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The javelin is pretty cool once you upgrade it. It kills almost anyone in one hit if you shock them afterwards and turn them on fire.

to be honest, i dont really use most of the weapons in either dead space. Im not very good at the game so i stick with the plasma cutter and the pulse rifle....or whichever weapon is most like a shotgun.

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I just beat DS2 not even an hour ago and it was EPIC! Such a huge improvement over the first game!

By the end of it I was switching between the Flamethrower, the Ripper, the Seeker Rifle, and the Supercollider Contact Beam (extremely handy once fully pimped out for the end). I love those and the Pulse Rifle, though it started to lose its kick so I traded it for the Seeker Rifle.

 

I gotta say I was pleasantly surprised, I normally HATE horror, and I HATED the first game.. but after hearing so many good things about this one I gave it a try and was hooked after the first 30 minutes. I played it over the course of 4 days to savor every moment of it. Definitely GOTY material :3

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Also Maritan what death animation is that?

If you fail at the last boss fight and

Nicole approaches you Isaac shoots himself with javelin.

 

HA SILLY PC GAMER!

At least I can play the game in glorious 1080p with 90 fps.

Inability to turn antialiasing on is a little irritating but the game still looks good.

 

Speaking of DLC:

http://forums.steampowered.com/forums/showpost.php?p=20713895&postcount=66

Just put the save file in your save folder and all console dlc equipment will be yours. For free.

Edited by Maritan
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Ohhhh good, gotta check his reviews up again sometimes I just get a bit sick of the negativity.

 

I know that Zero Punctuation's signature approach is to be negative, but his best reviews are the ones that fairly mention the strengths of the game too. Unfortunately, he sometimes completely neglects those positive aspects. Such as when he didn't even mention the multiplayer of Battlefield: Bad Company 2. I know he doesn't get into multiplayer FPSs, but for fucks sake that's the best part of BC2!

 

Likewise, he doesn't even mention the dynamic action sequences of Dead Space 2, or the some of the incredible scenes that you witness in the game. For example, that satellite array sequence at the end of Chapter 7 is fucking awesome. I hope Mass Effect 3 finds ways to incorporate some stuff like that.

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I still haven't played Dead Space 2, but I watched Yahtzee's review. The thing you have to remember is that Yahtzee primarily "reviews" for comedic effect, not for realz, yo. He's always going to be mostly negative because you can be far more humorous about something bad than anything good.

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Yahtzee was totally right on the horror thing.

 

Save a couple of bits later on, Dead Space 2 really throws too many monsters at you. To make a great horror game it's got to be 90% anticipation.

 

The combat, however, is so funs that I don't mind seeing monsters that much, and sometimes they would still get to me anyway. Yahtzee's limb-cutting being too easy argument is bullshit- humans haven't gotten any more sturdy in the future and in the game you're using future-rock cutting equipment for the most part, it's no wonder flesh will fall apart that much under the punishment. Also Isaac's got grav-boots. When he stomps, the force of that stomp is gonna be damn strong. Enough to tear limbs, I say!

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I'm somewhere in chapter 7 right now. Its good, but I think I'm liking the first one more. I think a part of it had to do with the enemy being an unknown at first, and the whole experience just felt more..cohesive? Issac's purpose on the Ishimura was very clear: he is there to find out what happened, keep the ship from falling apart, and not die in the process. I know why Isaac is at the Sprawl, but I often forget why I'm trying to get from one place to another.

 

I also feel less certain about what weapons I should be using. Like I bought the proximity mine weapon just for one kind of enemy in a warehouse and the assault rifle just for the school. Some weapons seem to be made for a specific enemy and are useless otherwise, and I can't picture myself ever using the sniper rifle. Unless there are some later parts in space, when will you have that kind of distance and time to make a steady shot?

 

The game is giving me the impression that its trying to be more scary by just being darker. I think the lighting certainly is more dramatic in many places, but there are many places that should really be brighter due to ambient lighting.

 

Lastly, I think this game needs to be played on a widescreen. I have to play on a CRT monitor, which makes using the in-game UI a little claustrophobic and I feel like I have tunnel vision when dealing with enemies.

 

P.S. The developers admitted it with the first game and I think it applies here, too: this game was made with a gamepad very much in mind. Maybe its because I don't play as many PC games as I used to, but I often find myself tripping over trying to use stasis and forgetting about alt-fires.

Edited by SanaEquiesterer
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I'm somewhere in chapter 7 right now. Its good, but I think I'm liking the first one more. I think a part of it had to do with the enemy being an unknown at first, and the whole experience just felt more..cohesive? Issac's purpose on the Ishimura was very clear: he is there to find out what happened, keep the ship from falling apart, and not die in the process. I know why Isaac is at the Sprawl, but I often forget why I'm trying to get from one place to another.

 

I also feel less certain about what weapons I should be using. Like I bought the proximity mine weapon just for one kind of enemy in a warehouse and the assault rifle just for the school. Some weapons seem to be made for a specific enemy and are useless otherwise, and I can't picture myself ever using the sniper rifle. Unless there are some later parts in space, when will you have that kind of distance and time to make a steady shot?

 

The game is giving me the impression that its trying to be more scary by just being darker. I think the lighting certainly is more dramatic in many places, but there are many places that should really be brighter due to ambient lighting.

 

Lastly, I think this game needs to be played on a widescreen. I have to play on a CRT monitor, which makes using the in-game UI a little claustrophobic and I feel like I have tunnel vision when dealing with enemies.

 

The cohesive feeling of the story gets better as it goes on. I think the first part of the game is just generally Isaac being all like "whaaaaa" and trying to get an angle on the whole situation.

 

Others have made the dark comment before, but honestly I remember the first game being just as dark, if not darker than 2. There are moments in 2 where it goes pitch black, but there's only a handful, and they fit the tension and release of the game perfectly. There are also moments where it is brighter than any part of 1 was. Maybe adjust the brightness in the game's menu?

 

In terms of weaponry- here's the golden rule as far as I'm concerned: pick 2-3 weapons you like the feel of/ understand how to use effectively, and stick to them. Never have 4 weapons in your equip slots, as ammo will be harder to come by for all of them. With 2 or 3, you'll get a lot more ammo and have an easier time getting to grips with them/ upgrading them. I spent the entire game never leaving the Plasma Cutter, Pulse Rifle, and Javelin gun out of my equip slots. I imagine you can do the whole game with the Plasma Cutter equipped alone, just like in DS1, but Plasma Cutter and something else would probably be your best bet.

 

Also, Stasis is a godsend later on. Seriously look into it, it saved my life countless times, especially in the last chapters!

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Also Maritan what death animation is that?

If you fail at the last boss fight and

Nicole approaches you Isaac shoots himself with javelin.

 

HA SILLY PC GAMER!

At least I can play the game in glorious 1080p with 90 fps.

Inability to turn antialiasing on is a little irritating but the game still looks good.

 

Speaking of DLC:

http://forums.steampowered.com/forums/showpost.php?p=20713895&postcount=66

Just put the save file in your save folder and all console dlc equipment will be yours. For free.

OH WOW 1080P! I can play it at 1080i. 90 fps?! WOW! Not like that's much an improvement.

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The cohesive feeling of the story gets better as it goes on. I think the first part of the game is just generally Isaac being all like "whaaaaa" and trying to get an angle on the whole situation.

 

Others have made the dark comment before, but honestly I remember the first game being just as dark, if not darker than 2. There are moments in 2 where it goes pitch black, but there's only a handful, and they fit the tension and release of the game perfectly. There are also moments where it is brighter than any part of 1 was. Maybe adjust the brightness in the game's menu?

 

In terms of weaponry- here's the golden rule as far as I'm concerned: pick 2-3 weapons you like the feel of/ understand how to use effectively, and stick to them. Never have 4 weapons in your equip slots, as ammo will be harder to come by for all of them. With 2 or 3, you'll get a lot more ammo and have an easier time getting to grips with them/ upgrading them. I spent the entire game never leaving the Plasma Cutter, Pulse Rifle, and Javelin gun out of my equip slots. I imagine you can do the whole game with the Plasma Cutter equipped alone, just like in DS1, but Plasma Cutter and something else would probably be your best bet.

 

Also, Stasis is a godsend later on. Seriously look into it, it saved my life countless times, especially in the last chapters!

 

I finished the first game barely two weeks before starting the second, and I definitely remember it being brighter. Maybe playing on a back-lit LCDTV had something to do with it, but I'm doubtful. I just finished chapter seven in DS2, and I can see what you mean by some parts being brighter, but I don't find that the brightness settings changed much (the logo is "barely visible"). DS2 has what I can only think of referring to as "hard darkness", where ambient light won't affect it, only Isaac's flashlight will.

 

Thanks for the weapons and stasis tip. I always carried four just to be prepared for more situations. I can't believe I never bothered with the force gun in the first game. It turns children and babies into pinatas.

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I dont think ive ever seen a game run at 90fps....i didnt even know it was possible to go above 60.......

 

How does it look? Like...real life?

Life can't go that high, sorry. It stays around the 30 FPS range, last I recall.

 

Partially relevant, I remember an old multiplayer bug in the 1998 remake of Battlezone that a player could exploit resulting in them running the game at 120 FPS while the opponent ran at the normal 30. Suffice to say, you move and do things a LOT faster with 120 FPS, since this is a standard multiplayer match, everything else ran normally while you see this tank zooming across the landscape. It was that kind of effect.

 

To say that anything above 60 would be a bit overkill, and makes things happen faster than you'd like them to. Like when I tried to play Quake on DOSBox and it ran at 200 FPS. Man, that was crazy.

 

tl;dr: High FPS = take everything you see and making it variably faster.

 

Could be wrong, though.

 

Not to say anything, but don't games have FPS caps these days? And I'm sure a game like Dead Space would have one for sure. 90 FPS is like... wow.

Edited by Pirandello
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I can play it at 1080i

Upscaled 720p. 30 fps.

How does it look? Like...real life?

Basically, the image "transition" is more fluid and smooth. It would take a lot of useless effort from me to explain it in English. Try to watch 30 fps video and the same video with 60 fps. You'll notice the difference.

Just launched DS2 demo on ps3(and on x360 a week ago), looks way worse than PC version.

Also, great death scene(SPOILERS)

 

 

Not to say anything, but don't games have FPS caps these days? And I'm sure a game like Dead Space would have one for sure. 90 FPS is like... wow.

You can switch vsync on and it will be locked on 30fps(like on consoles). There are ways to bypass it and switch to 60 fps cap. But once ypu play a game with 50-60 fps you just can't go back to 30 fps.

 

PS:again, I sound like PC elitist, sorry.

Edited by Maritan
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But once ypu play a game with 50-60 fps you just can't go back to 30 fps.

 

I actually find the opposite. Everyone I've met calls me weird but I find 50-60 FPS really jarring sometimes, and find that 30FPS has a more real, gritty quality to it.

 

It's like in cheap sci-fi movies or TV shows when they use a cheap digital camera, it looks unnaturally smooth and weird, but if you contrast the type of camera with something out of a gritty war movie, like say Saving Private Ryan, during the war scenes the slightly slower framerate and shaky-cam makes it much more intense.

 

I like high-quality simulation games to be a steady 30FPS. When I put v-sync on Skate 2 and made it lock to 30 I found the game much more enjoyable, it's usually around 50 or so w/o. Just opinion for me. However, I do find that PC games can have infuriatingly temperamental FPSes, so I generally like PC games to be at the higher end of the spectrum. On console I don't care as long as it's consistent and above our eyes speed. I had no problems with Dead Space 2 whatsoever.

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To be honest, you do sound like an elitist pc douche. No offense, at least on a personal level.

 

I think the ps3 version is the best because of being able to get all the dlc including the story dlc, and extraction being included for free.

 

You said the story dlc is overpriced and im sure youre going to downplay extraction and say its not good either. So go for it.

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I think the ps3 version is the best because of being able to get all the dlc including the story dlc, and extraction being included for free.

 

Also, and I didn't realise this until I opened the box of the 360 version, but the PS3 version (I'm assuming) is on one disc. The 360 version is on two. Considering the game itself will be identical in every other way, and we get more content with the PS3 version, the PS3 version looks like the best, tbh. Regretting my 360 purchase a bit, though I prefer my Xbox anyway.

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