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Piracy


Cyber Rat
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NFS:The Run would've run bad. I mean forget the development costs for a second, that game had a pretty strong advertising budget. Sure you can get the invdividual event things for cheap but I'm sure the marketing budget was definitely sizeable for that one (I guess I could find out if I really wanted to, I'm pretty sure some of my event management contacts from the time I worked in advertising still do major promos). I suppose that's why there's a new NFS coming out soon but honestly the brand needs a year to recover from brand fatigue. It's pretty much similar to the undercover period. Hot Pursuit I'm sure made money but last year's releases I doubt it.

 

Thing is job losses could mean anything technically :P. I mean we know how the industry works with contracts. Though restructuring yeah that's never a good sign for employees.

 

Seriously as long as EA is still squatting on the Porsche license make a NFS: Porsche Unleashed 2 (I have no idea how much it sold but I'm sure it'll appeal to a decent market as a mid-budget downloadable title).

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http://boingboing.ne...hurt-us-bo.html

 

Probably applies to video games too.

 

That applies to anything outside the western market in the past; it's changed a lot since then. I remember that there were countries where video and game rental stores made money out of distributing pirated copies of films and games (because not everyone had fast broadband).

 

Here's the thing though pirated stuff back then went through a much more complicated and shady network of thieves, mafia and what not. These days pirates are more a product of corporate espionage as well.

 

Fun fact: till about 4 or so years ago; one of the men (yes it's a guy in this case) who was part of the US screenings or censor board (can't remember which) used to decrypt the films and sell them to the film pirates in Hong Kong from where they sold it and it also got to become digital copies. Pirated films were always being pirated by people who have access to the film industry. It still happens to a lesser degree at VFX firms.

 

However that's in markets with a delayed release, elsewhere people do pirate because of other reasons. The problem here is that we act and treat the world as if it's an open market and yet we have regional values which make for regional censorship.

They're trying to unify digital content releases in the EU (new laws), however that could pose a problem considering Germany's strict laws and censorship and the fact that they're the strongest economy. Twisted Metal is being censored here (Again) and if they unify releases we might find a lot of digital releases once again unavailable due to censorship which of course can bring back the piracy issue yet again.

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Oh I totally agree, TPB isn't the only and definitely not the best source if you wish to pirate. There's plenty of websites where you can stream and/or download content so I don't really see the point. However I will have to say that some of the people from TPB have acted as twats which might have helped bring their downfall in the long run.

 

As an act it won't do a lot, though in the eyes of the uninformed public it probably could. Unless there's new laws coming that cause more changes.

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This was actually posted by a friend of a friend of mine.

 

http://www.gamasutra..._currencies.php

 

He seems to phrase it differently but he takes into account the 4 main costs of gaming and piracy in a way that I think is effective.

Edited by Deanb
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It's pretty much the current line of thinking of many within the industry. Though normally those with the fortune not to have shareholders :P

 

IT goes with my response to you in the DLC thread. There is a ME2 GOTY edition. It's not sold by EA and it seeds at 2:1 ratio. The customer wants the product of a GOTY edition with all the DLC combined in a pain free and low cost package. It's insanity to have not had one pre-ME3 release. And as part of this ME2 "GOTY edition" leechers rise as ME3 comes and folks realise they want to "complete" the game, and EA are sat looking like muppets, and they're not even losing sales. Cos you can't lose sales on a product you don't sell.

 

GoG, they sell the products many want. I own a few games through GoG I could have pirated. Older titles. But GoG also makes a seamless install, lots of nice goodies. Raising the value of the M$, the Good old games factor n DRM free raises your $I, and the $P is almost non-existent.

 

Create value through a good service instead of through raw nickel n diming. Make gamers feel good about spending money with you.

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I think the four currencies is a great way to look at it. I was just talking with my wife the other night about how now I have way more "spending money" than I have time to use it, so for me the value of $M has plummeted while the value of $T and $P has skyrocketed.

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I think the four currencies is a great way to look at it. I was just talking with my wife the other night about how now I have way more "spending money" than I have time to use it, so for me the value of $M has plummeted while the value of $T and $P has skyrocketed.

 

Yes, me too. $T are at a premium for me these days.

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I think the four currencies is a great way to look at it. I was just talking with my wife the other night about how now I have way more "spending money" than I have time to use it, so for me the value of $M has plummeted while the value of $T and $P has skyrocketed.

 

Yes, me too. $T are at a premium for me these days.

 

Which is why I'm in no hurry to have kids. My wife is getting the itch though ...

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