Jump to content

Dead Space


Chewblaha
 Share

Recommended Posts

The swearing actually came across as 'gruff action hero' to me. He says things like 'Die you f*ck!' (something like that). A bit odd, but I would've been ok with it if they programmed it so he only swore when he was actually killing a necromorph ... not a floor panel <_< I dunno, I'm ok with the voice and all, I guess I thought him being mostly silent in the first worked fine.

 

Also, they took away the incredibly-awesome-looking-but-incredibly-pointless alt fire on the Pulse Rifle and replaced it with a grenade launcher that looks lame but is actually helpful. So I'm sort of indifferent about that.

 

 

Really? I think I had meleed at least 40 times trying to show my friend how the flow of it is different and I heard him say nothing?

Link to comment
Share on other sites

Really? I think I had meleed at least 40 times trying to show my friend how the flow of it is different and I heard him say nothing?

 

Maybe it glitched on me and he IS supposed to only say it at certain times. I'm certain it happened, it made me laugh and I had a discussion about it with my friend in party chat.

Edited by RadiantViper
Link to comment
Share on other sites

For example, I started playing the first Penumbra game once and found myself hiding behind crates because I didn't want to see what had just made that noise around the next corner :lol: It was the first time I was genuinely afraid to proceed in a game. The first Silent Hill also came pretty close to that when I played it last year. The atmosphere is so goddamned creepy that it feels like the town itself is alive and out to get you. In some areas, I found the sections without any enemies to shoot to be scarier than when I was fighting or running away.

 

I definitely got that in Silent Hill 2 and in Amnesia. Silent Hill 2's got this great effect where it really feels like you're in an actual location, like the town actually exists somewhere in the world and you're out there walking around it's creepy streets. Guess that's what you get from real quality design in a game.

 

Dead Space only disturbed me once or twice, mostly the game was just filled with tension as others have said. BUT Dead Space had one great effect that I haven't felt in any other horror/action game- after beating off hordes of enemies when the tension comes to a head, standing over the last one's corpse I actually feel really satisfied and exhilarated. I've had a few battles that have genuinely gone on for 5 minutes or so in the games harder modes, and when I've dealt the final hit to the last enemy, damn do I feel good.

 

Can't believe I lost my 360 copy of the game... This demo is going to get downloaded so hard when I get back to the flat.

Link to comment
Share on other sites

  • 2 weeks later...

Looks like they nerfed the weapon upgrade system, instead of having that cool network now it's just a bunch of stats, and you put points directly into the stats instead of having to navigate your way around the network to the stats you want.

Link to comment
Share on other sites

  • 2 weeks later...

I'm going to have to put Dead Space 2 on hold. I don't have the money, as in my last paycheck was ridiculously low because we had Christmas vacation. Only reason I have LittleBigPlanet 2 is because I had done some trade-ins.

 

When I get the cash, I quickly purchase the thing, but I would have to say that might be in late April.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...