TheMightyEthan Posted May 8, 2013 Report Share Posted May 8, 2013 This is the first Tomb Raider game I've ever played, so I can't speak to this series specifically, I was talking more about the genre as a whole. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 8, 2013 Report Share Posted May 8, 2013 MOTHERFUCKING TEMPLE PUZZLE WITH THE WIND AND THE PLATFORM AND THE TIMING! Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 8, 2013 Report Share Posted May 8, 2013 @GOH: Hahaha. I know, right? I actually quite that one after trying it for 30 minutes then came back later and did it in two tries. @Ethan: It's just a matter of taste, really. I think it would work well as an adventure-only game, though I'm not quite sure how that'd explain some of the things going on with the weather. I just prefer mythology. It makes it that much more interesting for me. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 8, 2013 Report Share Posted May 8, 2013 (edited) They would have to have changed some of the specific events re: the weather, but it wouldn't have had to change the core story or flow of the game much. Could even have done something as simple as had a volcano erupting and spewing ash into the air, making it impossible for aircraft to approach the island until the eruption's over. *Edit* - And yeah, I know it's a taste thing, but after the Uncharted's and this I just feel like it's EVERY SINGLE game in this vein. It just starts to seem too formulaic. Edited May 8, 2013 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 8, 2013 Report Share Posted May 8, 2013 @ST I've spent an hour on it in total. Just can't time it right. So frustrating. Should be able to stand on the motherfucking thing. Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 8, 2013 Report Share Posted May 8, 2013 You need to close the shutters, and wait a few seconds to raise the platform. If you raise the platform too early, it will drop before the shutters open again. So you close them, wait a few seconds, raise the platform, then jump on. FYI: it takes about 11.5 seconds for the shutters to reopen entirely. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted May 8, 2013 Report Share Posted May 8, 2013 Alternatively, raise the platform immediately afterwards but wait to jump on until you hear the second set of shutters reopen Quote Link to comment Share on other sites More sharing options...
deanb Posted May 8, 2013 Report Share Posted May 8, 2013 I know nothing of this game so I'll just suggest that there's a hidden passage way on the Venice level and that the tigers are fucking pain in the arse and I disliked them as a child 2 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted May 9, 2013 Report Share Posted May 9, 2013 It's the timing, guys. I know *how* to do it, I just. cannot. time. the. fucking. jump. Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 9, 2013 Report Share Posted May 9, 2013 (edited) Nah. That's the issue I was having. The timing isn't in the jump. It's in the raising of the platform. Edited May 9, 2013 by Saturnine Tenshi Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 10, 2013 Report Share Posted May 10, 2013 Look at me I'm GOH! I'm so derp! 4 Quote Link to comment Share on other sites More sharing options...
Strangelove Posted May 11, 2013 Report Share Posted May 11, 2013 That's derp as fuck. 2 Quote Link to comment Share on other sites More sharing options...
TCP Posted May 11, 2013 Report Share Posted May 11, 2013 Just found this picture of Mr. GOH! 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 11, 2013 Report Share Posted May 11, 2013 You guys are mean. 2 Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 11, 2013 Report Share Posted May 11, 2013 Finally finished the game. I enjoyed the final area. Overall, it was good. Better than Uncharted. 1 Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 11, 2013 Report Share Posted May 11, 2013 Man I feel like you guys and my friends have completely different tastes. My friends would never ever allow someone to say this is better than Uncharted. Unrelated but those in here who are Game Grumps fans might remember Arin completely bashing this game. Though I think it was more of his commentary on modern games. Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 11, 2013 Report Share Posted May 11, 2013 Bullet sponges ruin games for me. And Drake is a bit of a twat. 1 Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted May 11, 2013 Report Share Posted May 11, 2013 I wouldn't say it's better than Uncharted because it's a different kind of experience. Uncharted delivers a charming, Indiana Jones-style story, with adventure and bigger setpieces whereas Tomb Raider has a cool metroidvania style, with more refined gameplay (dat cover system). To make an odd analogy in terms of general gameplay, it would be like comparing God of War to the Batman: Arkham games. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 11, 2013 Report Share Posted May 11, 2013 Hot Heart didn't realize those would be his last words as the ps3 fanbois heard his statement and arms collectively burst out from his computer screen, clawing at his eyes and throat. Blood was everywhere. Everywhere but the Esc key. Though that was missing. Th- the point I'm trying to make is that there was no escape. I'm Morgan Freeman. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 11, 2013 Report Share Posted May 11, 2013 The combat is 3rd-person cover shooter, that's definitely comparable. Like Tenshi said, bullet sponges fucking ruin games, and Tomb Raider had a billion times fewer than Uncharted. In Uncharted I dreaded the combat sections and they felt like just a barrier between me and the exploration (which was good enough for me to slog through the combat). In Tomb Raider, while the combat wasn't the best part, I didn't feel put-off by it like I did in Uncharted. Just because the games aren't identical down to every last mechanic doesn't make them not comparable. They're both third person cover shooters with a lot of free-climbing and exploration, particularly of ancient ruins. I disagree that it's like comparing God of War to the Arkham games, I think it's more like comparing Bioshock Infinite to Halo. Yes, there are some major design differences, but it doesn't make the comparison without warrant either. And yes, you can compare Tomb Raider to the Arkham games too, just like you could with justification compare Infinite to Dishonored, but the one parallel doesn't invalidate the other. To a lot of people, myself included, Tomb Raider just feels like Uncharted in a lot of ways, so of course we're going to make the comparison. And with the combat system, climbing/exploration, and set-piece events it really confuses me why a bunch of other people act like it's not a justifiable comparison. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 11, 2013 Report Share Posted May 11, 2013 If we're discussing action sequences that made the game worst, even if just a bit, I'd argue for Mirror's Edge. I absolutely loved having guys shoot at me but those times I had to outright fight them it got annoying. I just want to run around PARKOUR. PARKOUR. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted May 11, 2013 Report Share Posted May 11, 2013 Obviously comparisons can be made, that's not my point. Just that I got different things from both games/series. I can go away from an Uncharted game thinking back on the adventure, the setpieces, the characters and overall charm. I go away from Tomb Raider appreciating the gameplay, animation and mechanics while thinking the characters and story were a bit crap. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 11, 2013 Report Share Posted May 11, 2013 You never have to fight enemies in Mirror's Edge. @HH: I didn't think the story was any worse in TR than Uncharted, and while the characters weren't as well-developed I chalked that up to there just being more of them. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted May 11, 2013 Report Share Posted May 11, 2013 (edited) It's not just that though. It's the overall tone. For the most part, Uncharted games are much lighter, zippier. In Uncharted, if something you're climbing on falls apart you think (or Drake will say) "Oh, crap!" and then something chaotic but generally harmless will occur. Whereas, with Tomb Raider, you're thinking "Oh, crap, what do I have to avoid being impaled on now?" If pushed, I would actually say I preferred Tomb Raider to Uncharted, but I still think those games offer something that TR can't. Edited May 11, 2013 by Hot Heart Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted May 11, 2013 Report Share Posted May 11, 2013 TBH I like the story of Uncharted more since like HH said it's like an Indy film. And for me story trumps gameplay as long as gameplay isn't shit. Quote Link to comment Share on other sites More sharing options...
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