rainetemplar Posted January 11, 2011 Report Share Posted January 11, 2011 I'm not sure, but from what I can tell it's not all just chase scenes. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted January 11, 2011 Report Share Posted January 11, 2011 Chase scenes huh...and that "gameplay choices" thing always makes me wary. Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted January 11, 2011 Report Share Posted January 11, 2011 I hope the choices are more along the lines of Silent Hill 2 where it took into account your playstyle and not the blatantly obvious stuff like in Homecoming. Quote Link to comment Share on other sites More sharing options...
TheForgetfulBrain Posted February 3, 2011 Report Share Posted February 3, 2011 Hmm... not sure what I think about the fixed angles. That has always irritated me. Â Also, that monster looks like it's inviting you to dance. Quote Link to comment Share on other sites More sharing options...
TheForgetfulBrain Posted March 8, 2011 Report Share Posted March 8, 2011 First image of Heather from the new SH movie:   http://www.dreadcentral.com/news/42982/silent-hill-revelation-3d-starts-casting-first-image-adelaide-clemens-heather-mason  Cautiously optimistic about this film going ahead. The first one looked the part, but I hated the acting and dialog and how the story tried to 'make sense,' when the strength of the SH series is how it leaves you to interpret events, and that's where some of the true horror comes from.  I need to see more shots of this girl too, before I decide what I think of her.  The girl from the Signal would have been perfect for the role, as I mentioned earlier in the thread, but that was never going to happen. Quote Link to comment Share on other sites More sharing options...
Pirandello Posted March 8, 2011 Report Share Posted March 8, 2011 .About 10 hour campaign. Right, so... multiply this... carry the one... subtract here. Â I've calculated the time for me to properly finish this game: NEVER. Â (I'm a crybaby with horror games. granted, I've beaten my fair share, doesn't mean I like them) Quote Link to comment Share on other sites More sharing options...
rainetemplar Posted March 13, 2011 Report Share Posted March 13, 2011 http://www.youtube.com/watch?v=K99GqE4VNRs Found this interview today.. I want to see actual gameplay footage (that doesn't last two seconds)! Quote Link to comment Share on other sites More sharing options...
BrainHurtBoy...2 Posted March 14, 2011 Report Share Posted March 14, 2011 "This game will be awesome and badass and also good. Goodbye." Quote Link to comment Share on other sites More sharing options...
Little Pirate Posted March 14, 2011 Author Report Share Posted March 14, 2011 I NEVER AVOID FIGHTS. I WILL BEAT THEM DOWN UNTIL I STOMP THE LIFE OUT OF THEM. That helps improve my points after it gets docked from save points. Quote Link to comment Share on other sites More sharing options...
-Dex- Posted March 14, 2011 Report Share Posted March 14, 2011 "The first image from Silent Hill: Revelation 3D is here" 3d? . . 3 FUCKING D!??!?! Â Producers: Oh look, we'll shoot this scene from this viewpoint so that the people looking at this in theaters will be in awe of our 3D superior technology! Petty Assistant: But sir, that scene will make no sense for millions of other viewers who will watch this at home. Producers: Who gives a fuck, we must do this in 3D or we won't be successful compared to other 3D movies. Â Â : / Â But other than that. Â Silent Hill 1: I fell in love with this game as a kid. It scared the shit out of me and I loved it for that. The music, the gameplay, the graphics (at the time), the atmosphere, the story......I simply loved every aspect of it! To this day, it still is one of my favorite (horror) game I've ever played. Â Silent Hill 2: I played this at a slightly older age (I think around 15). I'll be honest, because of that game I've never looked at hospitals and petty hotels the same way. I enjoyed the game every single second of it. The music had a high impact on me and Akira Yamaoka became one of the few people in the entire planet that I would be proud to shake his hand. Â Silent Hill 3: Loved the concept, loved the music, the gameplay was ok.....but something about the game as a whole...didn't appeal that much to me. I mean, I enjoyed it, but I don't know, it lacked something I think. Â Silent Hill 4: The music = OMG!<3. The game = The fuck am I playing?! . Gameplay sucked balls. The scary factor came only later in the game (because I find asylums scary). And the story....wat. Not until later have I found out that SH4 wasn't even supposed to be a SH game in the first place. They were developing another game and in the middle of that process they decided to label it a SH game. Â Silent Hill 5: I welcomed the game with great pessimism. What I got? A pretty decent game. At first I was skeptical about all the changes americans made. But after some time of getting used to, I enjoyed it. The thing I have to object about most in that game is loading times. OMG! When I see a door, I frown because I know it'll have to load 10+ seconds. The music was also a nice addition to my collection and I love it. Â Silent Hill: Origins : Not much to say about this game. It was intended for PSP, but ps2 port came eventually and.....well, it was ok I guess. It's a great game to play on a lonely rainy summer night. The music? You guessed it, I love it. Â Silent Hill: Shattered Memories: Hmmmmmmmm. Doesn't REALLY feel like a SH game, but it was a good effort. I love the approach they made. I just think it needed more work. Oh oh, also, the flashlight movement and the door opening was very nicely made. Â Â That would be it for now. I'm sorry if something I said made no sense. That's because I'm slightly drunk now. Â Also, loving the whole CONCEPT of Silent Hill for years. I don't mind them making new game every year or so. As long as it has that former Silent Hill atmosphere, I'm game! <3 (Too bad that atmosphere is getting stale and they're focusing on making the game more "advanced") Quote Link to comment Share on other sites More sharing options...
excel_excel Posted March 12, 2012 Report Share Posted March 12, 2012 So, Downpour reviews are in. I had no idea it even had a release date but its coming out this week. As usual, verdicts are all over the place, destructoid 8, IGN 4.5. Quote Link to comment Share on other sites More sharing options...
SomTervo Posted March 12, 2012 Report Share Posted March 12, 2012 Yeah it was a total stealth title. I think I'll read a couple of reviews in full. I'd trust Destructoid over IGN any day. Â There are a few things it sounded like the game was doing right, but the question is how well it put them together. That's the real test. Quote Link to comment Share on other sites More sharing options...
Maritan Posted March 13, 2012 Report Share Posted March 13, 2012 Just played it a little. Combat still sucks(after how many games?), UE implementation is pretty generic but the visuals are not repulsive. Oh, and there are frequent FPS drops. Can't say anything else right now, but it doesn't look like a totally bad game. I don't understand one thing: why did they make fixed camera angle in some instances. Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 14, 2012 Report Share Posted March 14, 2012 Nostalgia. Survival Horrors (early RE games and Silent Hill) had fixed cameras. Also, for theatrical reasons. You can frame a scene more cinematically with a fixed camera. If you want to people to discover the scary things in the right order you fix the camera. Finally, a fixed camera gives a sense of being watched, which is creepy. Quote Link to comment Share on other sites More sharing options...
Maritan Posted March 14, 2012 Report Share Posted March 14, 2012 Arrrrrrgh, this combat system is horrible. You don't have "evade" button while enemies always evade your attacks. Mega frustrating. Also, only one weapon that you just pick from the ground... No HUD means that you don't know how much health do you have or how much damage your weapon does... Nostalgia. Survival Horrors (early RE games and Silent Hill) had fixed cameras. Also, for theatrical reasons. You can frame a scene more cinematically with a fixed camera. If you want to people to discover the scary things in the right order you fix the camera. Finally, a fixed camera gives a sense of being watched, which is creepy. Zero immersion. Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted March 14, 2012 Report Share Posted March 14, 2012 Silent Hill never had an HUD... It only warned you if your HP was dangerously low, but otherwise, everything else was detailed in menus. Quote Link to comment Share on other sites More sharing options...
Maritan Posted March 16, 2012 Report Share Posted March 16, 2012 (edited) No menus here. When the character holds his stomach as if in pain he actually can take about a dozen of hits and that's confusing. And figuring best weapon among wrenches, hammers, fire axes, rakes and spades is a pain in the ass. Edited March 17, 2012 by Maritan 1 Quote Link to comment Share on other sites More sharing options...
Strangelove Posted March 28, 2012 Report Share Posted March 28, 2012 Well, I finally finished SH2. I liked it...a lot. But Im not in love with it like a lot of people are. I dunno. Just to clear things up - games and movies dont scare me. That's just not going to happen. So thats not a point that I can subtract or add to it. I didnt feel creeped out by it or anything like that, I guess a lot of it is just unsettling. Its just a game that you can never feel comfortable in. I think it has art style, music, and story. Thats whats so good about it. Thats what I enjoyed anyways. But honestly, Ive played SH1 and never finished it, Origins and never finished it, and Shattered Memories, which I loved and ONLY I loved. So maybe its just not for me. BTW, I hated Origins. Solely because of the mirror thing. Ugh. These games are 95% backtracking, but Origins made it a point to make the backtracking as tedious and boring as possible. Â Now Im going to give SH3 a try. Its a sequel to SH1, which I never finished, so it might be troublesome to get into it too much. Then theres supposedly a whole cult storyline that I never got to when I played SH1...and I think Origins mentioned it too, but fuck that game. Quote Link to comment Share on other sites More sharing options...
Little Pirate Posted March 29, 2012 Author Report Share Posted March 29, 2012 SH2 / SH3 are probably my favorites from the series. 4 was actually not originally intended to be a SH game, but halfway through production they went ahead and slapped the Silent Hill on the title. It has great music and visuals, but I found the game itself frustrating. I didn't actually get all the way through Origins because I had gotten a used game that had corrupted data. Definitely give 3 a play if you have a copy. Quote Link to comment Share on other sites More sharing options...
SomTervo Posted March 29, 2012 Report Share Posted March 29, 2012 Silent Hill 2's story is stunning, and is a closed arc, which is lovely. I'm not a fan of Silent Hill's story or Silent Hill 3's story. I don't like the cult thing. I love how SH2 is cultless and has an incredible story. The characterisation is just so strong, and the multiple endings actually say something, too. Â It's pretty scary I found, but fair enough if you didn't find it so Strange. Did you find Pyramid Head unsettling at least? I never considered him scary in himself, but I found how the game build up a sense of dread and 'he could be anywhere' thoughts around him that it was just, just sublime. His model could be replaced with a cartoon unicorn for all I care, and he would still be scary because of how well the game develops him in conjunction with James. I don't find any of the game particularly scary at all now, but Pyramid Head still invades my psyche. Â Â I love that you only actually see him a handful of times throughout, but man does the dread build. Â My formative moment was when you're near the last area, and you go to the museum to go down into the prison, I had literally forgotten all about Pyramid Head, and wasn't scared by the game at that point at all. I was just chillin, moving around, evading the bad guys. Then, in the museum, I examined that painting with Pyramid Head standing at the bottom of the lake with the cages and the bodies inside. Christ. And the caption: "It's him..." I literally started sweating, on my palms and forehead. I turned around, SO terrified, now expecting him anywhere. I hadn't seen the guy for what felt like half the game, and suddenly he popped up, threatening and intimidating the shit out of me. Â The whole last segment underground is the best example of a 'descent into hell' I've ever seen in a game, and better than most I've seen in literature or film. Â Â For non spoiler'd people, to reiterate: SH2 has, imho, the best example of a 'descent into hell' I've ever seen in a game, and better than most I've seen in literature or film. It's stunning in narrative, theme and execution. Quote Link to comment Share on other sites More sharing options...
Little Pirate Posted April 1, 2012 Author Report Share Posted April 1, 2012 Anymore when I mention Pyramid Head to people they just think the Silent Hill movie, which honestly does no justice to the game-version. Like Kenshi kind of said, I liked him more as an unsettling character that just appears out of nowhere. SH2 did play a lot more on the town itself being the hellish entity, not the cult summoning demons and whatnot. Â On a random note, has anyone played the Shattered Memories Silent Hill? Personally, I wasn't expecting it to be an exploration-type of game, so I was a bit disappointed by that. But the fact that the choices you make during the game effects the atmosphere was kind of a cool twist. 1 Quote Link to comment Share on other sites More sharing options...
Maritan Posted April 1, 2012 Report Share Posted April 1, 2012 Finished Downpour yesterday. Pretty good. Liked side quests and exploration very much. As stated above, the combat is horrible, but otherwise it was a very enjoyable and creepy experience. Haven't finished a single SH game(not counting shattered memories, which I liked btw) before this, but played every one of them. Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted April 1, 2012 Report Share Posted April 1, 2012 I was never genuinely scared by Silent Hill games, but they are really unsettling at times. Silent Hill 2 is often quite disturbing, but SH3 also had some shit moments (the latter topping any scene in SH2 IMO). Quote Link to comment Share on other sites More sharing options...
Little Pirate Posted April 1, 2012 Author Report Share Posted April 1, 2012 There weren't really any scenes in any of the SH games that freaked me out, but there was one monster that when I first ran into it, it made me panic. In SH4 when you're in the prison tower, I saw one of these come charging at me and I jumped. Quote Link to comment Share on other sites More sharing options...
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