diedan Posted December 12, 2010 Report Share Posted December 12, 2010 So, with Beat we had Pong controls; with Core, digital controls; Void, analog; Runner, jumping; Fate, pointer. What's everybody's guess for Flux? Personally, I can't really think of any control scheme after that besides shoulder buttons or motion control. What am I missing!? (I can't believe I used a comma in BIT.TRIP instead of a period in the title of this thread. I need more coffee.) Link to comment Share on other sites More sharing options...
FMW Posted January 4, 2011 Report Share Posted January 4, 2011 Recently BIT.TRIP has been imitating popular game styles. What was once abstract is becoming more and more traditional. Of course, that's all relative. Only in comparison to BIT.TRIP CORE could RUNNER be considered traditional by any means. Anyway, I think that FLUX will be a rhythm based RPG lite. Think Half Minute Hero - except with chiptunes, harder, and less (no) story. I think that it will almost definitely be viewed isometrically. Link to comment Share on other sites More sharing options...
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