What's the best structure for MMOs?
12 members have voted
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1. What is the best way to price MMOs for both players and developers?
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Buy it once, then pay for a subscription each month2
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Free to download, then pay for a subscription1
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Buy it once, free to play, have a cash shop6
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Free to download, free to play, have a cash shop2
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Buy it, subscribe, AND have a cash shop, bitches0
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Other (please elaborate in the thread)1
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