm doing, and some sense of advancement in that story, or it just feels pointless and boring to me.

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I totally get why Trevor's there, and he makes the game better as a result; now there's an excuse for blowing shit up and mass murdering tons of civilians. 

 

But yeah, I'm with Ethan. He's not a very likeable guy, and some of his dialogue is just plain creepy. I think he'd be a lot better if he was more subtle, a 90's Jack Nicholson type of psychopath, but oh well. 

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Ifruit (temporarily) exclusive to the IPhone, eh? I wouldn't mind if they let you at least use the features from the website. Really, I have little desire to even use my phone to do anything outside of/for GTAV (or any game that isn't on my phone, which is about all games I play), especially when it's something that could and should have been in the game itself anyway. I just want to be able to do Chop stuff. I've always found timed exclusivity a bit of a kick to the balls of anyone who bought day-1, and who likely won't be playing the game anymore when the developer decides to let customers have (usually buy) it. This is no exception. Especially since the game keeps reminding me about how I could be doing other stuff if I had decided to buy Apple's products. 

 

On the other hand, since there is no good reason to make people do this from their phones (I'm sure the pretense is extending the "experience"), and since smartphones are the giant gateways to personal information that they are, I'm sure that this is part of some massive data triangulation scheme. At least that's what I'm going to tell myself every time I'm playing the same game with Chop, and the (GTA) game is reminding me that I can teach him new tricks.

 

Oh yeah, aside from that, I'm loving the game. I'm still in the early phases though, where I'm likely to stop what I'm doing to listen to 10 minutes of a talk radio segment.

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I doubt it's as sinister as timed exclusivity sounds, I'm guessing they just developed the iOS version first because it's easier to do (less fragmented device base).

 

Note: I am an android user and wouldn't get an iPhone even if it were free.

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It's possible that they didn't have the foresight to have it ready for everyone (everyone in R*'s mind, which = everyone that owns a smartphone, and screw anyone else) to use from day-1. At very best, it was a really silly oversight, and pretty negligent; to pack in this 1p function (?) in, remind gamers of it as they play, but not have it available for a great deal of them to use. It seems silly to me though, that someone with their resources wouldn't be able to have an Android app ready for a title they've been working on for years, and that seems to have been in-mind as they were putting things together in the game. Or that they would have to develop two smartphone apps separately, even, due to any kind of constraint. If it wasn't coming from the company that I also suspect of trying to pretend that the (eventual) PC versions of upcoming games doesn't exist in hopes of selling two copies to people, I might not suspect anything beyond a lack of foresight as the reason for it. It's R* though, and I don't put shit like that past them for a second. Sure, we can make arguments for why they might push out the console versions first, but it's not like other devs don't manage to release on 3-platforms simultaneously with regularity.

 

Anyway, while I genuinely think this Ifruit thing is lame both in concept and execution, and that (as I've now made clear) there is a possibility of planned, timed exclusivity for it, I was mainly using the term just to refer to the fact of the exclusivity, rather than any possible intent; and the second part of what I wrote was mostly in jest. Just to be clear. Sometimes I worry that my avatar lends a tone to my posts that I don't intend for them to contain.

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I'm finding I'm enjoying Trevor's psychosis more on some of these later missions (both main and side).  I think I just had some of the stuff that bothered me all crammed right together, giving me a negative impression of him (as a character, obviously as a person he's horrible no matter what).  I still don't have any desire to play as him when I don't have to, but when I do I don't mind it like I did before.

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Probably the only time I'll be in this thread, but I actually helped out a customer today with the flash drive fix. At first I gave them an 8GB flash drive thinking that would be enough. He came back and I realized, "Oh yeah, that install is 8GB." They were great flash drives, and on sale, so at least the kid has a good 8GB drive handy while he uses a 16GB one for GTA V.

 

Correct me if I'm wrong, but once you're using a flash drive for the 360, it's formatted for use only with the 360. Right?

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