RockyRan Posted October 20, 2011 Report Share Posted October 20, 2011 Exactly. If WB can't handle this code stuff properly, they should just admit they fucked up and just give away the code anyway. It's not like it was a "super exclusive" bonus either, this was an integral part of the game ripped out to punish used game buyers. But instead of doing that they're forcing customers to jump through even more hoops to get content for their single player game. This is all kinds of wrong. Seriously, this shit should've been a Twilight Zone episode. Quote Link to comment Share on other sites More sharing options...
deanb Posted October 20, 2011 Report Share Posted October 20, 2011 Yeah wasn't their a game a month or so ago that the codes fucked up so they just let everyone have it? Quote Link to comment Share on other sites More sharing options...
MasterDex Posted October 20, 2011 Report Share Posted October 20, 2011 As I said in the status update, shit happens. Granted, this is a load of diarrhoea but I don't feel I need to realise anything. There's a bunch of ways that publishers and developers fuck us over and we likely don't know half of them. I've come to accept certain things out of futility this console generation. One of those things is that we will get nickell and dimed because the majority of console owners are parents who got them for their children, children and ignorant, nonchalant consumers who are more likely to buy something off of QVC in a drunken daze than use their noggins and say "No, I'm not going to be shilled by this company. I'm not going to support that shitty practice." So when publishers decide to change things up and give new game buyers benefits they may have had to pay for a year before in exchange for nickel and diming their non-consumer, I'm fine with it. In this case, Warner fucked up, royally. There's no denying that but one fuck up doesn't invalidate the practice in my opinion. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted October 20, 2011 Author Report Share Posted October 20, 2011 One more instance in the long long list of punishing legitimate customers while not harming pirates. Good work WB! 2 Quote Link to comment Share on other sites More sharing options...
RockyRan Posted October 20, 2011 Report Share Posted October 20, 2011 Dex, you'd be singing a much different tune if this had happened to you personally. 1 Quote Link to comment Share on other sites More sharing options...
MasterDex Posted October 20, 2011 Report Share Posted October 20, 2011 Dex, you'd be singing a much different tune if this had happened to you personally. I don't think so. I imagine I'd be pissed but a fuck-up like this wouldn't change my opinion on the concept of the online pass. 2 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted October 20, 2011 Report Share Posted October 20, 2011 Warner seriously fucked up and is handling this terribly. Having to prove to them you bought the game new is bullshit of the highest degree. However, I agree that the fact that they fucked it up has nothing to do with the practice of "project $10"-type things. It's a flaw in execution, not a flaw in premise. This is Warner's fuck up, no one else's. Not that I support project $10, I'm just not really opposed to it either. I'm indifferent. Quote Link to comment Share on other sites More sharing options...
deanb Posted October 20, 2011 Report Share Posted October 20, 2011 Thing is if they didn't have the project $10 anti-used sale bullshit in the first place there would be nothing to fuck up, you'd get the game and the catwoman stuff would be there no issue. Publishers introduce these schemes of control and all it ever does is hurt the legitimate customer. Buy a console game and have to go out of your way to prove you bought it new, buy a PC game and have to wait for them to fix the DRM servers. It's all a fucking joke. Also this isn't "one fuck up" it's another fuck up in the space of 2 months. It's only going to increase. Also in trying to find that article turns out a bunch of games had to wipe their online pass schemes for a while during the PSN downtime early this year as the Store wasn't around to redeem codes. (MP came back online before the store did) Quote Link to comment Share on other sites More sharing options...
MasterDex Posted October 20, 2011 Report Share Posted October 20, 2011 Warner seriously fucked up and is handling this terribly. Having to prove to them you bought the game new is bullshit of the highest degree. Going from a comment on Kotaku, it appears that Warner aren't requiring any proof - "Accidentally redeemed the code on the wrong PSN account, the one I use for playing and trophies, not for purchases. Called, got a code to redeem on the right account. They just email a code, no questions asked." There are going to be more fuck-ups along the same line and legit customers will be hurt but I don't see problems like this being big enough to warrant a boycott or complete condemnation of the concept of online passes. If we're going to use this fuck-up to condemn online passes then surely, it's only fair we include PC CD keys in the mix because the same shit can happen with those too. 1 Quote Link to comment Share on other sites More sharing options...
Strangelove Posted October 20, 2011 Report Share Posted October 20, 2011 I might get a code right now for free if they dont need any verification that I have the game, then buy it used when its cheap. Its a dick move, but its hard to pass up. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted October 20, 2011 Report Share Posted October 20, 2011 So that kid got a code, but redeemed it on the wrong account, and they gave him a new one? wtf? They should have been like "sorry, pay more attention to what you're doing next time" *Edit* - I might get a code right now for free if they dont need any verification that I have the game, then buy it used when its cheap. Its a dick move, but its hard to pass up. "Yes sir, that's correct, I bought 53 copies on Xbox and 84 on PS3, and none of them had codes in them..." Quote Link to comment Share on other sites More sharing options...
Yantelope Posted October 20, 2011 Author Report Share Posted October 20, 2011 If I were WB what I'd do is release the contend on XBL and PSN for free for a week or two. Everyone can download it now if they want. After that they will have to use a code or buy it. I think that'd be a good PR move and if people download the DLC they might be reminded to go out and buy the game later. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted October 20, 2011 Author Report Share Posted October 20, 2011 (edited) http://www.destructo...15-214134.phtml Naming things "complete edition" just fuels my suspicions that the content was cut from the game just to sell it as DLC. Whenever you get a $60 game it should always be complete to begin with. Edited October 20, 2011 by Yantelope 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted October 21, 2011 Report Share Posted October 21, 2011 WKCII uses an online pass. This means the included WKCI uses it too :/ It's £8 as well so fat chance I'll grab one for this rental period. I'm quite enjoying the game though so may grab it for myself some point. Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted October 21, 2011 Report Share Posted October 21, 2011 (edited) http://deltagamer.co...magic-heroes-vi Not to plug the article, but there's a whole section detailing how awful the DRM is in this game. It's a shame I had to lower the score (yes, I know, shame using scores at all), but seriously... First time I actually felt UbiDRM on my own skin. Edited October 21, 2011 by Cyber Rat Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted October 21, 2011 Report Share Posted October 21, 2011 The trend of games coming out again a year or two later with the DLC included creates an interesting dilemma. I know that sales around launch time are the most important, and I've argued against waiting until a game has been on the market long enough to get it cheaply or used, but when early buyers obviously aren't getting the whole package, and could have more for the same cost if they wait, it creates a huge incentive to just wait. You can't even guarantee a game will get an edition like this, so maybe waiting even means not even buying it if that version never comes? I can only guess that they are selling enough copies of both editions to justify doing it this way, but personally I'm seeing what happened with certain movie trilogies - you can never get the complete, full edition because there's always another slightly different version coming out... so just wait... forever, basically, to make sure they're not just trying to sell you another more complete copy of the product you already have. I've already decided it's going to take a major incentive to get me to upgrade to Forza 4 because I want the "Ultimate Edition," whenever that comes out - not a full price edition that is not allowed to even buy all the extra game content. These random experiments in selling pieces of games are a mess. They look at the commodity, not the consumer. Not fun - monetization. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted October 22, 2011 Report Share Posted October 22, 2011 It just comes down to if you need to play it right now or if you can wait. I'm a patient person, personally. Quote Link to comment Share on other sites More sharing options...
Johnny Posted October 22, 2011 Report Share Posted October 22, 2011 If a publisher is getting punished by people waiting for the ultimate version, it's their own fault for making the ultimate version so much better that a sizable amount of people find it worth waiting for. That a consumer would go out of their way to pick up a worse deal just for the sake of the publisher feels like bending over and volunteering to get fucked over. Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted October 22, 2011 Report Share Posted October 22, 2011 (edited) Exactly, Johnny. That's the thing - with what I've learned of the industry, I've tried to proactively make sure the studios I like get meaningful returns for making products I like by buying new games when they're fresh. Still, ultimately I come at this as a consumer, and when they make it worse for me as a consumer for buying the first edition of the game, obviously I'm going to think twice before falling for that again. So if I want all the content, should I buy the core game for $60, then - I have no idea what the real total DLC cost is, so I'll use a season pass price - $30, then the Ultimate Edition for another $40, totalling $130? Or should I chill for a year or two and pay $40 for everything? That's not a very hard choice when there are so many awesome games available all the time anyway, especially when part of that $40 is rebuying my $60 game. [edit: I like redundancy so I use it because I like it... derp] Edited October 22, 2011 by fuchikoma Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted October 22, 2011 Report Share Posted October 22, 2011 Would go out of their way to pick up a worse deal? Sorry, but waiting is going out of most people's way. You have it backwards. Quote Link to comment Share on other sites More sharing options...
Johnny Posted October 22, 2011 Report Share Posted October 22, 2011 Sorry, but you're misunderstanding my comment. I'm not saying that buying the earlier version because you want it now is bending over and taking it, but I'm suggesting that doing so simply because of sympathy with the publishers is. Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted October 22, 2011 Report Share Posted October 22, 2011 Yes, that's how I took it. I was just trying to clarify that I wouldn't do something like that just for the publisher, so just as a normal customer, I'd tend not to buy the first edition. I wouldn't necessarily say buying it at launch is taking it - obviously if all your friends buy it, you'd want to get in on the online play window, or maybe the extra content just doesn't seem worth the wait. Something may still surprise me and change my mind; I just find that the way they handled the extra content for the previous game creates a reason (~$90 savings!) not to buy the sequel, which seems ill planned, at least not seeing the actual sales stats for the different editions. Quote Link to comment Share on other sites More sharing options...
deanb Posted October 22, 2011 Report Share Posted October 22, 2011 Would go out of their way to pick up a worse deal? Sorry, but waiting is going out of most people's way. You have it backwards. The worse deal and waiting (aka doing nothing) is going out of someones way? There's plenty of games to tide you over in the meantime. And picking up a game with all the DLC 6-12 months later for ~£30 all in one package as opposed to picking it up for £40 new then splashing out on the as it comes for ~£20 or so is a worse deal? I picked up Dragon Age new for £30, it was cheaper to then buy Dragon Age all over again in he ultimate package than it was to buy the DLC. (Which brings up another point of DLC never dropping in price) Quote Link to comment Share on other sites More sharing options...
DocSeuss Posted October 22, 2011 Report Share Posted October 22, 2011 I can't help but wonder if it's primarily console gamers who are confused by the whole "complete releases" that happen later on. See, PC gamers have seen things like Unreal Tournament 2004: Editor's Cut or Age of Empires Gold for years. They come with a ton of extra/new content. Gold and/or GOTY editions have been fairly common on the PC for years. And then there's things like expansion packs. I think the concept of "the full game" followed by "more stuff for the game" is the way gamers used to the PC look at things, while console gamers, who didn't have the benefit of downloading or installing extra content until this generation, really haven't grown up with the idea of there being more to the game than initially ships with it. So they look at expansions like they're somehow stuff that was cut from the original game, even though this has rarely been the case (Shale and on-the-disc DLC being the only examples I can think of). Quote Link to comment Share on other sites More sharing options...
deanb Posted October 22, 2011 Report Share Posted October 22, 2011 The PC "Gold" versions like Age of Empires Gold, Dawn of War Gold etc etc contain the expansion packs though. The new "complete" "GOTY Edition" stuff you get on console is part n parcel with the rise of DLC, and it's hardly like PC games still get ye olde fashioned "Gold" editions. Only one in recent memory is DOW2 (which with Retribution has fallen into the trap of DLC. £6.50 for a Tau commander? Fuck that shit, real model is as much) I think Dragon Age: Awakenings is the only expansion pack to hit console. Technically AC:Brotherhood n Halo:ODST too, but they became full games. Whether or not you believe it's stuff removed from a game during development it's certainly stuff that was planned with the development of the game and never added but purposefully held back to be retailed as DLC. Quote Link to comment Share on other sites More sharing options...
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