TheMightyEthan Posted April 28, 2012 Report Share Posted April 28, 2012 I have tried on a couple of occasions, but always quit when I realize I don't have a fucking clue what's going on. Are there any packs that make the game more newb friendly? Like, that make it so I can understand what things mean and such? Quote Link to comment Share on other sites More sharing options...
deanb Posted April 28, 2012 Report Share Posted April 28, 2012 I have tried on a couple of occasions, but always quit when I realize I don't have a fucking clue what's going on. Are there any packs that make the game more newb friendly? Like, that make it so I can understand what things mean and such? Any packs. That'd make it newb friendly? maybe for lazy people? Not that I can think of. Also after a bit of discussion, and the doubt did cross my mind the moment I typed it here, hence the plan b, but I'm thinking a succession game might be a bit much and a bit soon. 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted May 31, 2012 Report Share Posted May 31, 2012 http://www.bay12forums.com/smf/index.php?PHPSESSID=fc7c2eecc68d1d39301f9613f0cbbe4d&topic=106269.0 Total conversion mod for a post-apocalyptic wasteland. Quote Link to comment Share on other sites More sharing options...
deanb Posted June 22, 2014 Report Share Posted June 22, 2014 http://www.reddit.com/r/Games/comments/28s5j1/dwarf_fortress_mod_replaces_2d_with_isometric_view/ So Stonesense can now work within Dwarf Fortress (previously you had to have both open, preferably on two screens, and Stonesense would replicate what's going on in the main window). Certainly one of the better tweaks towards usability. Though as many have noted there's a new update (two years in the making) due out soon which might break this for a bit. But nothing stopping you using the old version for a while. Quote Link to comment Share on other sites More sharing options...
deanb Posted April 1, 2016 Report Share Posted April 1, 2016 http://www.pcgamer.com/dwarf-fortress-creator-on-how-hes-42-towards-simulating-existence/ Tarn Adams declares he's 42% towards simulating existence. I somewhat believe him. Also this is great There’s a lot of ways it can happen. It’s funny how I have popular bugs, right? You shouldn’t have popular bugs. But the most popular bug with the latest release, I added taverns to fortress mode, so the dwarves will go to a proper establishment, get mugs, and make orders, and they’ll drink in the mug. And, you know, things happen, mugs get spilled, there’s some alcohol on the ground. Now, the cats would walk into the taverns, right, and because of the old blood footprint code from, like, eight years ago or something, they would get alcohol on their feet. It was originally so people could pad blood around, but now any liquid, right, so they get alcohol on their feet. And then I wanted to add cleaning stuff so when people were bathing, or I even made eyelids work for no reason, because I do random things sometimes. So cats will lick and clean themselves, and on a lark, when I made them clean themselves I’m like, ‘Well, it’s a cat. When you do lick cleaning, you actually ingest the thing that you’re cleaning off, right? They make hairballs, so they must swallow something, right?' And so the cats, when they cleaned the alcohol off their feet, they all got drunk. Because they were drinking. But the numbers were off on that. I had never thought about, you know, activating inebriation syndromes back when I was adding the cleaning stuff. I was just like, ‘Well, they ingest it and they get a full dose,’ but a full dose is a whole mug of alcohol for a cat-sized creature, and it does all the blood alcohol size-based calculations, so the cats would get sick and vomit all over the tavern. 3 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted March 13, 2019 Author Report Share Posted March 13, 2019 Dwarf Fortress is coming to Steam, with graphics!!! If I'm your secret Santa this year, you will be getting a copy. Non-negotiable. https://www.polygon.com/2019/3/13/18263905/dwarf-fortress-steam-graphics-workshop 1 1 Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted March 13, 2019 Report Share Posted March 13, 2019 Well shit. It might finally be time to see what all the fuss is about with this game. I never really tried it because the ASCII graphics were too off-putting to me, but now I guess that won't be a problem. Quote Link to comment Share on other sites More sharing options...
deanb Posted March 13, 2019 Report Share Posted March 13, 2019 Well it's a wee bit out dated buy someone did write a guide with some tips for getting into the game (and going without the ASCII graphics) a long while back... http://pressxordie.com/2011/08/01/how-to-get-into-dwarf-fortress/ 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 13, 2019 Report Share Posted March 13, 2019 For me the ASCII graphics themselves weren't offputting, it was the fact that I had no idea what was going on. Not even a little bit. Hopefully real graphics will help that. Quote Link to comment Share on other sites More sharing options...
Mal Posted March 14, 2019 Report Share Posted March 14, 2019 US politics related but... 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 14, 2019 Report Share Posted March 14, 2019 Go America! Quote Link to comment Share on other sites More sharing options...
deanb Posted March 14, 2019 Report Share Posted March 14, 2019 And people say capitalism can't produce video games. Quote Link to comment Share on other sites More sharing options...
Mal Posted November 21, 2019 Report Share Posted November 21, 2019 (edited) I finally got a fort going after like what... a decade of trying? Current goal: not starve or die of thirst then maybe create a functioning gate to the outside world lest I be invaded by goblins. I don't think a stone block at the entrance of my fort is a good idea if I want to trade or get migrants. At the same time I got to figure out how stairs or ramp building works. I kind of clicked around until I got something to work so I can get some stone. I should get down to a cavern level too... not to mention some proper flooring, walls and ceilings. It's all mud right now. We're no better than moles. I guess this is what a fort gets for having an expedition leader who lounges in their room all day long... FUN Edited November 21, 2019 by Mal 1 Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted November 21, 2019 Report Share Posted November 21, 2019 Oh, did the steam version come out? I've always wanted to try it but I just can't with those ASCII graphics. 1 Quote Link to comment Share on other sites More sharing options...
Mal Posted November 21, 2019 Report Share Posted November 21, 2019 Not yet. I just spent enough time watching videos of sessions that I mostly got used to it now. Still unsure about work flow and what exactly to do. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 22, 2019 Report Share Posted November 22, 2019 @Mister Jack I'm with you, I can't handle the ASCII graphics, and I couldn't get any of the graphics mods to work last time I tried. Quote Link to comment Share on other sites More sharing options...
deanb Posted November 24, 2019 Report Share Posted November 24, 2019 If only someone put together a guide some point.... (probably way out of date mind). Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 25, 2019 Report Share Posted November 25, 2019 I tried it with a guide, but still couldn't do it. Quote Link to comment Share on other sites More sharing options...
Mal Posted November 26, 2019 Report Share Posted November 26, 2019 For some reason any graphical mods doesn't seem to work for me windowed. The game has to be fullscreen (F11) for it to show else it be default. As for a game guide... Text wise, I'd say the DF wiki one is probably the one I recommend since there is just so much. As for video, Kruggsmash's starting guide is fine. Just enough to get you started and stay living. Everything else is just playing around to see how they work. Quote Link to comment Share on other sites More sharing options...
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