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[PROTOTYPE]


Mercurial
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I had a few issues with Prototype:

 

-The character acts like a good guy in the cutscenes, but you have eaten like half the town, what the hell?

-There's this one NPC, I think a scientist, that you look for for like a third of the game, and then everyone forgets him;

-So, there's this mechanic to consume people and take their identity, so you could infiltrate bases. But the bases have alarms. Cool, you'll disable them. But THEN you get flying alarms which are almost impossible to disable. Gee, thanks for killing a feature;

-It god boring pretty fast. The only side missions I still enjoyed after playing them more than once were the bullseye missions.

 

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I had a few issues with Prototype:

 

-The character acts like a good guy in the cutscenes, but you have eaten like half the town, what the hell?

-There's this one NPC, I think a scientist, that you look for for like a third of the game, and then everyone forgets him;

-So, there's this mechanic to consume people and take their identity, so you could infiltrate bases. But the bases have alarms. Cool, you'll disable them. But THEN you get flying alarms which are almost impossible to disable. Gee, thanks for killing a feature;

-It god boring pretty fast. The only side missions I still enjoyed after playing them more than once were the bullseye missions.

 

When does he act like a hero? He admits he's a monster.

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