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Brink


MetalCaveman
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First review (to my knowledge) is up. Doesn't say very nice things about it:

 

http://www.joystiq.com/2011/05/10/brink-review/

 

Thoughts?

 

The things someone said in the comments section sums it up very well...

 

Just a small example of what I'm talking about. The preview says:

 

"During my time with the game, I found the AI to be brilliant, and often preferable to playing with human characters."

 

Then, in this review, it turns to:

 

"It's not that the game's artificial intelligence is inherently bad -- it just never seems to figure out how to cooperate with the human element."

 

Also, the review seems to focus more on the shortcomings of the single-player and lack of features from the multiplayer, while making ABSOLUTELY NO MENTION of the multiplayer experience itself.

 

Shame, I actually though Joystiq was a decent site. But I guess like any other review site it falls flat on its face in certain areas.

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Going to pick it up in a few minutes.

 

I'll see some of you online next month.

 

:bun-wah:

 

 

I don't think I have you on my friends list on PSN, but anyway, see you in a month! Or whenever PSN online play is back! :P

 

 

As for reviews, some of what I've seen seems to indicate some reviewers were expecting another Call of Duty game or something. :P

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Well obviously if that's what one was expecting, of course the game will feel like crap.

 

Also, it appears a slew of reviews came out, ranging from very low to moderate. Lots of complaints going up about questionable optimization and bad processing. I guess the Joystiq review wasn't so far off after all, though they could stand to review the multiplayer a bit more.

 

I hope Bethesda does something about this. =\

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Yeah, I just saw the Joystiq review. While agree with Enervation at the total lack of online pros and cons, the biggest setback for me was seeing that people were able to max out everything in just a few days. Play the Challenge Mode for 45 minutes: unlock every piece of equipment. Max out characters and abilities in three days. Ugh.

 

That is sooooo disappointing. I might not even pick it up now, but what the hell will I have to play for the next few months? God dammit.

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I'm surprised you people actually expected a quality review out of Joystiq, especially since

A)They are run by AOL, the same geniuses that bring you The Huffington Post

B)They're from the same family that hosts Engadget, and Engadget is GARBAGE.

 

I was personally looking for Giant Bomb's review, which was supposed to post around midnight (not that I stayed up for it), but Dave, site's down.

 

Let's also look at the number of positive vs. the negative;

Positive: 13

Negative: 2

Edited by DukeOfPwn
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I remember Joystiq loved Section 8: Prejudice seemingly because of all the stuff you got for the price. Now, maybe I've been spoiled by Halo or it was just the demo, but the gameplay itself just felt very lacking.

 

Eurogamer aren't one to pull their punches and they seem to like it: http://www.eurogamer.net/articles/2011-05-10-brink-review

Edited by Hot Heart
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Anyways, since when were games solely about unlocking things? Fucking Modern Warfare mentality

 

I don't care about "unlocking things" necessarily. I do care about having things to do in the game, though. If I beat the game in days, then that's pretty much it. And I've never really run into a situation where I said to myself "Joystiq is so full of shit." I mean, Engadget is not that bad - better than fucking Jizzmodo. Being run be AOL only means you have asshole bosses, not necessarily that the site itself is crap.

 

I am surprised that Eurogamer gave it a 8/10. They are usually the most hard on titles.

 

At this point, I'm not even most disappointed by the divisive scores, it's entirely the lack of content for the money.

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Yeah, the general consensus seems to be: if you rate the multiplayer and singleplayer seperately and focus a bit more on singleplayer (as almost every mediocre/bad review of the game has done), it's not a great experience. If, however, you play the game as it's meant to be played, online with good teams, it's a great experience and a fair success.

 

Apparently almost all of those out-the-door bugs have been patched up on 360. They say it was a string of bad code that was messing up a lot of the networking code.

 

 

 

 

Anyways, since when were games solely about unlocking things? Fucking Modern Warfare mentality

 

Damn straight. I remember when Multiplayer parts of games used to be far more fun, and there was literally no unlocking of ANYTHING. Though to an extent it's good, for customisation etc.

Edited by kenshi_ryden
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This harkens me back to the Neir review. I think Joystiq's reviews are losing all credibility. Gametrailers gave it a 79 though so I may have to give this game a shot. I will say that I don't like games that reward mob mentality. I generally don't have 5 or 6 friends to play games with so I would end up getting whooped repeatedly by people who do have friends.

Edited by Yantelope
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Even if you have friends apparently there's no easy way to join up with them for the freeplay multiplayer, only for the campaign.

 

Also, though I like GT reviews, I usually ignore the numbers. The number at the end often (to me at least) seems to have little or nothing to do with their description of the game during the review itself.

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Hmm... Some of the GT review echoes the Joystiq review excatly.

 

GT: "Bots fill in as moving targets online but prove to be enormous headaches when playing offline, and they're woefully inadequate as squad mates if you go it alone. Trying for some of the more difficult campaign missions solo is an exercise in futility, so you're best advised to keep your game open to visitors, invite some pals, or stick to freeplay altogether."

 

Joystiq: " There's no way to coordinate with your computer-brained allies, usually leading them to run mindlessly towards the objective, where all eight of the opposing team's AI players sit and wait, a field of landmines and turrets between the two forces. Even on the easiest difficulty, single-player Brink is a fruitless exercise in Sisyphean frustration."

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