Shadowstep Posted January 2, 2011 Report Share Posted January 2, 2011 Hazards are pretty common in games. In Super Mario Bros., there are spinning fire beams. In RPGs, there are grues hiding behind every wrong door. In platforming games, there will probably be some force of wind to try and push you into an abyss. Then there's everyone's favorite, pools of lava. Whether it's a trap, an obstacle, or just a harmful pool of Don't Swim In This, games are out to kill our characters. (Enemies don't count!) What are your favorite ways a game has tried to kill you? What have been your least favorite? Quote Link to comment Share on other sites More sharing options...
Bouchart Posted January 2, 2011 Report Share Posted January 2, 2011 The fake error message from I Wanna Be The Guy is one of my favorites: Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted January 2, 2011 Report Share Posted January 2, 2011 I really REALLY hate it when games will put a bunch of springs on the floor and ceiling, and then somewhere in between there's spikes or enemies deadly to the touch or something like that. HATE HATE HATE. Quote Link to comment Share on other sites More sharing options...
Bouchart Posted January 2, 2011 Report Share Posted January 2, 2011 (edited) I really REALLY hate it when games will put a bunch of springs on the floor and ceiling, and then somewhere in between there's spikes or enemies deadly to the touch or something like that. HATE HATE HATE. Edited January 2, 2011 by Bouchart Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted January 2, 2011 Report Share Posted January 2, 2011 Did you mean to post the same video twice? I don't see the connection. Quote Link to comment Share on other sites More sharing options...
Bouchart Posted January 2, 2011 Report Share Posted January 2, 2011 Try it now...bad copy/paste. Quote Link to comment Share on other sites More sharing options...
HotChops Posted January 2, 2011 Report Share Posted January 2, 2011 (edited) I like big fans. Notable examples would be Half Life 1 and Psi-Ops, where not only can you get sucked into the fans, but NPCs can too! if someone can find a couple good fan death videos on youtube, I'd appreciate. Damn internet; it's so hard to find what you're looking for these days b/c there's a million fucking entries. apparently "fan death" is a fucking band or something. Edited January 2, 2011 by HotChops Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted January 2, 2011 Report Share Posted January 2, 2011 Favorite Hazard? That sounds like an oxymoron! Um, maybe ReDead or Wallmasters from Legend of Zelda. It's always intense when you're avoiding them. My least favorite would have to be the hawks in Ninja Gaiden. Yeah, I know they're an "enemy," but all a hawk does is make you fall when you're in the middle of a jump. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted January 2, 2011 Report Share Posted January 2, 2011 God, Bouchart. Yes. THAT. I loathe that with a passion. I also don't care for spring jumps that require you to hit the jump button at a very specific time to get a jump boost. If you can just hold the button down that's fine, but when you have to tap it every game seems to have its own idea of when the right time is, and if you mess that up when you make the jump you're pretty much screwed. Quote Link to comment Share on other sites More sharing options...
Tiffany Posted January 2, 2011 Report Share Posted January 2, 2011 I know this is a favorite thread, but I feel I need to share my LEAST favorite. Those stupid, large falling blocks in Mario games that try to smash you. Or the ones in Battletoads. They make me nervous as Hell! Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted January 2, 2011 Report Share Posted January 2, 2011 Landmines and similar. I just get way too cocky with the proximity of them and how much damage they'll do. Quote Link to comment Share on other sites More sharing options...
Commander Shepard Posted January 3, 2011 Report Share Posted January 3, 2011 Get into a cutscene that has a fast Quick Time Event that you did not know was coming, that instantly kills you and forces you to replay all the way back to that scene. Quote Link to comment Share on other sites More sharing options...
Outkastprince Posted January 3, 2011 Report Share Posted January 3, 2011 Well, today's game aren't the same like the early ones from the 80's/90's, those were a bitch. Especially games like Sonic and Mario, just one misstep and you're restarting the whole level. I guess you could say LittleBigPlanet has some hazardous levels, at least from the few times I did play it. Man, I think my weakness is jumping. Some games make it that you either time the jump correctly, or fail, there isn't a "just barely made it". Quote Link to comment Share on other sites More sharing options...
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