Johnny Posted February 25, 2012 Report Share Posted February 25, 2012 I'll rephrase my statement: I find it funny that EA so often manages to make the pirated version of their PC games the most complete one, by making pirating the only way to get all the vendor-exclusive DLC unless you are a millionaire. Even more amusingly, most of the pre-order bonus thingies don't even make it to sweden. Gamestop is the only one of the usual suspects that exist here. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted February 25, 2012 Report Share Posted February 25, 2012 Lol, I was just kidding anyway. You guys don't have Amazon in Sweden? Quote Link to comment Share on other sites More sharing options...
Johnny Posted February 25, 2012 Report Share Posted February 25, 2012 Nope. You could order from .co.uk, or any of the other european departments, or even .com, but the shipping fees and waiting time would be horrendous. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 25, 2012 Report Share Posted February 25, 2012 So basically when it comes to Amazon, Sweden is never Swinning Quote Link to comment Share on other sites More sharing options...
Battra92 Posted February 26, 2012 Report Share Posted February 26, 2012 So basically when it comes to Amazon, Sweden is never Swinning But hey, their women have giant breasts so they have that. Quote Link to comment Share on other sites More sharing options...
WTF Posted February 26, 2012 Report Share Posted February 26, 2012 (edited) Totally Off topic: Sometimes I feel like I'm the only one who got so sick of ME2 that I never bothered finishing it... I'll finish it sometime before I end up getting 3. In absolutely no hurry to buy that game. I still remember when I was eagerly anticipating that and Spore and both disappointed me (it's a personal thing) more than any game has in the past 10 years. Well to be honest every game is somewhat annoying when you go down to the technical details. For instance i bought the witcher 1 ages ago and after I got win 7 64bit I wanted to install it again. It was a pain to get it running because the setup from the initial disc had so many issues (I ended up buying a digital copy for $1 and used my old key and not using the key I bought). From things like the CD key entry actually missing out space to enter a digit to the fact that it has issues updating and finally after a fair amount of fiddling it worked. It's a well documented thing now. What you might consider a pain in the ass, is almost like a metagame. Sometimes it's more fun to get a game running at the best/optimum settings than playing it. There's a strange/enjoyable sort of satisfaction in that. BTW did we discuss the fact that for the syndicate PC version there's an NFO file for those who'd try to crack it asking them to go work for them with details on how to apply for a job etc. Edited February 26, 2012 by WTF Quote Link to comment Share on other sites More sharing options...
deanb Posted February 26, 2012 Report Share Posted February 26, 2012 The Syndicate thing hasn't been mentioned, I did see it the other day though. Kinda neat. Quote Link to comment Share on other sites More sharing options...
Johnny Posted February 26, 2012 Report Share Posted February 26, 2012 I had to roll my eyes at the part of the .nfo where they are mocking the pirate install process: "1) Insert disc 2) Play " Kind of funny when you've got a game that requires origin. 1 Quote Link to comment Share on other sites More sharing options...
WTF Posted February 26, 2012 Report Share Posted February 26, 2012 Well starbreeze is the one that put the nfo and of course EA was the one that put the Origin requirement. While it is amusing, the reason is quite simple really. Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted February 27, 2012 Report Share Posted February 27, 2012 If you were to crack the Xbox or PS3 version (not that I'm suggesting you do) you'd find that the same nfo was used for all platforms. The "Insert/Play" gag applies to the console version more than the PC one. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 27, 2012 Report Share Posted February 27, 2012 First console game in some time to come out bug free with no patches needed? Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted February 27, 2012 Report Share Posted February 27, 2012 No such thing as bug free mate. Possibly the first release in a while without any known open issues. 1 Quote Link to comment Share on other sites More sharing options...
Eleven Posted March 8, 2012 Report Share Posted March 8, 2012 (edited) So... that quote from Notch, where we pretty much discussed in this topic already. EDIT: not the quote, the spirit of the quote was what was discussed. [link] It annoys me so much that people are kinda "rallying" under it like it's some sort of absolute truth. It's a stupid, simplistic quote. 1 that can easily be disproved, by me. If it were so easy to pirate today in the PS3, Xbox, or PC, I wouldn't have bought a single game. But now that it's not so easy to pirate, or there are consequences like no Online services, I realized that what I was doing was not good, and now pay for my games, even on the pc where its still really that easy to pirate. EDIT: I realized after I started buying my games, and not "suddenly" like "oh no I can't pirate! i guess it was wrong". I even bought a few PS2 games that I really liked (FF-X, MGS, FFXII), these are games I already played, just to make up for it. (PS2 was my first console after the Sega Genesis - was a pc gamer for the whole period in between). Edited March 8, 2012 by elev3n Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 8, 2012 Report Share Posted March 8, 2012 I don't know if he is trying to parody the industry members who say "Every pirated copy is a lost sale", or if he intends to be taken literally, "If ONE person makes a trillion copies you haven't lost a sale" which is true, if someone is sitting at home with terabytes of copies of ME3 then bully for them. He can't possibly mean that if a trillion copies of your game are pirated you haven't lost a sale. All we can say with absolute certainty is that if 2 million copies of a game have been downloaded then the number of lost sales is equal to or less than 2 million. Quote Link to comment Share on other sites More sharing options...
Johnny Posted March 8, 2012 Report Share Posted March 8, 2012 I think the point Notch and others like him is trying to make is that if your game sells 2000 copies and 3000 people pirate the game, you haven't lost money compared to the guy who sells 2000 copies and has nobody pirate his game. Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 8, 2012 Report Share Posted March 8, 2012 Yeah, having seen his correction "You haven't lost a cent." I agree. No game has cost a company more because it was pirated. The difference to the RoI is debatable, ad nauseum. Quote Link to comment Share on other sites More sharing options...
deanb Posted March 11, 2012 Report Share Posted March 11, 2012 4 Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted March 11, 2012 Report Share Posted March 11, 2012 Yeah, having seen his correction "You haven't lost a cent." I agree. No game has cost a company more because it was pirated. The difference to the RoI is debatable, ad nauseum. What about games where you can still interact with the servers? Creating new accounts, etc? Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted March 11, 2012 Report Share Posted March 11, 2012 Yeah, having seen his correction "You haven't lost a cent." I agree. No game has cost a company more because it was pirated. The difference to the RoI is debatable, ad nauseum. What about games where you can still interact with the servers? Creating new accounts, etc? For leeches... I agree, maybe they've lost a few cents; the burden's usually small, but tangible. For games with online passes - problem solved. I'm actually ok with these as long as nothing else is tied to them except online play. For MMOs... anyone who plays on a private server is only cheating themselves. It's so different from a healthy official server population it's not even funny. Quote Link to comment Share on other sites More sharing options...
Johnny Posted March 11, 2012 Report Share Posted March 11, 2012 An MMO without the MMO part. :-) Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 12, 2012 Report Share Posted March 12, 2012 Yeah, having seen his correction "You haven't lost a cent." I agree. No game has cost a company more because it was pirated. The difference to the RoI is debatable, ad nauseum. What about games where you can still interact with the servers? Creating new accounts, etc? I don't know of any games that would let you create an online account with a cracked copy. Then again, I don't know much about the pirating side of video game piracy as it's something I've never done. Jonny or Dean would know better than me on that point. Quote Link to comment Share on other sites More sharing options...
deanb Posted March 12, 2012 Report Share Posted March 12, 2012 Very few if any. Most of the time folk use stuff like Tunngle or Hamachi(or private servers for MMOs). Which uses the LAN feature in games too, hence removing LAN been seen as an anti-piracy/consumer tactic. Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted March 12, 2012 Author Report Share Posted March 12, 2012 I'm pretty sure you could play Borderlands online with a cracked copy. Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted March 12, 2012 Report Share Posted March 12, 2012 I'm pretty sure you could play Borderlands online with a cracked copy. I have friends who did this, though I'm pretty sure they didn't contact any servers except the one they were running. Quote Link to comment Share on other sites More sharing options...
Johnny Posted March 12, 2012 Report Share Posted March 12, 2012 You could play Borderlands online by connecting directly to a server hosted by another player, yes. It's sort of the same thing as if you were playing with Hamachi, only it really didn't need Hamachi Quote Link to comment Share on other sites More sharing options...
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