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InFamous


deanb
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What do you guys think of the Cole's Legacy DLC? I mean, how supposedly it'll only come in the Limited and Collector's Editions and "won't be available anywhere, ever!"

 

With all the spending I've done over vacation and getting some older games, I guess I could have had a PS4 by now. I don't see why such exclusive content would have to exist when talking about an anticipated title of a well-received series. Second Son is probably one of the Top 5 games people bought a PS4 for, so you know its going to sell for most anyone with a PS4.

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Has that actually EVER happened? All dlc eventually goes up for sale. I think the only one that never did was the Casino stage for Sonic Generations.

Plus, I really dont expect much from this dlc. I assume it's something similar to what Black Flag did with the Aveline dlc. It wasnt bad, but I cant say I would have missed it if it wasnt there. I dont expect much from preorder/limited edition story dlc.

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While it looks fun and pretty and all, I'm still skeptical. It's a dev walkthrough, so this will be a highly-upgraded character (with maybe everything but the other powers at this stage) and it appears that he doesn't even need to recharge the powers and possibly has god mode or at least rapidly recharging health.

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I noticed that. He never needs to recharge and Delsin just seems more powerful than in the other trailers.

Personally, I never had a problem with recharging in the other games, so thats a non-issue to me.

 

That being said, headshots seem to be extremely powerful and from what i could tell, there seems to be some sort of chain function, if you keep getting good shots in a row, it seems to make you more powerful. at least thats how it looks to me.

Overall, if the neon power is one of the powers theyre ok with showing off, im really excited to see the other ones. The neon power is extremely flashy, im a big fan of that. The tornado move in the other inFamous game seemed to be the flashiest move in the game and the neon orbital drop just decimates it, so im eager to see how far theyre willing to go now.

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  • 2 weeks later...

I'm really enjoying it so far, and it's gorgeous as hell (and has convinced me that jaggies will soon be a thing of the past this generation), but every time anyone mentions the D.U.P. I can't help but think of the D.O.O.P.

 

UHtizGH.jpg

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Id say smoke is the best power for fighting and neon is the best for traversal, at least til the third power.

 

Sucker Punch has gotten so imaginative with these conduit powers that they could make as many sequels to this game as they wanted, it could be a modern Megaman. I hope they dont, but they could if they wanted. I think most people have gotten a bit tired of elemental powers by now anyways. Im glad they went in this direction.

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Woo!  Endless lightspeed!

 

X2MrwS3.jpg

 

*Edit* - See, I like neon better for combat because of the improved mobility.  Also neon shots do more damage than smoke shots.  The smoke missile seems to do more damage than the neon missile though, and I like not having to charge it up too.

Edited by TheMightyEthan
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