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deanb
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  • 2 weeks later...

http://forums.bukkit...-chapter.62489/

 

For folks who want it... tl;dr: Bukkit team joins Mojang to work on server side things.

 

Its a good thing since the Bukkit guys have been at it for almost two years and Mojang surely needs all the experience regarding server issues as they can get. Jens and Jon can focus on making and optimizing content, the Bukkit team can work on multiplayer and with Daniel coordinating the two. So yeah, Mojang with regards to Minecraft seems more well rounded now.

 

Who knows how SMP will run and look like in six months from now...

----

Also this:

http://www.minecraftforum.net/news/422-notch-gives-3-million-to-mojang-employees/

 

$3,000,000 to 25 (24? minus Notch himself) employees makes it about $120,000 per employee if counted at 25. It should include the Bukkit team as well who just joined too. So... working on Minecraft as fans paid off for them.

Edited by MaliciousH
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http://xboxlive.ign.com/articles/121/1219976p1.html

 

So thought I'd put this in here rather than in its own Xbox thread for now. The XBLA version has 4 player splitscreen and supports up to 8 players online. Hmm. Sounds very nice, I don't see it being added to the PC release.

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  • 3 weeks later...

http://www.gamasutra.com/view/news/167137/Minecrafts_future_depends_on_more_than_just_Mojang_says_EA_CCO.php

 

So EA's Chief Creative Director says that for Minecraft to be a successful business they need to sell services and products for it. "those are the kinds of things that Notch needs help with, and that without the help of a publisher or other support, he's probably not going to get there completely by himself." My, EA's Creative Director whatever kind of publisher support could you mean?

 

Oh n obviously Notch read the article.

https://twitter.com/#!/notch/status/184216335444746240

I'm sure EA is very successful at monetizing games, but the more we don't do what they would do, the happier I am.
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Let's hope he stays that way. It's clearly just a push for a slice of the pie. Mojang is doing fine without publisher support and being so successful at it is starting to scare the big fish.

 

Found a typo in that article:

I just like us being associated with great talent.

 

Clearly, it was supposed to read:

I just like us destroying great talent
Edited by MasterDex
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Let's hope he stays that way. It's clearly just a push for a slice of the pie. Mojang is doing fine without publisher support and being so successful at it is starting to scare the big fish.

 

Found a typo in that article:

I just like us being associated with great talent.

 

Clearly, it was supposed to read:

I just like us destroying great talent

 

For some strange reason, EA really has a hard time spelling that word correctly.

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  • 2 weeks later...

Anyone know if/how you can run two MC clients at once on the same PC. Also if there's any easy-ish way to control one of these with a 360 pad. Mainly looking for a potential way to amuse the wee ones tomorrow babysitting (One on the netbook, two on the desktop). If not I'll probably throw something up on PS3, or a film or something.

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I made an iron golem and his name will be Squidward :D

 

Anyone know if/how you can run two MC clients at once on the same PC. Also if there's any easy-ish way to control one of these with a 360 pad. Mainly looking for a potential way to amuse the wee ones tomorrow babysitting (One on the netbook, two on the desktop). If not I'll probably throw something up on PS3, or a film or something.

 

http://www.minecraftforum.net/topic/824962-two-minecraft-clients-one-pc/

 

http://www.minecraftforum.net/topic/765085-tutorial-how-to-play-minecraft-with-a-controller-pc-mac-051111/

 

I'm guessing it's possible.

Edited by Baconrath
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  • 4 weeks later...

Anyone know if/how you can run two MC clients at once on the same PC. Also if there's any easy-ish way to control one of these with a 360 pad. Mainly looking for a potential way to amuse the wee ones tomorrow babysitting (One on the netbook, two on the desktop). If not I'll probably throw something up on PS3, or a film or something.

 

Seems someone recently had the same problem and made a mod for it.

http://retro-hack.bl...reen-on-pc.html

Edited by CrowKnow
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  • 1 month later...

http://www.mojang.com/2012/06/minecraft-snapshot-week-24/

 

So it now supports LAN. At first I thought little of it since we'd done LAN with it before, but this allows you to have others on LAN join in on your SP game. So hopefully that's heading towards one of the main missing features of MC with online play. i.e drop-in MP.

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Pretty much what I have done. I'm about to transfer my SSP map over to the SMP map, which share the same seed which essentially makes SMP my single player game since barely anybody comes by my server (Edit:I guess I can't for now..). Since I am pretty hands off, my only protection at the moment is to have a level backup every night.

`Mojang's goal is to SMP and SSP to be the pretty much the same exact thing. It should in theory make it easier to update the game since they'll only be working on one version now, instead of two. It make life easier all around. I think. Not sure how it changes things for server owners.

 

Lastly watch this dude.

Edited by MaliciousH
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  • 3 weeks later...
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  • 4 weeks later...

http://www.bbc.co.uk/news/technology-20492908

 

So UN Habitat are having a bit of a marketing stunt with Minecraft and "Minecraft Modelling Firm" Fyre UK ( :rolleyes:) to make some urban regeneration projects in Minecraft and let residents walk around the virtual environment. Because up to now no one has ever made a proper architectural design software that can create higher fidelity than the 1M2 blocks of Miencraft.

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