TheMightyEthan Posted May 11, 2016 Report Share Posted May 11, 2016 So apparently this is a thing and it's coming out October 21?! Quote Link to comment Share on other sites More sharing options...
Baconrath Posted May 11, 2016 Report Share Posted May 11, 2016 Must...resist...day-one Firaxis purchase...[Nam flashbacks to Beyond Earth] Speaking of BE, since this is getting announced does that mean BE wont be getting any more love? Quote Link to comment Share on other sites More sharing options...
deanb Posted May 11, 2016 Report Share Posted May 11, 2016 http://store.steampowered.com/app/289070 They're up on Steam already. Kinda limited atm but I imagine we'll have gameplay trailers n such upcoming, so far seems like a sort of visual polish of V. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 11, 2016 Report Share Posted May 11, 2016 Man, I was kind of hoping the rumor wasn't true. I still haven't touched Beyond Earth. Also, yeah, I wonder if they're planing to support both games concurrently or if that means Beyond Earth will have a shorter lifespan and no more expansions. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 11, 2016 Author Report Share Posted May 11, 2016 I didn't find BE as compelling as V for some reason I can't put my finger on. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 11, 2016 Report Share Posted May 11, 2016 Vanilla or with the expansion? I mean, from what I heard vanilla was underwhelming but I would expect it to get better with expansions. I remember back when Civ V had just come out, most people were complaining that it was shit and I was just sitting there enjoying the hell out of my first Civ game and wondering wtf they were talking about. Nowadays it seems almost everyone thinks it's the best Civ yet. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 11, 2016 Author Report Share Posted May 11, 2016 (edited) RPS has a good article with lots of new details: https://www.rockpapershotgun.com/2016/05/11/civilization-vi-details/ The biggest thing is probably how cities will spread out and have different "districts" which give them different bonuses, but the coolest thing I took from that is research: you can still research straight up the tech tree if you want, but different aspects of the terrain will give you bonuses toward certain techs. Examples given include for instance operating a quarry giving you a bonus toward researching the masonry tech, or having a city on the coast giving you a bonus toward researching sailing, and then having fishing boats giving you a bonus toward a later naval tech, etc. *Edit - Wait! How could I forget? The biggest thing is that it's being developed by the team that made Brave New World and Gods & Kings, and that almost every single system from the fully-expanded Civ V is going to be in the base game. @FLD: I just have the BE base game, not the expansion. And I agree, I always thought Civ V was amazing, and the expansions just made it better. Edited May 11, 2016 by TheMightyEthan 1 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 11, 2016 Report Share Posted May 11, 2016 If 75% of what's in the fully-expanded Civ V game is in the base Civ VI game, plus a good number of good changes, I will be a happy camper. I liked the no-stacking rules of Civ V. I wonder how Civ VI will prevent stacks of doom. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 11, 2016 Author Report Share Posted May 11, 2016 From what it sounds like it's basically the same as Civ V, except that a few things that used to be individual military units are now "support" units that can be in the same tile as a regular military unit. The devs aren't saying yet, but the author of the article speculates it will be stuff like AA guns. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 12, 2016 Report Share Posted May 12, 2016 That makes sense. Ranged Or support units stacking with melee is good. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 13, 2016 Report Share Posted May 13, 2016 New info on IGN. They're changing the art deco style of the UI to an Age of Exploration theme. Think compass, astrolab, etc. Also the fog of war is no longer clouds. Instead, in keeping with the UI theme, it's a blank parchment with longitudes and latitudes lines on it. And for stuff that's partially uncovered, instead of just being darker than the rest of the map, they have a shader that simulates a pen-and-ink drawn map. Pretty cool stuff! 2 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 13, 2016 Report Share Posted May 13, 2016 Everything they're saying makes me want to see it in action even more. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 13, 2016 Author Report Share Posted May 13, 2016 Two other awesome things from that article: the empty parts of the map will have "here be dragons" type illustrations, and units will be customized for each individual civ even beyond unique units. Like every civ's pikemen will look slightly different to reflect that civ's cultural designs, and also skin tones will be different. I am so excited. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 25, 2016 Author Report Share Posted May 25, 2016 A hands-on from RPS. The biggest takeaway is that due to the AI "agendas" they now appear to be much more rational actors, as you can pinpoint the causes of why they did what they did. Every single thing I hear about this game makes me want it more. 1 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted May 25, 2016 Report Share Posted May 25, 2016 (edited) Gameplay footage. It's some random youtube dude talking over a short clip but at least you can see the game in action a little bit. edit: Less annoying version of same footage. At least in this one you can hear the sound better and the guy doesn't pause it every 10 seconds. Edited May 25, 2016 by FLD 2 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 25, 2016 Report Share Posted May 25, 2016 Whoa, FLD, that video is trippy only because it means there are three mouse pointers on my screen and I can only control one of them. 1 Quote Link to comment Share on other sites More sharing options...
Baconrath Posted May 26, 2016 Report Share Posted May 26, 2016 (edited) I hope they fix the AI so they won't propose an offer and then tell you that reasonable offer that they just proposed and tell you "No, that's not good enough." That bait and switch shit gets you nuked >:[ Edited May 26, 2016 by Baconrath Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 26, 2016 Author Report Share Posted May 26, 2016 If they propose it and you accept it they'll always let you, it's only if you change it, they reject the change, and then you re-propose the original offer that they'll sometimes reject it. 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted May 26, 2016 Report Share Posted May 26, 2016 I believe that's what Baconrath is getting at. It does suck as a player, but I understand it from a dev stand point since it's not always in actual real world negotiations you get to present the original terms back after you've attempted better terms on your behalf. I think it could be better presented than how the negotiation screen currently presents it to be a bit more transparent. Like a "mood" or something, and each change to the negotiation reduces the "mood" so immediately you can only negotiate for something lesser than what was originally negotiated. Or maybe have it in turns, so they present, you give something back, then if they reject they come back with something. If they are still fine they can re-present their original offer, or they might now require like 10 extra gold from your or something. 1 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 26, 2016 Report Share Posted May 26, 2016 Yeah. In real world negotiations fucking around with ridiculous counteroffers will sometimes result in the original offer being pulled. 1 Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 29, 2016 Report Share Posted May 29, 2016 Can't wait. Although it's kinda strange that they're censoring this one. 1 Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted August 24, 2016 Report Share Posted August 24, 2016 http://civilization.com/news/entries/civilization-vi-limited-quantity-25th-anniversary-edition-revealed Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted August 24, 2016 Report Share Posted August 24, 2016 You know it's for the gullible because it includes commemorative coins. 1 Quote Link to comment Share on other sites More sharing options...
Mal Posted August 24, 2016 Report Share Posted August 24, 2016 But it's limited! 1 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted October 18, 2016 Report Share Posted October 18, 2016 I am hyped for this. I've watched an embarrassing number of let's play videos of the press build and I am very excited to try out the new district and tech systems. It looks like the promise of more specialized cities (rather than building the same buildings in every one of your cities) in a civ game has finally been realized. Quote Link to comment Share on other sites More sharing options...
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