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I need help in Mass Effect 2


Gyaruson
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4 members have voted

  1. 1. Should I save my crew?

    • Yes
      1
    • No
      2
    • Be selective
      1


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So, I've done everything there is to do in Mass Effect 2.... as a good guy. I realized the other day that I never had a complete playthrough as my evil lady-Shep. So, I'm playing through when I have an epiphany: should I save my crew at the end?

 

I've never really considered this. If I save them, I'll have pretty close to the same game is my good dude-Shep. But if they all die, I'll be all alone - which might be fun. I dunno. I need some suggestions.

 

The main difference between my two characters is:

 

- Good Shep

1) Council saved (nominated Anderson)

2) Wrex saved

3) Rachni saved

4) Ashley lives

5) Got it on with Ashley

 

- Bad Shep

1) Council died (nominated Udina)

2) Wrex is dead

3) Rachni are dead

4) Kaidan lived

5) Got it on with Liara

 

So, as you can see, if I choose to let my team live with evil lady-Shep, that will remain to be the only difference. What should I do?

 

Also, if you picked "Be selective" tell me who should live and who should die.

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It's kind of difficult to be "selective" with the end. It's so complex I'll just post some of the walkthrough info below.

 

 

Before launching the Suicide Mission, make absolutely certain that you have purchased the armor, weapon, and shielding upgrades for the Normandy, as for each one of these not purchased a squad member will die during the run to the Collector base.

 

The following list shows, in order of preference, which crew member will die if you haven't upgraded that part:

 

* Heavy Ship Armor: Jack

* Multicore Shielding: Kasumi, Legion, Tali, Thane, Garrus, Zaeed, Grunt

* Thanix Cannon: Thane, Garrus, Zaeed, Grunt, Jack, Samara/Morinth

 

Note: This tier is sorted by the characters' order of dying in descending order. Squad members on the "Multicore Shielding" list will not die if they are in your party when you fight the Oculus. Bringing party members to fight the Oculus will not protect Jack if you do not have Heavy Ship Armor, or anyone on the "Thanix Cannon" list.

 

After entering the Omega 4 Relay but before the beginning of the suicide mission, your ship will be attacked by an Oculus at two different intervals (between cutscenes). You will be taking in a team to fight the Oculus, though the team selection does not have any consequences or impact on gameplay, thus you may choose anyone you want.

 

There are three stages to this mission, during which you will have to choose members of your team to perform certain duties. Picking an inappropriate character for those tasks will result in someone's permanent death. Appropriate choice are listed after Ideal, while inappropriate choices are listed after Non-Ideal.

 

Note: If an ideal squad member is not loyal for your playthrough, consider them to be a non-ideal choice.

 

If at the end of the final battle only one or no squad members survived, no one will help Shepard onto the ship, resulting in the Commander's death. A single surviving squad member is not enough to save Shepard.

 

 

I kept all my crewmates alive during my Renegade ME playthrough because I'm a renegade completionist B)

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Wouldn't making sure that everyone dies also ensure your death (there would be no one to pick you up on the final jump). All that work for an ending you wouldn't be able to use?

 

Also if there's characters worth having in a second title, it's certainly characters from the second game.

 

While I totes agree that all the squadmates are awesome, I have already saved them all with my Paragon playthrough. That's MY playthrough, where I respond like I would IRL. This is my "let's be an evil succubus" playthrough where I douche as many people as possible. I figure since I already saved everyone in my proper playthrough, I should kill everyone in my she-bitch playthrough. Plus, I think if you let everyone die, Joker is still alive to pull you up onto the ship, but then he gets shot once you're up. So you are still the only one on the ship. I think that's how it works anyways.

 

I think I'm gonna let them all burn, just for maximum disparity between my game saves.

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You know, that's something I don't understand about how people play games. To me there is no 'paragon' runthrough or 'evil' runthrough. Like fuck if I'm going to decide how i'm going to choose things before I even know what my options are, i'm going to pick the most interesting one. Sometimes that's a 'good' options, sometimes it's not. And even like this, you can max out one of your bars so what's the point in limiting yourself like that?

 

But, that's just how I approach things. Dynamically and fluid or GTFO.

 

If I replay it's to play a different class, because I always pick what I want to pick the first time and i'm not interested in the other outcome. If I was, I would have picked it! And so far there has not been a single game that differentiates between options so much so that I could not reasonably guess what that outcome would be, so I don't see that changing anytime soon.

 

Again, just speaking of how i approach things.

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If everyone dies, you die and Joker flies away. Then you can't use that save for ME3. I'm 100% positive.

 

I did a really quick playthrough for achievements, and every one of my squadmates died, but Joker and I survived. So I know that having all your team die doesn't necessarily mean that Shepard dies too.

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If everyone dies, you die and Joker flies away. Then you can't use that save for ME3. I'm 100% positive.

 

I did a really quick playthrough for achievements, and every one of my squadmates died, but Joker and I survived. So I know that having all your team die doesn't necessarily mean that Shepard dies too.

I'm surprised you don't break off his entire upper body when he tries to pull you up and you both plummet to your death the end

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If everyone dies, you die and Joker flies away. Then you can't use that save for ME3. I'm 100% positive.

 

I did a really quick playthrough for achievements, and every one of my squadmates died, but Joker and I survived. So I know that having all your team die doesn't necessarily mean that Shepard dies too.

I'm surprised you don't break off his entire upper body when he tries to pull you up and you both plummet to your death the end

 

I know. His fragile little shin bones lasted just long enough, I guess.

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Some people want to be able to see everything, that's why they do paragon runs and renegade runs.

This. When you've put 200 hours into the game like I have, you've basically already picked every option available.

 

Yeah, I put over 100 hours into the game, and somehow managed to never complete a full Renegade playthrough with my evil character from ME1. I really don't know what I was thinking. I just started yesterday and I'm already at 15+ hours with the character. I positive I'm going to try to let as many of them die as possible. I'll create a unique game save after I search the derelict Reaper, and then if I end up dying because of non-loyal teammates, I'll make the necessary changes. I'm really curious to see how the games will differ once ME3 hits. Having the disparity of two whole games has to be pretty drastic.

 

I'm not jealous of the work Bioware has ahead of them to create so many unique possibilities.

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DAMMIT! I did everything possible to 1) Be a bitch, and 2) Kill everyone, and four crew members still survived! How is this possible? I swear doing Zaeed's loyalty mission fucked me over. By being a bitch, I inadvertently helped him complete his quest (kill his former friend at any cost). And then, every time I put him in the secondary fire team, they all survived. Freaking bullcrap!

 

I reverted back to an old save, but for some reason I don't have a save that doesn't already have Zaeed as loyal. I think I may have screwed the pooch on this one...

 

Any way that I can kill Zaeed with him being loyal?

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