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BIT,TRIP FLUX


diedan

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So, with Beat we had Pong controls; with Core, digital controls; Void, analog; Runner, jumping; Fate, pointer. What's everybody's guess for Flux? Personally, I can't really think of any control scheme after that besides shoulder buttons or motion control. What am I missing!?

 

(I can't believe I used a comma in BIT.TRIP instead of a period in the title of this thread. I need more coffee.)

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  • 4 weeks later...

Recently BIT.TRIP has been imitating popular game styles. What was once abstract is becoming more and more traditional. Of course, that's all relative. Only in comparison to BIT.TRIP CORE could RUNNER be considered traditional by any means.

 

Anyway, I think that FLUX will be a rhythm based RPG lite. Think Half Minute Hero - except with chiptunes, harder, and less (no) story. I think that it will almost definitely be viewed isometrically.

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