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Games You've Beat in 2011


TheMightyEthan
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Okay this is a bit sad but the other night I just beat for the very first time in my life ...

 

(Mike Tyson's) Punch-Out

 

I can get all the way to Mike Tyson/Mr Dream without getting knocked on my ass once and yet I could never seem to beat old Iron Mike. FWIW I beat the re-release version which is what I bought new at Kay-Bee for like $5 years ago.

 

So this year I've beaten three games:

Bayonetta

Thunder and Lightning

Punch-Out.

 

I blame this short list on watching a lot of silent movies, reading instead of gaming on my lunch breaks, my fiancee not playing Pokemon Black and White with me (and her hogging the PS3 for FF13) and quite frankly a relative meh feeling about playing video games in general lately.

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I finally got around to beating Arkham Asylum, Assassins Creed: Brotherhood, Just Cause 2 & Singularity in the past few weeks in an attempt to get 30k Gamerscore before L.A Noire came out. Time I probably should've spent studying. >.>

 

Just finished DA:Origins. Great game~.

 

I still have not managed to finish that. I've had it since launch and according to the in-game statistics I'm only 32% done. Originally I had a computer die on my mid-play-through and I never got around to it. I picked the DA:O Ultimate in the Steam EA specials but I just can't seem to really get back into it. :|

Edited by Hocking
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Jesus, Ethan, is it really short? :/

TWSS?

 

Yeah I wasn't expecting a "I've beat LA. Noire" until like next week at least.

I wouldn't call it super short. I had the hints on, and did almost none of the side stuff, stuck purely to the main case lines, and it still took me just over 21 hours. I definitely do not feel like there was not enough content. I already spent another 5 hours doing the street crimes. Now I'm gonna go back and try and five-star all the story cases.

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After starting it six months ago, I finally beat Persona 4 yesterday. Easily some of the best characters ever, and now among my most favourite games.

 

Even though the battle system is what differentiates the Persona games, I think they need to make some changes for the next game. By the end of Persona 3: FES I was tired of battles. It was often so much easier and faster to take care of enemies myself in a single turn, so by the time I got to where I needed the SP for abilities, I was out or there was a significant dent in SP. But I believe the need to go to Tartarus to make sure your party was strong enough by the next full moon was what caused me to get tired of battles when I did (too much grinding).

 

With Persona 4, however, I only had to go into the TV twice (and sometimes once) to save the next victim. I never tired of battles and could get back to bettering my character or social links sooner. The tradeoff was that you could never do another activity when you got home. Sometimes I wish I could just stay up and study, regardless of whether or not I got sick (like in P3). With the combat being much the same, but less often and a little easier for the most part, I think Persona 5 needs to make some changes or risk stagnation.

 

I heard most players thought the plot seemed to weird out by the end, but I didn't find the good ending that bad.

 

 

Adachi would have been one of the people I least expected if it hadn't been spoiled for me, but I would have liked to have seen a better motive than, "Just because! Life is a bitch and I'm banished to the boonies WAAAAAAH"

 

The true ending, however, seemed a little out of left field.

Edited by SanaEquiesterer
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Demon's Souls! That's a big one to check off the backlog!

 

I kinda regret taking so long to finish it, though. I regularly came across other player's ghosts, but only a handful of times per level. I remember playing on launch day and you'd see ghosts everywhere. Kinda wish I'd played more regularly when the game was more alive :/

 

Now it's time for New Game + and all the rage the higher difficulty will inevitably cause!

Edited by FLD
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