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Yantelope
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there is a slight catch - the £190 is store credit, it's £180 cash, though that's still quite a good deal.

 

Joe

 

edit: is there any news yet on how you can transfer your DSiWare games over to the 3DS - I'm sure they said you were going to be able to do it.

 

You'll be able to transfer all your DSi data to your 3DS, but not until the first big System Update (which I believe is scheduled for June).

 

...I'm relatively sure I didn't breach any NDA's with this post.

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thanks for the info. I guess that means I can't sell my DSi before the price plummets :/

 

I think I've pretty much made up my mind to wait for the lite version now. Hopefully they'll have the battery life extended for that and maybe it will be a bit less uggo.

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I'd rather pay the extra to get one that's less ugly and with a better battery life. The only thing that's bugging me now is how do you trade in your DSi and transfer your DSiWare games over? Do you need to have them both in your possession at the same time?

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The 3DS event was the biggest waste of time ever. I mean really Nintendo throws parties and events like someone's grandmother.

 

Oddly enough, it was my wife's first time trying it and she seemed really unimpressed... I mean I think the only thing she liked was the AR games. Me I've already tried a few things earlier and my opinion remains the same :)

 

Fortunately I left the place and went to another party at a friend's place (not 3DS related) which turned out to be a nice little thing :)

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Was the 3D on? :lol:

 

Nah, for me I'm more so impressed with how Nintendo incorporated glasses-free 3D. It's like with the Nintendo DS and the touch screen. There were touch screens before, but for really mundane things (cash registers, PDAs, etc). While it was rough at first, I believe Nintendo had a strong influence in the uprising of touch screen technology. Now a days, well, there's a touch screen on a lot of products.

 

Printers, cameras, cellphones, TV remotes, music players, etc.

 

So, really, I'm excited for the day when I don't have to wear another set of glasses to watch something in 3D.

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Went to a Best Buy to try it out. Wasn't impressed. I mean, the system worked and the 3D effect definitely gave it depth, but it wasn't anything that would compel me to drop $250 on it, especially when I bought a PS3 for $50 more over a year ago. At the end of the day, I have to ask myself how 3D could advance gameplay and I can't think of a reason why it would advance it in any significant way. The only thing it really changes is that now it's easier to judge distances, but how important is that, really?

 

Wasn't planning to buy it anytime soon, but seeing the demo unit certainly didn't do anything to try to convince me otherwise.

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I had a go on a 42" 3D TV and it made the screen seem tiny (I was a normal distance away). Is this usual? I wonder if it was the glasses which were in a stand giving a sort of tunnel effect. Maybe that's why the top screen is bigger than the bottom one as when you're using the 3D effect they seem the same size.

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Tesco, once again, pushed games as a loss leader undercutting everyone else.

GAME couldn't beat the price.

So they did the second best thing and bought a bunch of 3DSes from tesco stores to then sell on as pre-owned in GAME stores and still make a profit.

http://www.eurogamer.net/articles/2011-03-29-game-staff-told-to-buy-3ds-from-tesco

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I played Pilotwings Resort on my lunch break yesterday. I thought it was pretty cool. Turning the 3D up to the max hurt my eyes a bit but it was definitely a good showcase for the 3D. I still don't think the 3D is a selling point though. I'll get one if there are a bunch of good games that get released for it but otherwise I'll pass.

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Glad others have seen Ashens' "Ramble, I mean Review!"

 

I couldn't try out the vertical distance when I went to Best Buy, but I'm glad you can have good range in that regard. I would think that's more important than turn your handheld to the left more. :lol: While it's a 3DS, the Augmented Reality I think could be a stronger selling point than the 3D.

 

Really, I've seen people flip out after seeing AR like it's some kind of techno-magic.

 

EDIT:

 

When you see it...

Edited by Atomsk88
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I think 3D could do wonders for gaming, but only on something quite a fair bit bigger than a shitty 3.5" screen.

 

I think 3D+headtracking could provide devs with some great ideas to work with, but of course the 3DS's viewing angle is like 2 degrees on either side, which kind of throws it into the "eyecandy gimmick" category instead. Plus, considering how Nintendo strictly said they won't make games that absolutely require 3D due to not everyone being able to see it, it pretty much solidifies the 3D on the handheld being a gimmick. Like, forever.

 

So yeah. A bit paradoxical if you think about it. The 3D was obviously the biggest selling point, yet it's crippled to being just a gimmick. Turn off the 3D and you have a souped up DS with an analog stick. As a DSi owner I can't possibly think of a single reason to own a 3DS. To tell you the truth if I wanted a "new and shiny" handheld I'd pick the NGP any day of the week. Considering the fact that the 3DS's games are going to start being all console-like instead of portable-pick-up-and-play I figure I might as well just go all out and get the handheld that will obviously excel in portable-console-like features. Then again I don't plan to get THAT for a few years...

 

...anyway, I'm totally rambling. Away!

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I think 3D+headtracking could provide devs with some great ideas to work with, but of course the 3DS's viewing angle is like 2 degrees on either side, which kind of throws it into the "eyecandy gimmick" category instead. Plus, considering how Nintendo strictly said they won't make games that absolutely require 3D due to not everyone being able to see it, it pretty much solidifies the 3D on the handheld being a gimmick. Like, forever.

 

 

The reason they made it optional is because games that don't use it at all can use the consoles horsepower to look better. Also it has motion controls and using that with 3D wouldn't work. Doesn't solidify it as a gimmick at all. That's like saying anything on any console that doesn't force itself on all games is a gimmick which is ridiculous thinking.

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I think 3D+headtracking could provide devs with some great ideas to work with, but of course the 3DS's viewing angle is like 2 degrees on either side, which kind of throws it into the "eyecandy gimmick" category instead. Plus, considering how Nintendo strictly said they won't make games that absolutely require 3D due to not everyone being able to see it, it pretty much solidifies the 3D on the handheld being a gimmick. Like, forever.

 

 

The reason they made it optional is because games that don't use it at all can use the consoles horsepower to look better. Also it has motion controls and using that with 3D wouldn't work. Doesn't solidify it as a gimmick at all. That's like saying anything on any console that doesn't force itself on all games is a gimmick which is ridiculous thinking.

 

Not "anything on any console", the single biggest selling point of the system. The kind of lethargy surrounding statements like "we're not going to make games specifically for this feature", especially for Nintendo, doesn't bode well. Even with the Wii, which they at least went to some lengths to make games specifically surrounding motion controls, third parties couldn't be arsed to make a good game with good motion controls because Nintendo couldn't be arsed to do it themselves. Even their best games either used them very lightly or not at all.

 

I still firmly stand by my "gimmick" assessment. For this specific implementation of the 3D, there's nothing that leads me to believe that it will be used for anything but cherry-on-top eyecandy.

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I think 3D+headtracking could provide devs with some great ideas to work with, but of course the 3DS's viewing angle is like 2 degrees on either side, which kind of throws it into the "eyecandy gimmick" category instead. Plus, considering how Nintendo strictly said they won't make games that absolutely require 3D due to not everyone being able to see it, it pretty much solidifies the 3D on the handheld being a gimmick. Like, forever.

 

 

The reason they made it optional is because games that don't use it at all can use the consoles horsepower to look better. Also it has motion controls and using that with 3D wouldn't work. Doesn't solidify it as a gimmick at all. That's like saying anything on any console that doesn't force itself on all games is a gimmick which is ridiculous thinking.

 

Not "anything on any console", the single biggest selling point of the system. The kind of lethargy surrounding statements like "we're not going to make games specifically for this feature", especially for Nintendo, doesn't bode well. Even with the Wii, which they at least went to some lengths to make games specifically surrounding motion controls, third parties couldn't be arsed to make a good game with good motion controls because Nintendo couldn't be arsed to do it themselves. Even their best games either used them very lightly or not at all.

 

I still firmly stand by my "gimmick" assessment. For this specific implementation of the 3D, there's nothing that leads me to believe that it will be used for anything but cherry-on-top eyecandy.

 

Sorry, but this argument is entirely inconsistent if you play any other console. I can't think of a single "selling-point" feature that is mandatory for any game on any system out today. Are 360 games required to use LIVE, a primary feature of the console? Of course not; not every game has multiplayer. Not every PS3 game is required to take full advantage of its Cell processor, which, if Sony is to be believed, is a major selling point of the console. We can only presume that not every NGP game is going to be required to push its hardware to the max, arguably the major reason to buy the handheld.

 

And you know what? Who cares if it's eye candy? That's the entire freakin' point: to look pretty and wow consumers. I can't speak for most people, but I don't expect 3D graphics to revolutionize anything, but rather to augment an enjoyable gaming experience that little bit further. And there is nothing wrong with that. "Gimmick" is just a buzzword hardcore gamers use to make themselves feel less insecure over different demographics enjoying things like motion controls, dancing games, fake-guitarathons, and "casual" smartphone games.

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