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Tabletop Simulator


Mr. GOH!
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Okay, having looked over my "own" games...

- Hyperborea should work fairly well. It's all in Italian but none of the components are language dependent. And I can pretty much remember all the relevant rules. It's a sort of civ/area control game with a "bag-building" mechanic, which is sort of like the deck building of Dominion, Legendary, etc. but you get different coloured cubes which activate action icons for movement, attack, etc. Could take as long as Scythe to play, but you can adjust the end-game conditions for short, long or medium (although, short might be too short)

- Paperback is like Scrabble but with a deck building mechanic in that you draft extra letters to spell out longer and longer, higher-earning words. You then buy scoring cards which count at the end of the game but will only count as single "wild" letters and not help for buying other cards (so like gaining VP cards in Dominion). I think it could be pretty fun.

- London is a sort of hand management, engine-building game that could work. Fairly straightforward gameplay.

- 6 nimmt should work. It's pretty basic so you could learn it in a few minutes but a lot of fun. I might just need to have the rules handy so I remember where a card is supposed to go when rows are already full. I think it's pretty obvious in that "cards go next to the closest card that is lower in value" but best to be prepared.

- Epic Spell Wars is also dumb fun that shouldn't overrun with three.

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I quite like epic spell wars. I'd be up for trying the DC Deck builder. 

Or whatever anyone else is up for, I'm pretty open to stuff. As mentioned I've a fondness for co-op, I'm also down for something "simple", wouldn't want to burn out on big multi hour games too quick. (though I'm super down for figuring something longer in the future, e.g Firefly or Xia or similar) 

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Just to let you know I've find a non-expansion version of Abyss that works okay, and in seeing a a youtube video I now understand how Zombicide works in TTS (though I'd still need to refresh myself on the actual rules in that front).

 

Rules for Abyss are grabbable here
https://boardgamegeek.com/filepage/105813/abyss-english-rulebook

(Ideally read in a PDF reader that can do two page spreads since it's laid out to be a wide spread, there's a lot of pictures of the board and how plays work n such).

And for Zombicide:

https://boardgamegeek.com/filepage/85147/zombicide-rules-summary-and-reference-cards

(it's a summary rule set but covers most things players need to know, and tbh the set up is done by TTS)

 

As for this weekend, I'm going out to see Atomic Blonde on Friday night but otherwise I'm free all weekend. Which might also mean I'll maybe take the time to source rules for all the above games too, it's just these two were perplexing me. And I know that Goh isn't keen on CAH but I've got a pretty sweet workshop version of the game if others had grabbed TTS and were wanting a more casual fare.

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