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Catherine


rainetemplar
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Atomsk, you can do it mang, believe in the C/Katherine who believes in you.

It's been about 10+ days that I've gone without a PS3, I was itching to do more in Catherine, but I'll wait. In the meanwhile I'll send it to a friend so he can play it. I'm gonna go out on a limb and say that Catherine, besides an Online "Babel" it could have some much more value if it had some sort of level editor. I can also imagine how many jerks might make unreachable heights though.

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Welp, I've started a new save file to see more endings. I'm gonna see what endings I can get with Catherine, anyone recommend a good worthwhile ending? I enjoyed my first run's "Normal Good", but I want something more interesting, more shocking. Enlighten me fellas!

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If I had to rank the endings, it would go:

 

8. Bad Cheater (Worst)

7. Good Freedom

6. Good Cheater

5. Bad Lover

4. Good Lover

3. True Cheater

2. True Freedom

1. True Lover (Best)

 

To go into detail

 

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After a small marathon of Easy I got Normal Cheaters, I'm kinda miffed since I was aiming for True Cheaters >:C

There were some questions earlier that I just couldn't resist answering the truth, which pretty much messed up my karma meter, I got confident thinking I could still max it in chaos, but I was stupid. At least I saved at the 4th day... It's still some ways 'til the end, but screw it I'm going for it!

Also, THANK YOU VERY MUCH Atomsk! That explanation is pretty handy, I'll be using it in my future runs c:

 

now for a quick word on normal cheaters:

 

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  • 1 year later...
  On 12/30/2012 at 7:57 PM, Mister Jack said:

I got a subscription of Playstation Plus for Christmas and downloaded a trial of this game. It intrigued me but god damn, it costs 40 dollars even after this much time? Is it worth that much?

 

http://www.amazon.com/Catherine-Playstation-3/dp/B004P7VGF2

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  • 2 weeks later...

Still an amazing game.

 

Was going through my trophy list and I had an impulse to make a few more plays to get all the endings, though I already know them all (YouTube). It amazes me how, at different times, you can become amazingly skilled at a particular game. Yet, a year or so later you're at square one!

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  On 1/11/2013 at 6:43 PM, Waldorf And Statler said:
See you're thinking of something a western developer would do for the most part, choices. Japanese usually just want to tell you a story. TELL ME A FABLEEEEEEEEEEEEEEEEE

 

No, telling me a story without choices would have been fine. What bugged me was how they gave me choices but then didn't reflect them at all. It created really bad ludonarrative dissonance. If in every single cutscene Vincent is going to be all

 

 

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then don't give me the option to act the complete opposite of that when I'm in control. Don't let me, through dialog choices, scream from the rooftops

 

 

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If they don't want to give me choices that's fine, but if they do give me choices then those choices need to be reflected, or at the very least not completely contradicted, when the character is in a cutscene.

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