Pheermee Posted December 29, 2010 Report Share Posted December 29, 2010 (edited) Yeah, it's quite clear that the MP is a balancing nightmare right now. I can't stand the way the spawns are fixed to certain sides of the map. @Ethan Play Legendary. Your weapons do no damage. They pretty much instakill, they have infinite ammo. And the harder the game is, the dumber your allies. Edited December 29, 2010 by Pheermee Quote Link to comment Share on other sites More sharing options...
Yantelope Posted December 29, 2010 Report Share Posted December 29, 2010 in past halo games the spawns are relative to where your teammates are on the map. A large part of the strategy is controlling the better places on the map. In Reach you spawn on one side of the map the whole game. What's worse is that a few maps spawn one team much closer to the power weapons so it's very imbalanced. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted December 29, 2010 Report Share Posted December 29, 2010 How did I not put Burnout: Paradise on here!? ...because it goes without saying now. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 29, 2010 Report Share Posted December 29, 2010 @Ethan Play Legendary. Your weapons do no damage. They pretty much instakill, they have infinite ammo. And the harder the game is, the dumber your allies. I beat the game singleplayer Legendary. Thought it was great fun. Protip: use plasma weapons on their shields. *Edit* - I liked that it was harder. Halo 3 Legendary was too easy. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted December 29, 2010 Report Share Posted December 29, 2010 Pheer has a point though. In previous games a sniper bullet to the head killed an elite every single time. Now it can take up to 3. It does seem like they went a little too far in the damage modifiers on Reach. Quote Link to comment Share on other sites More sharing options...
Pheermee Posted December 29, 2010 Report Share Posted December 29, 2010 @Ethan Play Legendary. Your weapons do no damage. They pretty much instakill, they have infinite ammo. And the harder the game is, the dumber your allies. I beat the game singleplayer Legendary. Thought it was great fun. Protip: use plasma weapons on their shields. yeah I know about the plasma weapons but there is never enough ammo for it to be effective. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted December 29, 2010 Report Share Posted December 29, 2010 (edited) Not that Pheer doesn't know but the funny thing is, that's not even like a protip. More like a Wellduhtip. Edited December 29, 2010 by Hot Heart Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 29, 2010 Report Share Posted December 29, 2010 @Ethan Play Legendary. Your weapons do no damage. They pretty much instakill, they have infinite ammo. And the harder the game is, the dumber your allies. I beat the game singleplayer Legendary. Thought it was great fun. Protip: use plasma weapons on their shields. yeah I know about the plasma weapons but there is never enough ammo for it to be effective. I never had an issue with lack of plasma ammo. Well, only rarely. Yes, they buffed the shields compared to previous games, but I still don't think "plasma weapons are effective against shields, projectile weapons are effective against health" is fake-hard. Quote Link to comment Share on other sites More sharing options...
Pheermee Posted December 29, 2010 Report Share Posted December 29, 2010 It is the lack of ammo, and the instadeath, them having massive shields, full heath regen, just waiting for a lucky break that I find to be fake hard. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted December 29, 2010 Report Share Posted December 29, 2010 It's still not as bad as COD on veteran. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 29, 2010 Report Share Posted December 29, 2010 Out of curiosity, Pheer, what did you think of the Legendary coop thing from Halo 2, where if either one of you dies it resets you to the checkpoint, rather than requiring you to both die? Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted December 29, 2010 Report Share Posted December 29, 2010 Oh, man, I preferred that. Then, if you got past a section, you really knew you'd got past it. And I've never been sure Iron skull works in the same way... Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 29, 2010 Report Share Posted December 29, 2010 Halo 2: on Legendary, if one person dies it resets you to the checkpoint. Halo 1/3/Reach: If one person dies they wait to respawn until (one of) the still-living person (people) can get to safety. If (all) the still-living person (people) die(s) before that happens, it resets to the checkpoint. Halo 3/Reach: If you turn Iron Skull on, if one person dies it resets you to the checkpoint, if everyone dies at the same time it resets you to the beginning of the level. Quote Link to comment Share on other sites More sharing options...
Pheermee Posted December 29, 2010 Report Share Posted December 29, 2010 (edited) I didn't do co-op. I played Halo 1 and 2 on legendary solo. Never had an issue with it. Halo 3 I did Co-op on legendary but that felt like a joke. (sorry having a debate with someone else who is woefully ignorant and opinionated. Kinda filled me with piss and vinegar) Edited December 29, 2010 by Pheermee Quote Link to comment Share on other sites More sharing options...
SomTervo Posted December 29, 2010 Report Share Posted December 29, 2010 I don't understand how people can feel too restricted or tied down in Red Dead Redemption. It's a free world game and you don't have to do anything you don't want to. If all you wanted to do was play the missions that's all you have to do. Mobilley (?) you can move around as much as you want, but I felt more tied down than in GTAIV- which I still felt tied down in. It just feels like you're limited to going from A to B on a minimap and killing a couple of people at that location, and in RDR they added like a million tiny minigames you might do at B. Free-roaming wise the most fun you can have is kill animals who don't actually have a presence in the world but disappear/appear at random, or you can kill people which doesn't add up to much and there's never many of them. Euphoria 2.0 was goddamn awesome though. Quote Link to comment Share on other sites More sharing options...
D-K Posted December 29, 2010 Report Share Posted December 29, 2010 The only fun I had in RDR was when I was hurding a bunch of defiant cows through a meadow and when I lasso'd a sheep or a deer or something and it ran off and catapulted me off a cliff. Dialogue was atrocious and missions were bland. Ugh, what a shit game. By the way, no big shoot outs. It's a fucking western. No shoot outs in the towns. No shooting guys off the roof, no all out war on the streets, it was like a fucking soap opera. It pisses me off it was that shit. Quote Link to comment Share on other sites More sharing options...
HotChops Posted December 29, 2010 Report Share Posted December 29, 2010 (edited) The only fun I had in RDR was when I was hurding a bunch of defiant cows through a meadow and when I lasso'd a sheep or a deer or something and it ran off and catapulted me off a cliff. Dialogue was atrocious and missions were bland. Ugh, what a shit game. By the way, no big shoot outs. It's a fucking western. No shoot outs in the towns. No shooting guys off the roof, no all out war on the streets, it was like a fucking soap opera. It pisses me off it was that shit. OMG I couldn't disagree more. I too, enjoyed the ranching missions, but for the same reason that I liked the absence of the cliche town shootout: it was different and original. But I really disagree about the dialogue and the missions. The dialogue was great. For the most part it was grounded in the setting, and the accents and mannerisms were spot-on. Most of the missions were perfect. They were as interesting as they could be given the circumstances. The only way they could have been more unique is if they became weird and unrealistic, and some of them were and those were my least favorite missions. Edited December 29, 2010 by HotChops Quote Link to comment Share on other sites More sharing options...
D-K Posted December 29, 2010 Report Share Posted December 29, 2010 I guess 12 hours of "no really, I'm totally a changed man now" was just off-putting to me. Skin animations got on my nerves, big fields of nothing and the missions, in my experience, boiled down to: -Go from point A to point B -Go from point A to point B whilst shooting people -Go from point A to point B whilst shooting people then proceed to point C to shoot more people. -Go from point A to point B where there is a person to shoot. Maybe the game was just not for me. Actually now that I think of it, the most fun I had with RDR is when I watched a video of it on youtube featuring an overenthusiastic horselady. Quote Link to comment Share on other sites More sharing options...
HotChops Posted December 29, 2010 Report Share Posted December 29, 2010 I guess 12 hours of "no really, I'm totally a changed man now" was just off-putting to me. Skin animations got on my nerves, big fields of nothing and the missions, in my experience, boiled down to: -Go from point A to point B -Go from point A to point B whilst shooting people -Go from point A to point B whilst shooting people then proceed to point C to shoot more people. -Go from point A to point B where there is a person to shoot. Maybe the game was just not for me. Actually now that I think of it, the most fun I had with RDR is when I watched a video of it on youtube featuring an overenthusiastic horselady. Indeed, maybe it's not for you. It's the wild west, there's not going to be much beyond large fields of dust and cacti. I'll admit that Marston's claim to benevolence does get a little thick at times, but he's a good guy being forced to do bad things. If I were in his boots, I'd be defending my integrity too. And what you described is the basic formula of the game. Not just RDR, but most sandbox games. You either enjoy it or you don't. It didn't bother me very much. BTW, I'd love to see this horselady video. *goes to youtube* Quote Link to comment Share on other sites More sharing options...
Yantelope Posted January 19, 2011 Report Share Posted January 19, 2011 http://kotaku.com/5737668/fable-creator-honored-with-lifetime-achievement-award So this kind of makes me smile. I was wondering if they are going to give him the "Most Broken Promises" award. Quote Link to comment Share on other sites More sharing options...
Pirandello Posted January 19, 2011 Report Share Posted January 19, 2011 -Go from point A to point B -Go from point A to point B whilst shooting people -Go from point A to point B whilst shooting people then proceed to point C to shoot more people. -Go from point A to point B where there is a person to shoot. Did you know that you're effectively describing everything you do in Far Cry 2? Yeah. With the exception of having to take malaria pills at the worst possible time, because Murphy is always right. Quote Link to comment Share on other sites More sharing options...
Vargras Posted January 20, 2011 Report Share Posted January 20, 2011 Surprised no one has mentioned this one. Paper Mario for the Wii. I absolutely adored Paper Mario on both N64 and Gamecube. I loved the turn-based combat and everything else about it. As soon as I heard that there was gonna be a new Paper Mario for the Wii, I got excited - my favorite turn-based RPG was gonna be back! I eventually got a copy, took it home, popped it in, and rushed head long into battle, waiting for that stage-esque combat screen I so loved. But there was nothing. I simply jumped on my enemy and he got hurt. I did it again and again and he eventually just died. There was no turn-based combat. It had been turned into some mess of real-time combat bullshit that had the Paper Mario name on it. I took the game back the next day. I'll just keep Paper Mario and the Thousand Year Door, thanks. 1 Quote Link to comment Share on other sites More sharing options...
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