Jump to content

Mass Effect


AcidCrownie
 Share

Andromeda  

10 members have voted

  1. 1. Do you plan to get Mass Effect Andromeda?

    • Yes
      5
    • No
      1
    • Maybe, I need to see more
      3
    • Already have it preordered
      1
  2. 2. If you are getting Andromeda, what system will you play it on?

    • Playstation 4
      5
    • Xbox One
      0
    • PC
      4
    • I'm delusional and think I'll be able to get it on Switch
      1


Recommended Posts

AAAAAAAAAAAAAARRRRRRRRRRRGGGGGGGGGGHHHHHHHHHHH

 

DA FUCK WAS THAT ALL ABOUT?

 

:bun-throw:

 

Rannoch stuff:

 

Hey Commander disable this reaper base to stop the Geth acting on behalf of the Reapers. Oh wow Commander, the reaper base is an actual reaper. Quick use this targeting laser, which we will only be enable when the reaper is also shooting at you, to take the reaper down. BTW the Reaper beam is also able to swiftly track your movement too, so good luck trying to roll out the way.

 

Legion: Hey commander now the Geth are free I can upgrade all the Geth and we can help you beat the Reapers.

Shepard: Sounds good Legion let's do this.

Tali: No please don't.

Commander *Hmm, weird response, Tali not want the Reapers beaten?"

Legion: Upload at 10%, 20%

Tali (to trigger happy quarian admiral): Stop firing on the Geth

Quarians: Lolnope

Legion: I need to upload manually

Game: Rally Fleet, Warn Fleet, Continue Upload

Shepard: Continue upload, durr. Better Geth to fight the Reapers. Why would I ask Legion to upgrade the Geth only to then tell the Quarians to shoot at the improving Geth?

*Cutscene*

Quarians: Bang Bang Bang

Geth: Bang Bang Bang

Quarians: Nooooo

Quarians Ships: Ka-boom

Tali: Let's jump off this cliff

Shepard: What. The. Fuck. just happened?

 

Seriously none of that made any sense, I remove the Reaper control of the Geth (It should be noted I'd already done this in ME2, which in ME3 was explained to me that doing so made the Geth even more under Reaper Control....errr wut?) and upgrade the Geth which means by the games logic means that the Quarian race must be annihilated? I don't even know why the Geth were then attacking the Quarians anyway. The past two missions I'd been disabling the Geth ships when removing the Reaper control (and then trigger happy quarians blowing them all up, even if I'm onboard the ship), so why did it suddenly change this time around and give no indication that the Quarians were not attacking a now dormant army but attacking a rather active and powerful one. Moments before I'd been given a full view of the quarian fleet engaging a ground based reaper, not Geth just off to the side.

 

Fucking hate Biowares bullshit "Save the kitty/burn the orphanage down" style choices. Especially when they get it in their mind that they need to make an impact or whatever. Killing everyone off does not equal good or effective story telling. Especially if it's framed by really really terrible story telling that provides zero explanation on why the characters and NPCs should die.

 

Link to comment
Share on other sites

AAAAAAAAAAAAAARRRRRRRRRRRGGGGGGGGGGHHHHHHHHHHH

 

DA FUCK WAS THAT ALL ABOUT?

 

:bun-throw:

 

Rannoch stuff:

 

Hey Commander disable this reaper base to stop the Geth acting on behalf of the Reapers. Oh wow Commander, the reaper base is an actual reaper. Quick use this targeting laser, which we will only be enable when the reaper is also shooting at you, to take the reaper down. BTW the Reaper beam is also able to swiftly track your movement too, so good luck trying to roll out the way.

 

Legion: Hey commander now the Geth are free I can upgrade all the Geth and we can help you beat the Reapers.

Shepard: Sounds good Legion let's do this.

Tali: No please don't.

Commander *Hmm, weird response, Tali not want the Reapers beaten?"

Legion: Upload at 10%, 20%

Tali (to trigger happy quarian admiral): Stop firing on the Geth

Quarians: Lolnope

Legion: I need to upload manually

Game: Rally Fleet, Warn Fleet, Continue Upload

Shepard: Continue upload, durr. Better Geth to fight the Reapers. Why would I ask Legion to upgrade the Geth only to then tell the Quarians to shoot at the improving Geth?

*Cutscene*

Quarians: Bang Bang Bang

Geth: Bang Bang Bang

Quarians: Nooooo

Quarians Ships: Ka-boom

Tali: Let's jump off this cliff

Shepard: What. The. Fuck. just happened?

 

Seriously none of that made any sense, I remove the Reaper control of the Geth (It should be noted I'd already done this in ME2, which in ME3 was explained to me that doing so made the Geth even more under Reaper Control....errr wut?) and upgrade the Geth which means by the games logic means that the Quarian race must be annihilated? I don't even know why the Geth were then attacking the Quarians anyway. The past two missions I'd been disabling the Geth ships when removing the Reaper control (and then trigger happy quarians blowing them all up, even if I'm onboard the ship), so why did it suddenly change this time around and give no indication that the Quarians were not attacking a now dormant army but attacking a rather active and powerful one. Moments before I'd been given a full view of the quarian fleet engaging a ground based reaper, not Geth just off to the side.

 

Fucking hate Biowares bullshit "Save the kitty/burn the orphanage down" style choices. Especially when they get it in their mind that they need to make an impact or whatever. Killing everyone off does not equal good or effective story telling. Especially if it's framed by really really terrible story telling that provides zero explanation on why the characters and NPCs should die.

 

Oh, it's nothing, just wait for the ending.

Also...

 

I wasn't even mad at that moment, especially after DA2.

Why not choose blue/red option? It's obvious that you should choose those for the best result when the game lets you. Dialogues in ME3 don't really offer choice, except in such situations.

 

Edited by Maritan
Link to comment
Share on other sites

Spoiler about Kaidan (early in the game, when he is... "stationed" somewhere, after talking to him 1 or 2 times).

 

 

I hate that they made Kaidan the 2nd Human Spectre. The Human Spectre is Shepard's thing. Now I don't feel that special anymore.

Human Spectres?? Oh we have two of those. Turian Spectres? Two of those. Asari spectre? We have only 1. Salarian? Just 1 too! (Yes I know there are a lot of them not mentioned in the story)

There better be a good reason for this!

 

 

Both have got nothing on Blasto the Hanar Spectre.

Link to comment
Share on other sites

Man, so many spoiler tags in here. Must tread carefully... :unsure2:

 

So, I'm about 15 hours in so far. I guess maybe I'm about halfway through? I really have no way to be sure but I'm really taking my time and generally try to clear all the side-quests I can before doing the major plot quests. I was so in a hurry to finish ME2 at launch that my final mission was quite the disaster. I was very thorough when I replayed it on PS3 and I won't be making the same mistake again!

 

Anyway, earlier I completed what seems to be the first major plot point. For reference, it took place on Tuchanka.

 

 

Damnit, Mordin. Why'd you have to die? :(

 

Edited by FLD
Link to comment
Share on other sites

AAAAAAAAAAAAAARRRRRRRRRRRGGGGGGGGGGHHHHHHHHHHH

 

DA FUCK WAS THAT ALL ABOUT?

 

:bun-throw:

 

Rannoch stuff:

 

Hey Commander disable this reaper base to stop the Geth acting on behalf of the Reapers. Oh wow Commander, the reaper base is an actual reaper. Quick use this targeting laser, which we will only be enable when the reaper is also shooting at you, to take the reaper down. BTW the Reaper beam is also able to swiftly track your movement too, so good luck trying to roll out the way.

 

Legion: Hey commander now the Geth are free I can upgrade all the Geth and we can help you beat the Reapers.

Shepard: Sounds good Legion let's do this.

Tali: No please don't.

Commander *Hmm, weird response, Tali not want the Reapers beaten?"

Legion: Upload at 10%, 20%

Tali (to trigger happy quarian admiral): Stop firing on the Geth

Quarians: Lolnope

Legion: I need to upload manually

Game: Rally Fleet, Warn Fleet, Continue Upload

Shepard: Continue upload, durr. Better Geth to fight the Reapers. Why would I ask Legion to upgrade the Geth only to then tell the Quarians to shoot at the improving Geth?

*Cutscene*

Quarians: Bang Bang Bang

Geth: Bang Bang Bang

Quarians: Nooooo

Quarians Ships: Ka-boom

Tali: Let's jump off this cliff

Shepard: What. The. Fuck. just happened?

 

Seriously none of that made any sense, I remove the Reaper control of the Geth (It should be noted I'd already done this in ME2, which in ME3 was explained to me that doing so made the Geth even more under Reaper Control....errr wut?) and upgrade the Geth which means by the games logic means that the Quarian race must be annihilated? I don't even know why the Geth were then attacking the Quarians anyway. The past two missions I'd been disabling the Geth ships when removing the Reaper control (and then trigger happy quarians blowing them all up, even if I'm onboard the ship), so why did it suddenly change this time around and give no indication that the Quarians were not attacking a now dormant army but attacking a rather active and powerful one. Moments before I'd been given a full view of the quarian fleet engaging a ground based reaper, not Geth just off to the side.

 

Fucking hate Biowares bullshit "Save the kitty/burn the orphanage down" style choices. Especially when they get it in their mind that they need to make an impact or whatever. Killing everyone off does not equal good or effective story telling. Especially if it's framed by really really terrible story telling that provides zero explanation on why the characters and NPCs should die.

 

 

I just did that part too, but I didn't have an issue with it.

 

 

Sure the geth working with the Reapers thing was dumb, but the rest makes perfect sense: When you destroyed the Reaper control it made the geth go inert, so the quarians wanted to attack them to wipe them out. However, Legion uploading that shit was fixing the geth (actually making them better like they were under the reaper). By picking "continue upload" you let Legion finish fixing the geth. The fixed geth then defended themselves against the quarian attack, wiping them out. If you'd chosen "warn fleet" then Shep also lets the upload continue and basically says to the quarians "back off you dumbfucks, if you attack the geth they'll wipe you out" and the quarians listen and then the geth are like "yo, we totally don't hold grudges, if you stop killing us we can all chill and its cool". I don't know what happens if you pick the "rally fleet" option, I didn't do that.

 

Link to comment
Share on other sites

 

There's a difference between "Defend themselves" and "Wipe out an entire species and have one of your (limited) crew members take a trip off a cliff". The only reason the Geth annihilated the Quarian was because Bioware decided that there should be some retarded "Pick Quarian or Geth" "Krogan or Salarian" choices in the game when there was no actual need for that.

 

It's even more retarded now that it turns out that despite "Continue upload" being an alternative option, that Warn(a renegade option) allows you to both upgrade the Geth and have the Quarian back off. This is what I dislike about Biowares ME-Style "choices" system; there's frequently massive amounts of contradictions, ambiguity and random-ass results. Ah well, not like I'll be playing another one after this.

 

Link to comment
Share on other sites

Protip - if it looks like they're making you choose between either one or the other option, but then there are paragon/renegade options on the other side of the wheel, the paragon/renegade usually lets you get the best of both worlds.

 

*Edit* -

And defending themselves DOES mean wiping out another species when the entirety of that species is engaged in the attack on you. Every single quarian ship, including the "civilian" ones were attacking. It was either destroy the quarians or let the quarians kill them.

 

Edited by TheMightyEthan
Link to comment
Share on other sites

 

There's nothing wrong in leaving the battlefield, the Quarians had done it many times. Given that Tali had just "Warned the Fleet" and the Quarians had refused to listen (as they'd repeatedly done so already over the past few missions), it didn't seem like it was an option that'd change much. Especially as a renegade option (You'd think a warning would be paragon and getting the Quarians to take them all out would be renegade)

 

In other news I just had nooky with Tali.

2012-03-10_00004.jpg

She's dead. That's not a major bug at all. Seems even Bioware didn't realise they'd be killing her off.

 

 

Link to comment
Share on other sites

lmfao! Holy crap, how did that one slip by the testers?

 

 

Like I said I didn't pick "rally the fleet" but I would guess that the reason it's paragon is because you're probably appealing to their better nature and saying let's end this conflict, whereas "warn the fleet" is renegade because you're threatening them.

 

As for leaving the battlefield, at this point the quarians were the invading force, I don't think it's unreasonable for the geth to stand their ground until the invaders are all destroyed or retreating.

 

Link to comment
Share on other sites

Ugh. I would be more pissed off with myself for playing this game the whole fucking day. but with all my friends back in our home town [im leaving tomorrow midday] I wanted a whole day to just nerd-out. So I spent it playing this, and never left my apartment today.

 

 

LIKE A BAUSS

Link to comment
Share on other sites

So first:

http://www.gamefly.com/news/article/209920/mass-effect-designer-defends-day-one-dlc-says-game-developers/

I played without the DLC and by all accounts that I'm hearing it was in the realm of "Somewhat important and should have been core" with elements of "Ill thought out sub-par DLC plotline". From Ashes as far as day-one DLC goes is not so much disliked purely for being day one DLC, but what it represents to the series lore and Bioware cocking it up big time in the name of a quick buck.

 

 

Completed the game.

 

I went with the combine option purely because I couldn't be arsed to make the slightly longer trek required for the other two choices with hobbling Shepard. IT didn't come out how I thought it would given Husks n all that. A slight sheen n sparkly eyes seemed a bit lame.

That section on Earth dragged out much longer than it needed to. Also fuck Bioware just throwing that kid in. So there's a random kid in the tunnel, then suddenly at the end he's "The Catalyst" and controlling the Reapers? Lolwut? Oh and presenting choices at the end sucked in Deus Ex and it sucked here. (And that's both Deus Ex's, though obviously Bioware had taken a fair few cues from Ion Storm when picking their ending.)

 

I felt that overall the game lacked the TLC the finale to the Mass Effect Trilogy required. It just had this feeling of a rush job throughout. Especially with the repeated killing off of old squad mates as some emotive mechanism. Oh and having 4 squad mates for most of the game. I never even used James apart from the Mars mission at the start. That was a bit of a drop from the 6 of ME1, and then the 10 from ME2(increased with DLC). Kinda felt limiting to party flexibility. I'd have liked a bit more to the side-quests than fetch quests with the scanning tool, and wave battles in the MP maps. And of course the previously mentioned shitty sprites.

 

 

So yeah, ME series is done. In some years down the line I may do a full through DLC playthrough. Though it's yet to be seen if the "Mass Effect Ultimate Trilogy" will be released by EA, or other parties :P Other than that, I have little interest in the franchise/studio anymore.

Link to comment
Share on other sites

Bioware I love the Mass Effect series, but you can sprinkle the DLC shit-cake with sugar, and you might think it doesn't taste like shit anymore, but now it tastes like a desert baker took a shit in your mouth.

 

 

What I'm trying to say, is fuck you. But thanks for the great game, I am [not] looking forward for it to end. Mostly because I've had so much fun, but partially because I am dreading the thought of the bad ending.

Link to comment
Share on other sites

lol, Jesus, you've completely lost interest in Bioware over this?

No, I lost interest in Bioware (Group) a while back. I was just holding out on this one to complete the trilogy, I'd hate to leave it hanging. It's a bit like you knew from Phantom Menace that Clone Wars n Revenge of the Sith would suck a bit compared to the old films, but you stuck by just to complete the story.

 

DA:O was an amazing game. Just a shame that no one at Bioware seemingly saw this. If they could make more DA:O titles I could get interested again, even more so if they drop the lame DLC policy they have. Other than that, Bioware seems just...butter spread over too much bread. The growth from 1 studio for 10 years, to expanding to 7 studios in the space of 5 years has not been a smooth transition.

Link to comment
Share on other sites

DA:O was an amazing game. Just a shame that no one at Bioware seemingly saw this. If they could make more DA:O titles I could get interested again, even more so if they drop the lame DLC policy they have.

 

This is so very, very true. It sold like hotcakes too, if I remember right, so why did they feel the need to completely abandon the formula for 2?

 

*Edit* - I've been holding out for Bioware because they've made my favorite RPGs ever, and no one else makes games in that same kind of style. Bethesda is closest, but it's still a long way off.

Edited by TheMightyEthan
Link to comment
Share on other sites

Thing is I feel there's very definitely two Biowares. There's the Bioware Corp that ran from 1996-2007 making licensed DnD n Star Wars titles, with a finishing with their own oriental and sci-fi titles. Then there's the post EA buyout Bioware Group that expanded to 7 studios, making MMOs of old franchises, continuing trilogies of old, learning what DLC was, and now moving onto an RTS. Most folks in my experience when they say they like "Bioware games" they like the games by Bioware Corp, not Bioware Group.

Link to comment
Share on other sites

You need to hear what Dr. Seuss told me. To cut it short, what happened to Bioware is basically that they shifted their focus from making games to making money. People like to blame EA, but the greatest deal of the fault is that they have hired many people who aren't passionate. they just want to make money.

Link to comment
Share on other sites

Played about five hours of the game today. The last half hour was the same section because of a couple of bugs.

 

It was the Academy...

 

Where you're in that garden area with the Atlas and tons of Engineers with their super accurate turrets. I kept dying and for the life of me I couldn't figure out why this one section was harder than the rest of the game! Turns out my squad members were being typical derps and were stuck in the corridor leading to the area.

 

Once I discovered that was the problem, I cleared the area just fine.

 

SERIOUSLY?!

 

 

Also, if you talk to Liara and mention Glyph, Shepard will not take his eyes of the VI. So for the rest of the conversation either Shepard will be looking away from Liara or have his eyes roll back. <_<

Link to comment
Share on other sites

In the grim darkness of future gaming theres only DLC.

Honestly, you sound very naive, Dean.

I wasn't bothered much with video game logic in ME3, I liked the atmosphere, the pathos. The trilogy was good enough(with every DLC possible, lol), except the ending.

I ain't even mad.

Meanwhile at bioware...

Oh, btw, what the hell are phone booths doing in the future?

image.png

Edited by Maritan
Link to comment
Share on other sites

Also, if you talk to Liara and mention Glyph, Shepard will not take his eyes of the VI. So for the rest of the conversation either Shepard will be looking away from Liara or have his eyes roll back. <_<

 

Hehe. I had that bug.

 

 

To be honest, I kinda wish the From Ashes DLC/the character didn't exist. It may be interesting, but I'm not sure it really adds anything of value in story terms.

Edited by Hot Heart
Link to comment
Share on other sites

Damn. I'd like to finish this game soon, so I could read all the spoilers. I just have 1 question though.

 

Is Ashley and Kaidan's story the same in Mass Effect 3? Please answer the question in spoiler tags so those who wouldn't wanna know wouldn't see it. For me, it's nothing. If its the same, then I already know what it is. If it's not, then nothing is spoiled anyway. Just a simple yes or no. I'm afraid to search online as I may accidentally see the resolution on kaidan's story. Thanks!

 

Oh by the way, for anyone annoyed with the Mission Tab on the journal always starting way down, just press Sort (Triangle in my case) and you'll be back on top.

Edited by elev3n
Link to comment
Share on other sites

Damn. I'd like to finish this game soon, so I could read all the spoilers. I just have 1 question though.

 

Is Ashley and Kaidan's story the same in Mass Effect 3? Please answer the question in spoiler tags so those who wouldn't wanna know wouldn't see it. For me, it's nothing. If its the same, then I already know what it is. If it's not, then nothing is spoiled anyway. Just a simple yes or no. I'm afraid to search online as I may accidentally see the resolution on kaidan's story. Thanks!

 

Oh by the way, for anyone annoyed with the Mission Tab on the journal always starting way down, just press Sort (Triangle in my case) and you'll be back on top.

 

Yes, their stories are the same, although I don't know what exactly do you mean.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...