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Dragon Age II


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Here's my Hawke :D

Black Emporium was the only place I could go cause it's post game.

Also have a femHawke, but it's just default with the blood streak on the nose.

I may download highres later...

 

Wha... Post Game? You mean you beat it already?

 

Holy balls.

 

I'm quite drunk and only a few hours in - I am loving it to death, but too lazy/drunk to screenshot it right now.

 

Will do so later!

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So I've generally been skimming stuff, not wanting to dip in too much until I pick it up myself, but from what I can gather the character focused method used this time has kinda backfired to the point where the game alienates you to the point where you're kinda going "what the fuck is going on". not too great in an RPG.

http://www.rockpapershotgun.com/2011/03/14/wit-the-opening-hours-of-dragon-age-ii - this isn't their review, merely a run up to the review (they tend to do them)

I'll say from my time in the demo I really disliked the convo options given, seems I wasn't the only one. Kind of a bummer that the demo is the start of the game, I could of done with a bit of a run up on family members.

Funny thing is, I remember another RPG coming out last march that had similar issues in an iffy start up and annoying characters and that was torn limb to limb over it. Seems if your game is rushed instead of late by a fair few years you get let off the hook.

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Finally managed to get in a good amount of playing during the weekends after purchasing it! :D

 

I can see how some people have problems with the game, but I still enjoy it.

 

Companions seem to suck this time around, though, with exception of Varric, who seems to have taken over my wingman spot a-la Alistair from DA:O.

 

Varric: The only guy I like. He's great through and through and he's practically my Hawke's blood brother.

Merrill: She likes her blood magic and demons a little bit too much. Shame, since I was trying to romance her, but I keep ending up getting rivalry with her instead with my treatment towards demons (which is: KILL ALL DEMONS).

Bethany: Fuck me for taking her to the Deep Roads. Fuck me twice for not bringing Anders with me.

Carver: Never really liked him.

Isabela: She's weird. It's hard to tell what choices get her friendship or rivalry.

Aveline: She's okay. But ugly (to me).

Anders: He totally gives me the pro-mage extremist vibe here. No touchy with ten-foot pole.

Fenris: Dude has problems with the word "Tevinter". He's certainly better than the others, though, so I keep him around.

 

And on top of that, some of the choices that I made during the companion quests were completely unexpected from what I thought they'd be. Especially in Merrill's case.

 

And the Black Emporium is a nice place. I see stuff that catches my eye and figure out that it's too expensive for me. :(

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*snip*

Funny thing is, I remember another RPG coming out last march that had similar issues in an iffy start up and annoying characters and that was torn limb to limb over it. Seems if your game is rushed instead of late by a fair few years you get let off the hook.

 

DA2 is severely flawed, but FFXIII features more nonsense, more awful characters, and less gameplay than DA2. The fact that FFXIII was a lump mof shit polished to impeccable shininess further heightens its terribadness. Also, while DA2's characters may not be the best, they do not provoke berserker rage at their nonsense gibberish/moan-y non-words/generally hateful existence.

 

Please, folks, criticize DA2 all you want as it likely deserves such criticism. But that won't make FFXIII anything other than an interminable and pointless Z-grade anime with some bits where you might have to hit a button or two.

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Please, folks, criticize DA2 all you want as it likely deserves such criticism. But that won't make FFXIII anything other than an interminable and pointless Z-grade anime with some bits where you might have to hit a button or two.

 

Oh not trying to elevate FFXIII, just highlighting how many (review) folks don't seem to be giving the game as much a hard time on similar issues.

(heck not even FFXIII but XII too, both DA:O n DA2 both have the same gameplay that XII was torn apart for at release :P)

 

 

 

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Just beat the game. The ending was fairly lukewarm, as was the boss battle. Sad that I didn't get anywhere in terms of romance since you need quite a large friend rating (why could they not have just stuck with the more easier-to-understand approval system in the first game?). Was quite charming to see Leiliana again, though.

 

Also, I suppose the next game will be in Orlais. Why?

 

1. Bodahn and Sandal are always in the game. They said that they wanted to head to Orlais since the Empress there was impressed with Sandal's enchantment talents.

2. Civil unrest in Orlais and a mounting tension between factions. Sequel plot sustenance, yum.

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Just beat the game. The ending was fairly lukewarm, as was the boss battle. Sad that I didn't get anywhere in terms of romance since you need quite a large friend rating (why could they not have just stuck with the more easier-to-understand approval system in the first game?). Was quite charming to see Leiliana again, though.

 

Also, I suppose the next game will be in Orlais. Why?

 

1. Bodahn and Sandal are always in the game. They said that they wanted to head to Orlais since the Empress there was impressed with Sandal's enchantment talents.

2. Civil unrest in Orlais and a mounting tension between factions. Sequel plot sustenance, yum.

You just KNOW they're going to go with the whole 'historical parallels' French Revolution thing. I hope to god that isn't the case and the game actually goes somewhere INTERESTING like Tevinter or Rivain.

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You just KNOW they're going to go with the whole 'historical parallels' French Revolution thing. I hope to god that isn't the case and the game actually goes somewhere INTERESTING like Tevinter or Rivain.

I can imagine Tevinter being quite... interesting. From what I know of it, it's quite the cutthroat nation run by self-centered mages. I would like Rivain or Antiva, though. Orlais is the biggest nation in the game, so I think something can be salvaged from it.

 

On another note, the ending sucked. They tell you everything you don't want to know or already know. What I wanted, and what they missed, to know, was to what happened to my character.

 

Otherwise, it's a decent game, and I liked it. Playing through again as an asshole/sarcastic mage, and I must say it's a lot easier when you're a mage.

 

EDIT: The companions are just starting to get on my nerves. It's pretty much the fact that the choices for them are "bipolar". Trying to play nice with these people is freaking ANNOYING.

 

I want my Alistair back.

Edited by Pirandello
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