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Games you like that everyone else seems to hate


Mister Jack
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Dynasty/Samurai/gundam Warriors, reading Sam Kok (Romance of the Three Kingdom) over and over again since I was little boy make me enjoyed the game more, some say it's repetitive, I'll say nothing more satisfying when I mow those lowly soldiers with Lu Bu (greatest fighter in the three kingdom, absolute moron in governing a country/harnessing loyalty/diplomacy) or burning down the whole T'sao T'sao (Cao Cao) armada and humiliate him during his escape.

 

Have you seen Red Cliff?

 

I thought it was OK, but if you enjoy that stuff you might like it.

 

Yup, it's only cover the battle of Cher pee (Chi Bi)though, where the alliance of Shu and Wu against Wei, quiet legendary because of its epic tales *put a dollar in epic jar* when T'sao T'sao (Cao Cao) is in his peak, with a large army (some say 100,000 men, other say 1,000,000 men)against the smaller numbers of soldiers from the Shu Wu Alliance, and they able to win with various strategies.

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Snap on the last two. Didn't play the MP but MoH SP campaign was enjoyable.

Last Remnant I managed to work my way in a decent amount, but the keyboard stuff started to suck. Finally got a 360 pad but yet to boot it p again. It's one of my first games of summer.

 

Yes it was, no? I find it funny most of the people bashing the game are just parroting what they read on the intrawebs.

 

The game had a ton of bugs. Both MP and SP. But I can honestly say I liked it/and played it way more than Black Ops.

 

I hope Danger Close puts enough care into the next one. If so, I'll be getting it again.

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I'll eventually get around to finishing Last Remnant. I got the part where whats-her-face dies ... then I got pissed and put the game away for a while. :angry:

 

The only thing I could think of was that before I started playing Last Remnant, I played games where I controlled the fate of others besides myself-- I forgot that's something I can't really do in a JRPG.

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I find it funny most of the people bashing the game are just parroting what they read on the intrawebs.

I find it funny when people assume shit.

Oh wait, no I don't.

I honestly didn't like Medal of Honor one bit, but that's maybe me just being sick to death of military shooters already.

 

You did read that I said most not all, right? I didn't generalize that everyone did it.

 

You're also sick of Military FPS' so it wasn't the same reason. People were parroting how "X game mechanic is old" or "This game is crap because X reviewer said it was"

 

I mean that's what I gleam from most people. Not saying it's not ok to not like the game. As it's perfectly fine. But others doing it so without saying why and just saying it's a CoD rip-off isn't that believable. At least to me.

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Are you kidding? Bioshock has some of the worst shooting I've experienced since the N64 era. I fucking loved the atmosphere and everything, but I just can't subject myself to that shooting long enough to actually get anywhere in the game.

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While the feeling of most of the guns were very light, the bullets generally went where I pointed them and combined with the plasmids, the combat felt satisfying enough.

Plus, it was refreshing to actually have most shoot-outs last for more than a fraction of a second again. Like in the olden days, before the semi-realistic military shooters came to power.

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The problem, at least for me, was how Plasmids and Weapons would swap in-game. It was awkward, whereas BioShock 2 allowed you to flow between Plasmids and Weapons since they were always raised. You could pull off great combination moves, and while it was possible in the first BioShock, it was more of a hassle in that game.

 

Seriously, for a majority of the first game, I was playing it like a standard shooter. Weapons, weapons, weapons, oh hey, I have mutant powers! Ugh, I have to put away my gun?

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It just felt really off to me, but I can't really articulate how. I tried it on both PC and 360, got the same feeling on both.

 

I'm playing through BioShock right now and I'm feeling that the combat in general feels very hollow. Not just because of the lightness of the guns, but because the collisions feel very "vague" (that is, I'm not entirely convinced half the bullets from enemies really hit me or half my bullets hit them. It's not that I think the collision detection is bad, but because the game's lacking in visual feedback a little bit). Animations feel robotic, whether they're the hand animations from the character or the enemy ones. Plus, the aiming is completely off. The crosshair for the revolver is so tiny that I can use it as a sniper rifle, and the machine gun's "recoil" is laughably choppy and bad. It doesn't feel like it's recoiling from the shots at all, but rather the game is just arbitrarily moving my crosshair in an extremely choppy manner to simulate the recoil. Not to mention the gun sounds completely lack all "oomph" that you'd normally get from a gun. The revolver, for instance, sounds like I'm making popcorn.

 

Not sure if that's what you're thinking of, but at least to me that's why I think the combat in BioShock is off.

Edited by RockyRan
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