Jump to content

Piracy


Cyber Rat
 Share

Recommended Posts

I'll rephrase my statement:

I find it funny that EA so often manages to make the pirated version of their PC games the most complete one, by making pirating the only way to get all the vendor-exclusive DLC unless you are a millionaire.

 

 

 

Even more amusingly, most of the pre-order bonus thingies don't even make it to sweden. Gamestop is the only one of the usual suspects that exist here.

Link to comment
Share on other sites

Totally Off topic: Sometimes I feel like I'm the only one who got so sick of ME2 that I never bothered finishing it... I'll finish it sometime before I end up getting 3. In absolutely no hurry to buy that game. I still remember when I was eagerly anticipating that and Spore and both disappointed me (it's a personal thing) more than any game has in the past 10 years.

 

Well to be honest every game is somewhat annoying when you go down to the technical details. For instance i bought the witcher 1 ages ago and after I got win 7 64bit I wanted to install it again. It was a pain to get it running because the setup from the initial disc had so many issues (I ended up buying a digital copy for $1 and used my old key and not using the key I bought). From things like the CD key entry actually missing out space to enter a digit to the fact that it has issues updating and finally after a fair amount of fiddling it worked. It's a well documented thing now.

 

What you might consider a pain in the ass, is almost like a metagame. Sometimes it's more fun to get a game running at the best/optimum settings than playing it. There's a strange/enjoyable sort of satisfaction in that.

 

BTW did we discuss the fact that for the syndicate PC version there's an NFO file for those who'd try to crack it asking them to go work for them with details on how to apply for a job etc.

Edited by WTF
Link to comment
Share on other sites

  • 2 weeks later...

So... that quote from Notch, where we pretty much discussed in this topic already. EDIT: not the quote, the spirit of the quote was what was discussed.

 

[link]

 

It annoys me so much that people are kinda "rallying" under it like it's some sort of absolute truth. It's a stupid, simplistic quote. 1 that can easily be disproved, by me.

 

If it were so easy to pirate today in the PS3, Xbox, or PC, I wouldn't have bought a single game. But now that it's not so easy to pirate, or there are consequences like no Online services, I realized that what I was doing was not good, and now pay for my games, even on the pc where its still really that easy to pirate. EDIT: I realized after I started buying my games, and not "suddenly" like "oh no I can't pirate! i guess it was wrong".

 

I even bought a few PS2 games that I really liked (FF-X, MGS, FFXII), these are games I already played, just to make up for it. (PS2 was my first console after the Sega Genesis - was a pc gamer for the whole period in between).

Edited by elev3n
Link to comment
Share on other sites

I don't know if he is trying to parody the industry members who say "Every pirated copy is a lost sale", or if he intends to be taken literally, "If ONE person makes a trillion copies you haven't lost a sale" which is true, if someone is sitting at home with terabytes of copies of ME3 then bully for them. He can't possibly mean that if a trillion copies of your game are pirated you haven't lost a sale.

 

All we can say with absolute certainty is that if 2 million copies of a game have been downloaded then the number of lost sales is equal to or less than 2 million.

Link to comment
Share on other sites

Yeah, having seen his correction "You haven't lost a cent." I agree. No game has cost a company more because it was pirated. The difference to the RoI is debatable, ad nauseum.

 

What about games where you can still interact with the servers? Creating new accounts, etc?

 

For leeches... I agree, maybe they've lost a few cents; the burden's usually small, but tangible.

 

For games with online passes - problem solved. I'm actually ok with these as long as nothing else is tied to them except online play. For MMOs... anyone who plays on a private server is only cheating themselves. It's so different from a healthy official server population it's not even funny.

Link to comment
Share on other sites

Yeah, having seen his correction "You haven't lost a cent." I agree. No game has cost a company more because it was pirated. The difference to the RoI is debatable, ad nauseum.

 

What about games where you can still interact with the servers? Creating new accounts, etc?

 

I don't know of any games that would let you create an online account with a cracked copy. Then again, I don't know much about the pirating side of video game piracy as it's something I've never done. Jonny or Dean would know better than me on that point.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...