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Games You've Beat in 2011


TheMightyEthan
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  On 6/13/2011 at 6:25 PM, Saturnine Tenshi said:
  On 6/13/2011 at 4:56 PM, WTF said:

L.A. Noire (Platinum) + DLC.

 

I'm really trying to finish my backlog one step at a time. Because I was so busy at work and not at home - my partner managed to finish Yakuza 4, Ar Tonelico, Red Johnson, Broken Sword 1-3, Grey matter and so many others.

 

<3

 

I'm assuming Ar Tonelico is good. I have considered picking it up but I have Neptunia to finish and Atelier Rorona to start. o_O

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Well my partner enjoyed Ar Tonelico and well if she finished it, it's probably good and easy to get an ending. I haven't finished Rorona or Ar Tonelico though I started both of them. I've put them on the backburner for now while I finish Infamous 2, a Demon's Souls playthrough, the LoS DLC, AC:B( -.- why did i not finish this as yet? I should've waited and bought it for the PC considering I didn't play more than 4 hours).

I did finish Neptunia, which was mostly I have to finish this soon and I can honestly tell you that while I enjoyed parts of it towards the end it just became a skip fighting animation while half asleep to finish the game sort of game. I wish I'd platinumed it while I was still playing it.

I'm also doing a Persona 4 playthrough since this is 2011 and I wanted to keep a journal to follow the game on a day by day basis but I got so busy the past 2 months...

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Ar tonelico was orchestrated by the folk behind Atelier Rorona. Though the Atelier series preceded Ar tonelico. AT adopts some of the lighter synthesis elements you'll find in the Atelier series while really focusing more on story and romancing the female protagonists. There are also some neat battle systems in the trilogy. I could go on a garrulous spree of praise, so yeah, it's my favorite role-playing series.

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  On 6/14/2011 at 3:01 PM, Saturnine Tenshi said:

Ar tonelico was orchestrated by the folk behind Atelier Rorona. Though the Atelier series preceded Ar tonelico. AT adopts some of the lighter synthesis elements you'll find in the Atelier series while really focusing more on story and romancing the female protagonists. There are also some neat battle systems in the trilogy. I could go on a garrulous spree of praise, so yeah, it's my favorite role-playing series.

 

Pretty much this ^

 

Though I do feel Atelier has evolved as a series (love the art-style, reminds me of European fairytale art touched with modern Japanese art tastes) and I really look forward to play Meruru when it gets here in 2012 (or if my Japanese improves I'll import it I suppose but doubt that's going to happen right now).

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I still prefer the 2D art of the earlier(or DS/PSP) titles to the 3D introduced with the Arland series. Nevertheless, I do have to agree with the fairytale art. It's just stunning.

 

Though Totori is, by far, the quintessential Arland lass. Atelier, even. SO ROVERY AND FILIGREE!

 

I'm pleased that with Totori(and Meruru) Gust have returned to glory with their soundtracks. They had a bit of a departure there(not with AT, but Atelier), and that's long been one of their strong suits. MK1&2, Rise, Rorona and Annie weren't impressive. Still decent, but not up to par.

 

But yeah, still look forward to Meruru.

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Finished inFamous 2 on Heroic with a good ending. All I can say is sad_frog.jpg?1275576115

 

Now don't get me wrong. The game is actually fun to play and it is good but for some reason the ending pretty much bummed me out.

Now I know they can pretty much make inFamous 3 if they want - there are hints that they could but to be honest this could also quite easily be the end of the series which in a way is quite odd. I did like the second game more than the first and though Cole was replaced with a different voice actor - it didn't feel too different and his character model probably staying somewhat similar to the old one makes it feel that way.

I do feel sorry for the character. It was good pulp I'll give it that. I mean it's not some highly intellectual sort of thing but you get the same feeling you do when certain comics end or certain stuff happens.

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I finished inFAMOUS 2 a while ago, but now I'm working on trophies so that means I'm going all evil now. I really don't like Nix, at all. There are times where you do feel for her, but then she says something and it's like, "Well, forget you then..."

 

  On 6/17/2011 at 6:46 PM, Hot Heart said:

Finished inFAMOUS 2 and got the good ending. So sad.

 

...but the story across both games makes no fucking sense.

 

If you go Good ending, the story makes sense. With the Evil ending, it's very counter intuitive to the plot of the first inFAMOUS.

 

With spoilers:

 

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Edited by Atomsk88
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From the first game(inFAMOUS):

 

 

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I'll probably get around to the sequel in the next month or so. Don't plan on touching the "good" route at all.

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But Sasha tries to manipulate you, and the reason why she became angered with Kessler was because she was unable to control Kessler. After all, Kessler is the second strongest Conduit in the inFAMOUS universe, right under the Beast.

 

It was only because of his age that Cole could defeat him, but even then, right down to his last health point, Kessler didn't show any sign of weakening. :blink:

 

I wonder, now that Cole knows (inFAMOUS 2 material)

 

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I beat Duke Nukem Forever yesterday. I knew it was short (10-12 hours) but I beat it sooner than I expected. After that alien hive level with all the women that people got in a hubbub over the game really simmers down as far as lewd content goes. It felt like a new episode to Duke 3D with modern technology. No outer space levels, which disappointed me.

 

After you beat the game you unlock extras, one of which shows a development timeline. I thought it was a little sad that what could have been great fell so far. What they had in both 1998 and 2003 looked great for the time.

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  On 6/17/2011 at 10:08 PM, Atomsk88 said:
If you go Good ending, the story makes sense. With the Evil ending, it's very counter intuitive to the plot of the first inFAMOUS.

 

The evil ending does sound pretty dumb. Thinking it over, I guess the good ending does sort of work...

 

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I get the feeling this should all be in the inFAMOUS thread. :lol:

 

Anyway, all I can say without another spoiler tag is that, with inFAMOUS 2, the plot reminds me of Terminator 3: Rise of the Machines. That you can't prevent it, but merely prolong a significant event. In this case, everything was accelerated instead.

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I finished the first Valkyria Chronicles last night. Excellent game that every PS3 owner should give a shot to.

 

And I finally played the last case in L.A. Noire today. Such a great game, even if it's extremely repetitive.

Team Bondi really deserve high praise for doing something different and succeeding at it. But holy shit what a sloppy story that was.

 

People gave shit to David Cage because of Heavy Rain's plot holes and how misleading he was with his twist. But at least it was written semi-competently. The man has a basic understanding of plot structure.

 

Brendan McNamara didn't really seem to have any sort of direction to his story with L.A. Noire. You get that there's a bigger idea this is all leading to, but it's like all the pieces just barely fit together for the sake of fitting together without any deeper meaning to any of them. The best part of the plot, imho, was the homicide desk, which is pretty much the middle part of the game and not really related to the "main" story :/

 

Oh, and what an unsatisfying ending.

 

 

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But still, like I said, great game. I'll be playing any case they release as DLC (which, imho, is being handled the right way with the Rockstar Pass). Give me 2-3 years and I'll be ready to play a sequel.

Edited by FLD
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I've just finished off Red Faction: Armageddon.

 

Loved the story, although it did come off as being rather dry and long winded. Guerilla was a bit more of a Sci-Fi epic and Armageddon seems to be attempting to cling onto the formers atmosphere rather unsuccessfully. Guerilla had a feeling of a greater purpose, fighting for a reason not just for the sake of it. Armageddon I think lost that necessity and felt too much like a half-arsed summer blockbuster.

 

Ending spoiler;

 

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Gameplay wise though, it's an absolute blast. The infestation mode is also rather nice, although not enough people seem to grasp the need for teamwork. I ended up soloing it for the 'chevos in offline mode. :|

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