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Monster Hunter


deanb
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A thread for all things Monster Hunter, but since it's most recent here's Monster Hunter World:

Should also be coming to PC too. Looks kinda pretty but it seems a lot of discourse around MH is kind of mixed with regards to how they play. I wonder if it being "World" means some kind of MP/MMO aspect to it, or just in regards to expanded scope. Also I believe this is first Monster Hunter on PlayStation in a fair while (and first on a PS console?)

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  • 7 months later...

Alright, so I've done about three or four hunts now.  Obviously, the game is way bigger than that, but I think I've played it long enough to at least have a decent impression of what I'm in for, and I'm having a lot of fun with it.  I haven't really had the chance to play with any friends, though I have done some hunts with randoms.  I've played two Monster Hunter games previous to this one, and despite what some series purists may say, this game plays better than the others.  No awkward claw grip 3DS controls, for starters.  You also don't have to constantly stock up on whetstones either.  Only idiots ever ran out of those things anyway, so this game just gives you one permanent whetstone you can use infinitely.  Right there that cuts out a lot of busywork.  You also don't need to stop to grab resources all the time.  You can just hit circle as you run by something and it'll add it to your inventory automatically, which saves a lot of time.  There are exceptions for things like mining, but you don't have to stop and physically pick up every herb or mushroom anymore.  Items have a shortcut menu now so you don't have to fumble awkwardly through a horizontal list to find your potions if you don't want to.  Potions and such can be auto-crafted.  Joining online sessions is pretty painless, at least with randoms.  Again, haven't played with any friends yet.  You can also use potions without having to stand still and then pose after drinking it.  I always thought that was so stupid.  What kind of idiot, in a fight to the death with a giant monster, would stand still while drinking a healing potion and then also stand still to flex their muscles?  There's a fight going on, retard!  You can run or even sprint while drinking potions now.  However, healing isn't instant and if you roll away to dodge an attack while drinking, it will interrupt the animation and you won't get the full benefit, which seems like a fair trade-off.  The name of the game here is quality of life improvements.  Once you strip out all those horrendously outdated and tedious elements that were in previous games, Monster Hunter becomes much more enjoyable.

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I'm loath to compare it to Destiny, but it's a quasi-MMO I guess.  The difference is that you aren't required to play online, although if you don't want to play online then why would you even buy this game.  You join a matchmaking hub with about 16 people, I believe, though you only actually see other players in the gathering hub area when you're in your headquarters.  Whenever you select a mission, you can be matched with up to three other people before departing.  If you are doing a story mission then you usually have to start it solo but people can join you afterwards.  If you don't want to wait to be matched or you're doing a story mission, you can also fire a flare after you've departed to open your instance up for randoms to join.

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Alright, I finally had the chance to play with a friend.  It's a little confusing at first, so here's how it works.  When you invite your friend to join your session through the options menu, you're not inviting them to a party.  You're inviting them to join your particular lobby.  You don't invite people to join your specific quests.  What you do is you wait until they join your lobby, then you select a quest to do.  A notification pops up in the lobby every time someone accepts a quest, so your friends will know you're recruiting.  After you accept a quest your friends go to the quest board and choose to join a quest.  Your open quest should then be on a list for them to join. 

 

If you're already on a quest, your friend can drop in as long as they're part of the same lobby as you.  If you're doing a story quest, they'll have to wait until you've viewed any cutscenes within the quest before they can join.  If they join within the first ten minutes of a quest, they'll get the full reward for it.  If they join later they won't receive rewards, although they still get to keep any monster parts they carve up.

 

If you want to do an expedition (free roam) in co-op, you need to first accept a side mission of some kind.  It can be something easy like collect 20 plants or whatever.  They'll join you on that quest and get it done quickly.  After it's done, you have the option to either return to HQ or go back to your camp and start an expedition.  The latter option will take your friend with you if they also choose the same option, then you can run around in the map for as long as you want.  It's a rather strange set of hoops to jump through, but at least the option is there.

 

There is a clan system, although they're called squads in this game.  I didn't use it, however, because starting a squad session closes you off to playing with randoms.  I'm pretty sure that feature is meant for large groups of people who play regularly.

 

Edit: Something else I should mention is that when you accept a quest and are waiting for people to join in the lobby, the only people who can join you are the people who are in the same lobby as you.  Since that's only 15 other people and they might all be doing their own thing you could be waiting forever if none of them feel like doing your particular quest.  However, if you depart on the mission and then fire a flare, that opens you up globally.

Edited by Mister Jack
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  • 2 months later...

Well I know what I'm playing instead of Overwatch: Retribution. As much as I want that Moira skin, it's a complete RNG toss-up. Even with the Arcade lootboxes, you're mostly going to waste your time if you seek out a few items.

 

With Monster Hunter World, it's fun throughout the whole game. You battle a giant beast of legend and craft your character to your play-style. New updates to keep things turning and cool gear you can easily get with time and effort. Barely any RNG shenanigans!

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  • 2 weeks later...

Well, you really only need to do the event 5 times for only the armor and 2 more times if you want the Charge Sword. Honestly, if you could only do it once, the pants are the highlight item of the whole set. I also like the hair for the look and that it helps with Critical Eye and Weakness Exploit.

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  • 1 month later...
  • 1 month later...

 

Sadly gonna have to wait for a sale on this one. Not only am I likely still going to be in the middle of Yakuza 0 at that point, it's also coming months later without any kind of lowered price and sounds like they spent none of that time on PC-specific improvements or optimizations. Graphics will apparently have parity with console and the system requirements mention "30FPS on low" for minimum and "30FPS on high" for recommended. The game does support 60FPS but it seems unlikely I'll be be able to hit that on my current setup.

 

So yeah, while none of that is indicative of a bad port it is enough to get me out of impulse purchase territory. For the best anyway, I don't even know if I'll enjoy the game/series.

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Considering Monster Hunter World was on my list of "here are the only games I want to buy in 2018", I'm definitely picking it up. Been sitting on Steam credit I got for Christmas last year, and I've been real good about not spending it on impulse buys. I'd been tempted by Final Fantasy XV and Yakuza 0 during the Summer Sale, but I persevered.

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  • 3 weeks later...

So like I stated in my status update, load times on PC with SSD are crazy fast compared to the console version. Now you're probably saying, "Well, duh! SSD will be faster!"

 

Nah, even when a PS4 has a SSD, the PC version is getting people into quests/investigations faster! Below I've timestamp the video where the user compared the stock PS4 1TB HDD versus a 500GB SSD.

 

 

 

Maximilian Dood went to the same map for the same monster, though a different quest.

 

 

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