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Games You've Beat in 2011


TheMightyEthan
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Beat Bayonetta yesterday. Overall I really liked it. Made me nostalgic as hell for Devil May Cry 1 and 3 and now I'm fucking ACHING for that series HD Collection.

 

Sure, I could always just pop in my PS2 copies... but I'd much rather wait a few months, get them in proper HD 16:9 and get trophies for them.

 

Anyway, back to Bayonetta, it's a great game but it really sucks how the PS3 port was half-assed. It played fine for the most part, but in the last few levels there was some noticeable slowdown. Nothing to make it unplayable, but just enough to affect the visuals.

 

Actually, scratch that. I just had a look at some 360 footage on youtube and holy shit! The area in chapter 15, at the top of the tower, when you walk vertically on the disappearing panels... I wasn't 100% sure if it was a framerate drop or just intentional, to have a kind of reduced-gravity slowness feel to the movements (it would've fit with the environment, tbh).

But no, it was just slow as fuck. It's smooth and fast on 360.

 

Oh and um, yeah, I guess I beat Critter Crunch as well. Finished the Adventure, Puzzle and Challenge modes.

Really fun little puzzler. Hadn't touched it in a while, but I'm glad I never uninstalled it.

Too bad the online is dead. I have one trophy left to get and it's a multiplayer one :(

 

If anyone here has it and wants to play a few games, hit me up on PSN!

Edited by FLD
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I beat Metroid today. I thought I could just grab all the upgrades in one go and call it complete, but no, there are five endings based on your time playing and one for whether you grabbed the Varia Suit.

 

I'm playing the series in chronological order, so next up is Metroid Prime, which I have been itching to play since I purchased it last week.

Edited by SanaEquiesterer
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Vanquish, because really, it doesn't last that long. Still, it's a blast to play!

 

The story isn't really a mess, it just takes a backseat to everything else going on. Because of that, you'll kinda forget what the heck you're even doing besides shooting up robots. Forget the dialogue, either it's incoherent because of all the gravel gargling, or that the lines themselves don't make sense.

 

Again, it's a blast and I think everyone should give it a go. You could rent it for a day or two and get a satisfying experience. ^_^

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Forget the dialogue, either it's incoherent because of all the gravel gargling, or that the lines themselves don't make sense.

 

If anything that makes me more interested in the dialogue because from the demo it seemed like it was borderline ridiculous and thus entertaining in its own right. I plan to pick it up once I get some more skrilla. I played that demo to death and now that it's at $20 it's doable.

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Forget the dialogue, either it's incoherent because of all the gravel gargling, or that the lines themselves don't make sense.

 

If anything that makes me more interested in the dialogue because from the demo it seemed like it was borderline ridiculous and thus entertaining in its own right. I plan to pick it up once I get some more skrilla. I played that demo to death and now that it's at $20 it's doable.

There's a scene in about the middle of the game where... Well, amazingly someone put it on YouTube. (No spoilers)

 

 

It's like I can understand what was meant, but it comes out ridiculous.

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Forget the dialogue, either it's incoherent because of all the gravel gargling, or that the lines themselves don't make sense.

 

If anything that makes me more interested in the dialogue because from the demo it seemed like it was borderline ridiculous and thus entertaining in its own right. I plan to pick it up once I get some more skrilla. I played that demo to death and now that it's at $20 it's doable.

There's a scene in about the middle of the game where... Well, amazingly someone put it on YouTube. (No spoilers)

 

 

It's like I can understand what was meant, but it comes out ridiculous.

 

Vanquish is a fun game and something that I'd highly recommend. You know if you don't shoot first when you come across enemies you might find them doing all sorts of odd activities before stuff happens. Sort of reminded me of all the dumb dialogue from the NOLF games and the professor segments from MDK2.

 

An aside note the VA for Sam is Gideon Emery (the guy who voiced Balthier) and oddly enough he sounded a lot more like Steven Blum.

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Just finished FF9 for the first time and it has become my favorite of the FF I've played so far. Though the ending left me with a few bit of head-scratching questions. Also, a shout-out to P4: Man of the cloth for the VVVVVV recommendation. I also beat this today and though it may be short, it is also infuriating yet a blast to play.

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Just finished FF9 for the first time and it has become my favorite of the FF I've played so far. Though the ending left me with a few bit of head-scratching questions. Also, a shout-out to P4: Man of the cloth for the VVVVVV recommendation. I also beat this today and though it may be short, it is also infuriating yet a blast to play.

 

Wooh. FF9 FTW. Damn right it's your favourite. You could hit up the FF thread and I'd be sure to see about filling in details on head scratchers.

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I don't know why it took me so long to post it, but Outland has been history for a couple of weeks. What a welcome breath of fresh air that game was, I loved every minute of it. The strange thing though, was that once I beat the last boss, I had a hard time going back within the same savegame to mop up the trophies. I don't know, it seemed like once the last boss was done in there was zero point in doing anything in that world. I did try for a bit, but I think the problem is that while I enjoy exploration or areas for the marks of the gods and upgrade points, the map as a whole takes for too long to move across, and there it no version of the map in-game that shows you the connections within each area and where they lead. Once there is no direct goal for you to be chasing, exploration of the map starts to feel like a real chore.

 

On a side note, it did give me cause to fire up Out of This World on the old emulator for a good half an hour. It was nice re-visiting, and made me realize that I must dip into Flashback at some point soon and see if it aged as well as my memory expects it to have aged.

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Finished Burnout Paradise this afternoon.

There is still a metric fuckton of stuff left to do in the game, but I earned the "Burnout license", the platinum trophy and the credits rolled.

 

It was one hell of an easy platinum. I easily got over 10 trophies on my first play session alone. I never really tried to get any of the trophies, but over the course of playing the game I got most of them anyway. When I did start paying attention, I realized that I was only a few trophies short of the platinum, and they were easy ones, so I went to get them and when I finally got the last license, I got the trophy for it and the platinum.

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Beat Red Dead Redemption. Good, but overrated. I don't think Rockstar does cutscenes that well. At least not important ones. They rush through everything. Make fun of MGS and its penchant for long cutscenes... but the length really helps flesh things out and make them more dramatic. RDR could have used more of that. It doesn't help that pacing can't be controlled in an open world game either.

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@FLD: How did you get on with the online trophies? Some of them seem like you'd have to set them up rather than they occur while playing naturally.

I'd actually planned to get together with some people to boost some of the harder ones (mainly the "get 8 people in the stadium" one), but those plans fell through.

 

Then later on I lucked out when I went to play with randoms and got it. Turns out it's not that hard to get anyway. There's actually a freeburn challenge that requires all players to go to the stadium. So if you're the host and the session is full, you can easily get it.

 

In the end, I ended up getting them all by playing normally, though admittedly a bit of luck was involved.

 

I'm not too into getting trophies so I didn't bother.

I get that they are fairly pointless, but I still enjoy collecting them.

I don't see my trophy level as a "gamer cred" or anything retarded like that, so it's not an e-peen thing. I literally just think it's fun.

 

Plus it makes me spend more time on games that I might have otherwise beat and tossed aside, so there's that. More bang for my bucks or whatever.

 

Also, thanks to trophies I've realized that I actually enjoy the challenge of playing (or replaying) games on harder difficulties. The only game I remember beating on the hardest difficulty prior to trophies was the first Splinter Cell.

Edited by FLD
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Majin and the Forsaken Kingdom.

 

Good game. Nothing spectacular, just good. Pretty easy platinum, for anyone who is into collecting them. I will say, they could've given the Majin, I don't know, maybe 5x as many spoken lines per situation as they did? Hearing him repeat the same exact phrases in the same dopey voice the whole game started to drive me nuts. It was endearing at first, but after I while I was wishing I had a mute button shaped like a shotgun.

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I think trophies are a good benchmark for how much of the content I've seen. Got a platinum? Then I've probably done most everything I want to do with the game.

 

The issue with that is so much of it is going to be repetition, filler, or just boring. Very few games are fun to platinum outside of the need for completeness

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Metroid Prime. This game really wowed me when I played it at a friend's almost ten years ago, but some things bother me now that wouldn't have then. Backtracking got tiresome toward the end, platforming in first person doesn't work well sometimes when the same analog stick can look and move, and the controls are making me wonder if I have carpal tunnel (too much shoulder-button holding). I loved that Retro really gave you the view inside Samus's helmet.

 

Next for my chronological play through the series, I have to buy the cramp-inducing Metroid Prime: Hunters.

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Metroid Prime. This game really wowed me when I played it at a friend's almost ten years ago, but some things bother me now that wouldn't have then. Backtracking got tiresome toward the end, platforming in first person doesn't work well sometimes when the same analog stick can look and move, and the controls are making me wonder if I have carpal tunnel (too much shoulder-button holding). I loved that Retro really gave you the view inside Samus's helmet.

 

Next for my chronological play through the series, I have to buy the cramp-inducing Metroid Prime: Hunters.

I love Prime. I liked Hunters' control scheme, but the singleplayer campaign got a little tiresome partway through. Still a good entry overall, especially for the technical accomplishment of fitting it on the DS.

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