deanb Posted January 31, 2011 Report Share Posted January 31, 2011 Yeah, console versions pretty much always hit the net well before the PC version. Sometimes as early as 2 weeks. Because consoles have 'no' piracy they don't stick any DRM or such so all it takes is someone getting the disc from warehouse or backroom of Gamestop and ripping it and uploading. DRM may seem flimsy, but it's definitely much more effective than fuck all. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted February 3, 2011 Report Share Posted February 3, 2011 http://torrentfreak.com/internet-piracy-boosts-anime-sales-study-concludes-110203/ I found this on HardOCP. "Estimated equations of 105 anime episodes show that (1) YouTube viewing does not negatively affect DVD rentals, and it appears to help raise DVD sales; and (2) although Winny file sharing negatively affects DVD rentals, it does not affect DVD sales," the researchers conclude. Quote Link to comment Share on other sites More sharing options...
McBeeferton Posted February 4, 2011 Report Share Posted February 4, 2011 I used to pirate and emulate games occasionally, but this past year not really. I didn't feel bad about it, but it was hard to enjoy a pirated game for some reason. On the subject of DRM, fuck that. Never encountered a game that kept me from pirating it other than ONE, but I found a way around it by bogging down my CPU forcefully. All DRM does is fuck with legit buyers. 1 Quote Link to comment Share on other sites More sharing options...
excel_excel Posted February 4, 2011 Report Share Posted February 4, 2011 (edited) Speaking of DRM what a joke Bionic Commando Rearmed 2 having it on PS3. Fucking Capcom. Maybe they looked at sales of the PS3 version of the original Rearmed and instead of thinking logically like "Oh the sales are slightly lower on PS3 because there are more 360's in the world" they thought instead "ARGH. PS3 SALES ARE LOWER CAUSE EVERYONE IS GAME SHARING! ARGH." That said Steam itself is a form of DRM but its just unintrusive and in my experience and loads of other's its a DRM system that works. Edited February 4, 2011 by excel_excel 1 Quote Link to comment Share on other sites More sharing options...
McBeeferton Posted February 4, 2011 Report Share Posted February 4, 2011 ^ I don't understand what Capcom's deal is with DRM. Maybe they can't take a hint that their games aren't always winners? 1 Quote Link to comment Share on other sites More sharing options...
Yantelope Posted February 9, 2011 Report Share Posted February 9, 2011 http://hardocp.com/news/2011/02/09/makers_lsquothe_expendablesrsquo_sue_6500_bittorrent_users looks like the suing is still going on. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 13, 2011 Report Share Posted February 13, 2011 http://www.destructoid.com/and-you-wonder-why-developers-hate-pc-gamers--193957.phtml Herp Derp Sterling reminding us of his nickname on this great rant about piracy and excellent piece of journalism. Basically uses the Crysis leak as a piracy rant and verging onto Anti-PC gaming rant too just for good measure. Dude dismisses the fact it was an internal leak and any suggestion of console piracy. Anyway he pimps his article from last week, suggest EA should pull Crysis 2 from coming to PC (which when there's a copy of it on the net certainly won't help them at all). He makes a statement that if a game doesn't sell it doesn't get a sequel. See now that one is mostly true. Thing is it has nothing to do with piracy at all. He doesn't directly connect the two, but he doesn't separate the concept that piracy = low sales. Enslaved had low sales despite good reviews, it never came out on PC. So piracy wasn't to blame for sure. (we'll see end of year I guess) In fact most of the heavily pirated games of the past year: http://torrentfreak.com/call-of-duty-black-ops-most-pirated-game-of-2010-101228/ Are the best selling on respective platforms. Which would kinda mean piracy = high sales*. Not that any publisher would want to come out with that line. As for Crysis: http://torrentfreak.com/top-10-most-pirated-games-of-2008-081204/ Pirated 0.9million, sold 3million. (also how times have changed that they don't just track only PC games these days huh) Also he says he's fine with DRM, basically saying folks deserve it (Sony Firmware updates too), reasons that games are consolized due to piracy and that the PS3 will go the same way as the PC (ignoring 360 piracy that's been around for years) *Except Alan Wake which was pirated ever so slightly more copies than it sold. Wonder if it'd of fared better on it's original platform? tl;dr: Please don't read, it'll give Jim the satisfaction of hits. Quote Link to comment Share on other sites More sharing options...
McBeeferton Posted February 13, 2011 Report Share Posted February 13, 2011 (edited) Fuck that Sterling article. Johnny linked it to me and he didn't have one reasonable thing to say about piracy. Completely one-sided rant that probably shouldn't have been published professionally. Not to mention he seems to be hating on PC gaming in general and acts as if consoles don't have the same issue. Idiot. Edited February 13, 2011 by McBeeferton 1 Quote Link to comment Share on other sites More sharing options...
VicariousShaner Posted February 13, 2011 Report Share Posted February 13, 2011 Devs need to have an implemented screamer for every time they find someone is pirating a game. That would be hilarious. Quote Link to comment Share on other sites More sharing options...
StrifeROKs Posted February 13, 2011 Report Share Posted February 13, 2011 Im not really a fan of sailing or rum so there really isnt a lot for me to contribute here 1 Quote Link to comment Share on other sites More sharing options...
slatz_grobnik Posted February 13, 2011 Report Share Posted February 13, 2011 http://www.destructoid.com/and-you-wonder-why-developers-hate-pc-gamers--193957.phtml Herp Derp Sterling reminding us of his nickname on this great rant about piracy and excellent piece of journalism. Damn. While I agree with much of his sentiment - specifically that it's not the crime, but the rationalization that's so bad - anyone who uses the phrase "eye-shagger" in earnest deserves to be left on the Moon. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 13, 2011 Report Share Posted February 13, 2011 http://deanbmmv.wordpress.com/2011/02/13/sterling-buggers-up-piracy/ I did a more comprehensive write up on my thoughts on the matter. I was wanting to write something and to be frank writing about the Xperia Play was fucking boring, so I ditched it and did this instead. 3 days to write an article on a certain something else though Quote Link to comment Share on other sites More sharing options...
excel_excel Posted February 13, 2011 Report Share Posted February 13, 2011 Nice article Dean, pretty much hit the nail on the head. I do GET where Jim is coming from, he's coming from the impression that all the pirates on PC are people who complain that the PC isn't getting any love. Also Crysis 2's leak is kind of the wrong place to start a rant against piracy from Quote Link to comment Share on other sites More sharing options...
MasterDex Posted February 14, 2011 Report Share Posted February 14, 2011 Nice write-up Dean. That Sterling article really annoyed me. It was completely one-sided and it's fools like him that are perpetuating the "PC is dying/full of pirates/not worth the effort" mantra. These are people who couldn't give a rat's arse about examining the bigger picture and would instead prefer to leap on piracy as the goto scapegoat of failed studios and flopped games. Here's Ubisoft's justification of the 'alyways-on' DRM they brought in with Assassins Creed 2: "In the end it all comes back to one single truth: piracy is a big, huge, hairy problem. It's a market that suffered a lot because of piracy, and we're all just trying to figure out what we think is the best way to deal with it." (source) Everyone is trying to figure out their own way to solve the big piracy problem but it seems only Valve are content in accepting it for what it is - a constant factor in the market. Piracy won't ever go away, be it on a console, a PC or while you're sailing the seven seas. There are always going to be pirates and what the industry needs to do is change their stance from "Let's figure out how to solve this problem." to "Let's figure out how to reduce this problem.". It seems like mere semantics but it's more than that. It's a change in how piracy is dealt with. We're going from "How do we keep the pirates away?" to "How do we make more people buy our game?". When you treat every customer as a potential pirate/criminal, you just scare them away. I haven't bought a single Ubisoft game for PC since they brought in their new DRM model (for the record, I didn't pirate any either) because I don' want the headache of having to deal with it...that and I'm still iffy on the quality of Ubisoft's PC ports. It just annoys me that after we've dealt with piracy in all its forms that we still think it's something that can be solved. Piracy will always exist and it's about goddamn time we stop pretending that we can do something to change that fact and start working towards reducing its effects. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 14, 2011 Report Share Posted February 14, 2011 Yeah I like the "let's make the legit version better for buyers" method over "lets attempt to fuck pirates, while actually fucking legit buyers" method. Witcher 2 has stuff in the regular edition that's unpiratable and on top of that the game is going DRM free. Valve add a fair chunk into their games that make you pick them up legit. I guess it's just easier for them to say it was piracy that meant their game sold shit than to admit it was just a bad game or a shitty port. And even then, good games that don't get pirated can fail. Games pirated to heaven n back can sell millions. The numbers just don't support this concept of piracy being a massive detrimental affect on the industry. And there's certainly nothing to suggest PC is kicking the bucket, especially from piracy. Games that sell shit on PC (especially compared to console counterparts) tend to be stripped down, badly ported games done to make a quick buck on the platform. However you take a bit more time n effort and make the game to work well with kb/m you're usually duly rewarded with good sales and positive reception. It's not a hard concept to grasp. Quote Link to comment Share on other sites More sharing options...
Mercurial Posted February 14, 2011 Report Share Posted February 14, 2011 "Unpiratable" lolwut? Quote Link to comment Share on other sites More sharing options...
deanb Posted February 14, 2011 Report Share Posted February 14, 2011 As in the regular edition comes with proper manual map, dice thingies, err some other stuff. Basically physical items that you can't get off piratebay. If all you care about is the game of course, then it proves no issue. still it's one of the best regular editions I've seen for a very long time. Quote Link to comment Share on other sites More sharing options...
Mercurial Posted February 14, 2011 Report Share Posted February 14, 2011 Oh right...I am pretty sure 3D printers will fix that issue. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 14, 2011 Report Share Posted February 14, 2011 Yeah I beat you on that one, mentioned 3D printers a while back. I think folks kinda skimmed the article. You can pirate Settlers of Catan already. Quote Link to comment Share on other sites More sharing options...
Mercurial Posted February 14, 2011 Report Share Posted February 14, 2011 Is that a joke or are you being serious? Quote Link to comment Share on other sites More sharing options...
deanb Posted February 14, 2011 Report Share Posted February 14, 2011 No joke: http://board.pressxordie.com/topic/425-piracy/page__view__findpost__p__31955 I'm thinking the bit about 3D printing may of been in a different thread though. I guess I'm just a tad miffed that settlers of catan stuff was glossed over, so bringing it up again for minor fame Quote Link to comment Share on other sites More sharing options...
Mercurial Posted February 14, 2011 Report Share Posted February 14, 2011 (edited) Hot damn if only I had one. How much does one cost anyways? I've wanted to just make random shit or make 40k figurines with it. Almost forgot to mention this, but a massive restraint on physical pirating is size and the only commercial one I found is only 4 by 4 by 6. Edited February 14, 2011 by Hakidia Quote Link to comment Share on other sites More sharing options...
deanb Posted February 14, 2011 Report Share Posted February 14, 2011 http://www.gamasutra...eir_Pirates.php Gamasutra do some good pieces time to time. (well I say time to time. Pretty much all the time, the question is whether it interests you) Quote Link to comment Share on other sites More sharing options...
Yantelope Posted February 14, 2011 Report Share Posted February 14, 2011 "They're seeing their business as a content business, where the content is the thing that has value. This is not the case. The games industry, like all the arts, is about finding and interacting with fans, so that value comes from a relationship. " The problem with this is that slow sales of a game very often lead to closures of studios. How can you build a relationship if your doors are closed when you can't pay rent? Also, I don't see why you can't put DRM on your game and still try to provide a very active community. Let's not forget that Valve uses DRM on everything on Steam but people don't hate them for it. I just don't think that removing DRM makes you sell more copies of a game unless the DRM is unusually strong like Spore or Assassin's Creed 2. Did we ever find out if those games sales were bad as a result of the DRM? Quote Link to comment Share on other sites More sharing options...
McBeeferton Posted February 14, 2011 Report Share Posted February 14, 2011 (edited) Steam's DRM isn't intrusive, though. It's a reasonable way to deal with pirates that does what the best it (and any other DRM) can. But you honestly don't NOTICE there's a DRM. If you NOTICE there's DRM then they're doing something wrong. Which I think is what he means, games like Spore and Assassin's Creed 2. Most other games are fine and do nothing to fuck over the legit buyers. There's something to be said for loss of sales because of people pirating out of spite, but removing the DRM definitely isn't going to give you a huge boost in sales. In fact, having no DRM at ALL would be stupid. Having that little bit of safeguard is enough to keep people from shoplifting, but REGARDLESS burglars are going to come raid the store regardless of security if they really want something. Edited February 14, 2011 by McBeeferton Quote Link to comment Share on other sites More sharing options...
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